Player Matchup

Cerberus
Cerberus
DeeeesFooo
Cerberus
Level 35
God Stats
6W - 12L
1,281 SR
Queue Stats
44W - 91L
1,265 Elo+
Party 2
Apollo
Apollo
DrearEmpress
Apollo
Level 90
God Stats
4W - 2L
1,513 SR
Queue Stats
344W - 391L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
LEZT012
Kukulkan
Level 99
God Stats
10W - 5L
1,527 SR
Queue Stats
584W - 634L
1,371 Elo+
Party 1
Da Ji
Da Ji
mikeyy710
Da Ji
Level 29
God Stats
11W - 18L
1,287 SR
Queue Stats
52W - 84L
1,236 Elo+
Party 2
Guan Yu
Guan Yu
topocajun123
Guan Yu
Level 45
God Stats
2W - 3L
1,569 SR
Queue Stats
52W - 69L
1,300 Elo+
Party 1
Team Averages
Level 60
1,435 SR
1,309 Elo+

VS

Team Averages
Level 92
1,466 SR
1,323 Elo+
Atlas
Atlas
GCNkid
Atlas
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 115L
1,335 Elo+
Party 3
Scylla
Scylla
MuyCaliente69
Scylla
Level 127
God Stats
18W - 13L
1,652 SR
Queue Stats
328W - 346L
1,345 Elo+
Solo
Bellona
Bellona
Tao_of_Jester
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 161L
1,230 Elo+
Solo
Anubis
Anubis
grimmieleon
Anubis
Level 126
God Stats
6W - 8L
1,471 SR
Queue Stats
169W - 179L
1,422 Elo+
Party 3
Mercury
Mercury
toastymuslim69
Mercury
Level 48
God Stats
2W - 6L
1,207 SR
Queue Stats
33W - 38L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeeeesFooo
Cerberus
14
1 / 0 / 9
10,919
475
6,004
16,197
18,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
16
1 / 1 / 6
10,960
477
4,720
14,217
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
LEZT012
Kukulkan
19
10 / 3 / 4
13,375
582
11,602
11,457
5,157
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
mikeyy710
Da Ji
15
4 / 5 / 8
10,638
463
7,386
14,180
5,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
topocajun123
Guan Yu
16
3 / 3 / 6
11,400
496
6,356
17,372
15,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GCNkid
Atlas
11
0 / 1 / 3
8,558
372
3,431
12,104
6,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
8 / 4 / 1
12,157
529
16,883
10,314
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
14
0 / 7 / 4
8,938
389
7,404
18,094
16,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
2
0 / 1 / 1
6,237
271
0
505
0
18
3 / 6 / 1
10,667
464
12,618
18,277
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
11
12
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DeeeesFooo
Cerberus
1
0
9
5.5
W
Apollo
1
1
6
4
L
Atlas
GCNkid
Atlas
0
1
3
1.5
W
Kukulkan
LEZT012
Kukulkan
10
3
4
4
L
8
4
1
2.13
L
Bellona
0
7
4
0.29
L
Anubis
0
1
1
0.5
W
Da Ji
mikeyy710
Da Ji
4
5
8
1.6
L
3
6
1
0.58
W
Guan Yu
topocajun123
Guan Yu
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
40,336
73,423
Taken
59,294
50,133
Mitigated
32,678
28,072
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DeeeesFooo
Cerberus
6,004
131
0
6,530
16,197
18,966
1,829
3,671
12,401
31,544
0
W
Apollo
4,720
2,549
0
3,278
14,217
5,365
8,251
3,758
10,347
0
68,658
L
Atlas
GCNkid
Atlas
3,431
846
1,148
3,528
12,104
6,026
0
3,955
8,149
24,331
0
W
Kukulkan
LEZT012
Kukulkan
11,602
1,108
308
3,644
11,457
5,157
1,096
5,227
5,950
94,299
0
L
16,883
852
0
500
10,314
3,392
0
3,088
7,226
86,389
0
L
Bellona
7,404
2,548
77
2,083
18,094
16,800
845
7,147
10,947
0
40,634
L
Anubis
0
0
0
0
505
0
0
0
505
0
0
W
Da Ji
mikeyy710
Da Ji
7,386
2,142
445
4,916
14,180
5,185
1,471
3,973
9,436
0
43,045
L
12,618
2,499
118
4,387
18,277
6,460
0
4,905
13,372
0
82,116
W
Guan Yu
topocajun123
Guan Yu
6,356
833
2,322
6,629
17,372
15,460
1,381
2,910
14,294
8,033
44,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,292
Gold Earned
46,557
510
Minions Killed
347
0
Camps Cleared
0
2,174,058
Distance Traveled
1,530,757
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,919
475
63
3
0
461,216
6
W
Apollo
10,960
477
115
5
0
406,238
4
L
Atlas
8,558
372
38
2
0
276,435
3
W
Kukulkan
13,375
582
166
7
0
447,318
2
L
Scylla
12,157
529
134
6
0
400,442
14
L
Bellona
8,938
389
61
3
0
361,185
5
L
Anubis
6,237
271
0
0
0
0
0
W
Da Ji
10,638
463
59
3
0
411,560
4
L
Mercury
10,667
464
114
5
0
492,695
2
W
Guan Yu
11,400
496
107
5
0
447,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role