Player Matchup

Medusa
Medusa
BlueWhale53
Medusa
Level 124
God Stats
1W - 1L
1,920 SR
Queue Stats
154W - 169L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
DeadlySinWrathh
Sun Wukong
Level 26
God Stats
8W - 7L
1,500 SR
Queue Stats
112W - 109L
1,489 Elo+
Solo
Ra
Ra
Elcharliee
Ra
Level 27
God Stats
1W - 0L
1,833 SR
Queue Stats
1W - 1L
1,318 Elo+
Party 3
Bacchus
Bacchus
MetsoForte
Bacchus
Level 20
God Stats
4W - 0L
1,813 SR
Queue Stats
53W - 47L
1,460 Elo+
Party 1
Neith
Neith
angel27350
Neith
Level 66
God Stats
1W - 0L
1,775 SR
Queue Stats
1W - 1L
1,318 Elo+
Party 3
Team Averages
Level 53
1,768 SR
1,408 Elo+

VS

Team Averages
Level 57
1,388 SR
1,342 Elo+
Heimdallr
Heimdallr
Apex_Champ420
Heimdallr
Level 44
God Stats
0W - 1L
1,351 SR
Queue Stats
4W - 4L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
JaiiKun
Tsukuyomi
Level 85
God Stats
0W - 1L
1,671 SR
Queue Stats
2W - 5L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Miltitin
Cthulhu
Level 47
God Stats
0W - 2L
1,427 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 2
Skadi
Skadi
NewtypeNez
Skadi
Level 37
God Stats
0W - 3L
1,197 SR
Queue Stats
1W - 4L
1,137 Elo+
Party 2
Vulcan
Vulcan
Tropic-Man24
Vulcan
Level 74
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 8L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 2 / 15
15,513
739
28,276
21,645
10,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
DeadlySinWrathh
Sun Wukong
20
8 / 3 / 17
16,445
783
22,269
24,770
26,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 1 / 10
16,238
773
11,125
12,268
6,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
MetsoForte
Bacchus
20
8 / 0 / 18
17,750
845
16,337
24,553
51,337
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
20
3 / 5 / 10
13,937
664
11,185
20,470
8,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apex_Champ420
Heimdallr
20
2 / 9 / 2
13,078
623
13,017
21,836
9,944
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
JaiiKun
Tsukuyomi
20
5 / 8 / 2
14,500
690
19,334
21,993
9,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Miltitin
Cthulhu
19
0 / 9 / 5
12,748
607
14,769
24,720
31,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
20
2 / 6 / 3
13,209
629
17,249
14,777
5,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
20
2 / 4 / 3
12,497
595
17,899
16,933
7,210
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
36
Kills
11
11
Deaths
36
70
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Apex_Champ420
Heimdallr
2
9
2
0.33
W
Medusa
7
2
15
7.25
W
Sun Wukong
DeadlySinWrathh
Sun Wukong
8
3
17
5.5
W
10
1
10
15
L
Tsukuyomi
JaiiKun
Tsukuyomi
5
8
2
0.75
W
Bacchus
MetsoForte
Bacchus
8
0
18
17
L
Cthulhu
Miltitin
Cthulhu
0
9
5
0.28
L
Skadi
2
6
3
0.58
L
Vulcan
2
4
3
0.88
W
Neith
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,192
Damage
82,268
103,706
Taken
100,259
102,964
Mitigated
63,124
31,047
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Apex_Champ420
Heimdallr
13,017
5,977
0
4,001
21,836
9,944
0
5,866
15,812
0
57,944
W
Medusa
28,276
14,076
0
7,328
21,645
10,382
3,135
8,233
13,412
0
77,483
W
Sun Wukong
DeadlySinWrathh
Sun Wukong
22,269
4,278
0
5,002
24,770
26,152
679
8,475
16,295
0
71,341
W
11,125
995
3,185
4,882
12,268
6,436
373
3,697
8,571
63,292
0
L
Tsukuyomi
JaiiKun
Tsukuyomi
19,334
4,341
0
1,792
21,993
9,065
0
6,263
15,588
0
67,219
W
Bacchus
MetsoForte
Bacchus
16,337
1,095
0
5,451
24,553
51,337
581
7,077
17,476
41,973
0
L
Cthulhu
Miltitin
Cthulhu
14,769
1,065
215
1,894
24,720
31,186
1
8,033
16,366
36,981
0
L
Skadi
17,249
5,797
0
600
14,777
5,719
0
2,510
12,134
0
48,986
L
Vulcan
17,899
6,049
0
1,168
16,933
7,210
0
4,765
11,948
61,834
0
W
Neith
11,185
3,092
0
5,199
20,470
8,657
2,127
5,991
14,479
0
54,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,883
Gold Earned
66,032
481
Minions Killed
480
8
Camps Cleared
7
2,134,363
Distance Traveled
1,807,131
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,078
623
116
6
2
347,578
5
W
Medusa
15,513
739
128
6
3
430,499
3
W
Sun Wukong
16,445
783
116
6
3
405,944
2
W
Ra
16,238
773
97
5
0
430,991
1
L
Tsukuyomi
14,500
690
97
5
0
362,637
3
W
Bacchus
17,750
845
59
3
0
491,360
3
L
Cthulhu
12,748
607
64
3
1
334,373
0
L
Skadi
13,209
629
88
4
1
360,009
0
L
Vulcan
12,497
595
115
5
3
402,534
1
W
Neith
13,937
664
81
4
2
375,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role