Player Matchup

Da Ji
Da Ji
Askingbob
Da Ji
Level 107
God Stats
3W - 2L
1,700 SR
Queue Stats
282W - 293L
1,478 Elo+
Solo
Chaac
Chaac
Carmineking
Chaac
Level 27
God Stats
11W - 3L
1,816 SR
Queue Stats
67W - 55L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
PraedaVoco
Cthulhu
Level 31
God Stats
22W - 19L
1,595 SR
Queue Stats
80W - 80L
1,520 Elo+
Party 1
Team Averages
Level 55
1,703 SR
1,524 Elo+

VS

Team Averages
Level 61
1,534 SR
1,549 Elo+
Guan Yu
Guan Yu
DePrEsSeDGxD
Guan Yu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 79L
1,590 Elo+
Party 2
Ra
Ra
JRatcliff
Ra
Level 61
God Stats
16W - 23L
1,533 SR
Queue Stats
24W - 35L
1,483 Elo+
Solo
Neith
Neith
Wrathrain
Neith
Level 14
God Stats
9W - 10L
1,567 SR
Queue Stats
20W - 14L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Askingbob
Da Ji
18
9 / 5 / 5
13,780
656
17,020
17,913
12,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 3 / 7
12,611
601
26,340
21,885
17,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
PraedaVoco
Cthulhu
15
1 / 8 / 7
12,463
593
10,804
25,627
28,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DePrEsSeDGxD
Guan Yu
18
5 / 3 / 9
15,096
719
16,159
29,781
45,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 5 / 9
14,095
671
17,929
15,160
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Wrathrain
Neith
17
5 / 6 / 8
13,875
661
19,057
18,617
5,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
14
Kills
16
16
Deaths
14
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Askingbob
Da Ji
9
5
5
2.3
L
4
3
7
2.5
W
Guan Yu
DePrEsSeDGxD
Guan Yu
5
3
9
3.17
W
6
5
9
2.1
L
Cthulhu
PraedaVoco
Cthulhu
1
8
7
0.56
W
Neith
Wrathrain
Neith
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,164
Damage
53,145
65,425
Taken
63,558
58,198
Mitigated
56,343
17,939
Healing
32,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Askingbob
Da Ji
17,020
2,143
0
970
17,913
12,397
0
3,491
14,422
0
56,513
L
26,340
3,310
0
9,894
21,885
17,524
513
7,900
13,985
0
58,729
W
Guan Yu
DePrEsSeDGxD
Guan Yu
16,159
1,496
5,432
12,539
29,781
45,187
563
5,932
22,803
0
30,570
W
17,929
1,045
6,981
4,317
15,160
5,302
1,079
2,699
12,217
72,511
0
L
Cthulhu
PraedaVoco
Cthulhu
10,804
312
1,134
5,941
25,627
28,277
92
7,367
18,260
37,963
0
W
Neith
Wrathrain
Neith
19,057
7,856
0
3,406
18,617
5,854
1,363
2,345
15,822
0
45,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
43,066
228
Minions Killed
212
12
Camps Cleared
4
1,026,560
Distance Traveled
1,088,071
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,780
656
71
3
9
337,139
0
L
Chaac
12,611
601
99
5
3
389,090
1
W
Guan Yu
15,096
719
23
1
1
406,036
4
W
Ra
14,095
671
124
6
0
344,381
0
L
Cthulhu
12,463
593
58
3
0
300,331
0
W
Neith
13,875
661
65
3
3
337,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role