Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SiKIFi
Sobek
Level 156
God Stats
8W - 5L
1,641 SR
Queue Stats
392W - 354L
1,575 Elo+
Solo
Fafnir
Fafnir
Simon3108
Fafnir
Level 156
God Stats
0W - 3L
1,401 SR
Queue Stats
243W - 227L
1,613 Elo+
Solo
Nox
Nox
TheFirstLiving
Nox
Level 138
God Stats
1W - 1L
1,663 SR
Queue Stats
81W - 59L
1,651 Elo+
Solo
Team Averages
Level 153
1,541 SR
1,568 Elo+

VS

Team Averages
Level 125
1,519 SR
1,645 Elo+
Thanatos
Thanatos
Aticek
Thanatos
Level 93
God Stats
9W - 11L
1,466 SR
Queue Stats
656W - 666L
1,508 Elo+
Solo
Sol
Sol
Blаdе
Sol
Level 159
God Stats
3W - 1L
1,703 SR
Queue Stats
154W - 105L
1,652 Elo+
Solo
Mercury
Mercury
Flashheart88
Mercury
Level 160
God Stats
10W - 12L
1,598 SR
Queue Stats
1,869W - 1,557L
1,589 Elo+
Solo
Anhur
Anhur
Vvrrg
Anhur
Level 131
God Stats
4W - 7L
1,330 SR
Queue Stats
358W - 353L
1,609 Elo+
Solo
Athena
Athena
Τurtwig
Athena
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 59L
1,866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 5 / 6
10,043
670
17,012
14,390
7,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
 
Awilix
17
3 / 4 / 7
9,538
636
10,521
11,755
9,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
SiKIFi
Sobek
17
3 / 6 / 5
9,682
645
7,290
22,660
28,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fafnir
Simon3108
Fafnir
16
0 / 3 / 10
10,207
680
6,139
21,994
33,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 3 / 6
9,859
657
10,282
8,896
4,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aticek
Thanatos
15
2 / 3 / 11
9,920
661
10,408
8,093
3,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
20
6 / 3 / 12
12,229
815
29,072
14,849
7,446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Flashheart88
Mercury
20
8 / 1 / 9
11,816
788
12,189
7,012
3,681
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Vvrrg
Anhur
18
2 / 3 / 13
10,495
700
10,876
12,066
5,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Τurtwig
Athena
18
3 / 4 / 13
11,442
763
8,724
20,074
25,723
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
13
Kills
21
21
Deaths
14
34
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
6
1.4
L
Awilix
 
Awilix
3
4
7
1.63
W
Thanatos
Aticek
Thanatos
2
3
11
2.5
W
Sol
6
3
12
4
W
Mercury
Flashheart88
Mercury
8
1
9
12.5
L
Sobek
SiKIFi
Sobek
3
6
5
0.92
L
Fafnir
Simon3108
Fafnir
0
3
10
1.67
L
3
3
6
2
W
Anhur
Vvrrg
Anhur
2
3
13
2.83
W
Athena
Τurtwig
Athena
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,244
Damage
71,269
79,695
Taken
62,094
84,223
Mitigated
46,312
18,658
Healing
29,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,012
6,218
877
3,429
14,390
7,241
350
7,385
7,005
0
36,186
L
Awilix
 
Awilix
10,521
3,093
262
1,137
11,755
9,951
86
6,482
5,228
0
15,995
W
Thanatos
Aticek
Thanatos
10,408
778
603
4,747
8,093
3,882
0
3,539
4,416
0
12,975
W
Sol
29,072
13,414
1,330
6,848
14,849
7,446
4,504
5,940
8,756
57,771
0
W
Mercury
Flashheart88
Mercury
12,189
2,314
585
1,816
7,012
3,681
0
2,021
4,864
0
30,580
L
Sobek
SiKIFi
Sobek
7,290
170
643
4,442
22,660
28,385
0
8,053
14,531
17,199
0
L
Fafnir
Simon3108
Fafnir
6,139
414
713
6,415
21,994
33,714
0
10,958
10,942
18,160
0
L
10,282
1,480
486
254
8,896
4,932
0
4,918
3,978
30,122
0
W
Anhur
Vvrrg
Anhur
10,876
6,382
2,642
4,179
12,066
5,580
1,196
4,938
7,046
0
32,930
W
Athena
Τurtwig
Athena
8,724
1,916
1,666
4,779
20,074
25,723
52
7,273
12,391
15,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,329
Gold Earned
55,902
148
Minions Killed
169
0
Camps Cleared
0
1,210,502
Distance Traveled
1,509,158
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,043
670
58
4
0
231,456
0
L
Awilix
9,538
636
11
1
0
276,533
0
W
Thanatos
9,920
661
7
0
0
306,216
4
W
Sol
12,229
815
69
5
0
277,030
0
W
Mercury
11,816
788
31
2
0
360,828
0
L
Sobek
9,682
645
16
1
0
227,955
2
L
Fafnir
10,207
680
11
1
0
249,617
1
L
Nox
9,859
657
52
3
0
224,941
1
W
Anhur
10,495
700
53
4
0
267,406
0
W
Athena
11,442
763
9
1
0
297,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role