Player Matchup

Ares
Ares
Altakraaka
Ares
Level 142
God Stats
10W - 2L
1,660 SR
Queue Stats
78W - 80L
1,519 Elo+
Party 2
Discordia
Discordia
Anethie
Discordia
Level 46
God Stats
5W - 2L
1,550 SR
Queue Stats
80W - 140L
1,326 Elo+
Party 2
Rama
Rama
DeltaQuarti
Rama
Level 160
God Stats
2W - 1L
1,513 SR
Queue Stats
193W - 193L
1,501 Elo+
Solo
Awilix
Awilix
UlrikkeF
Awilix
Level 61
God Stats
5W - 6L
1,381 SR
Queue Stats
174W - 252L
1,415 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
knarken
Ah Muzen Cab
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 166L
1,455 Elo+
Party 2
Team Averages
Level 99
1,521 SR
1,443 Elo+

VS

Team Averages
Level 87
1,482 SR
1,569 Elo+
Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BigBrotherAniki
Zeus
Level 67
God Stats
1W - 1L
1,188 SR
Queue Stats
93W - 75L
1,550 Elo+
Solo
Medusa
Medusa
PerkyXxxJinxxX
Medusa
Level 69
God Stats
1W - 2L
1,698 SR
Queue Stats
4W - 9L
1,810 Elo+
Party 1
Tyr
Tyr
hruuothwas
Tyr
Level 94
God Stats
41W - 38L
1,522 SR
Queue Stats
258W - 275L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 6
9,682
570
14,879
12,818
9,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Anethie
Discordia
12
1 / 4 / 11
8,377
493
5,703
9,869
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
11 / 3 / 3
9,840
579
16,798
12,230
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
UlrikkeF
Awilix
16
8 / 2 / 5
9,791
576
5,662
10,919
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
knarken
Ah Muzen Cab
16
3 / 3 / 4
9,929
584
10,247
13,478
5,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 6 / 2
9,184
540
6,841
11,713
3,134
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
 
Artio
12
2 / 6 / 5
8,089
476
3,848
18,301
11,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 7 / 0
8,786
517
10,969
10,934
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 2
6,966
410
8,352
12,085
3,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 6 / 1
8,030
472
8,245
16,970
9,858
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
32
Kills
15
15
Deaths
32
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
6
2
1
L
Artio
 
Artio
2
6
5
0.75
W
9
3
6
4
W
Discordia
Anethie
Discordia
1
4
11
1.63
L
4
7
0
0.57
W
11
3
3
4.17
L
2
7
2
0.43
W
Awilix
UlrikkeF
Awilix
8
2
5
5.25
L
2
6
1
0.42
W
Ah Muzen Cab
knarken
Ah Muzen Cab
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,289
Damage
38,255
59,314
Taken
70,003
29,477
Mitigated
31,186
22,326
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,841
1,354
273
1,544
11,713
3,134
26
3,491
8,014
0
31,398
L
Artio
 
Artio
3,848
773
384
3,350
18,301
11,714
0
3,282
14,967
18,548
0
W
14,879
321
669
3,090
12,818
9,127
0
4,659
7,819
42,558
0
W
Discordia
Anethie
Discordia
5,703
1,470
0
2,318
9,869
7,676
253
2,162
7,639
20,908
0
L
10,969
2,369
0
3,028
10,934
3,145
0
4,938
5,498
55,131
0
W
16,798
15,078
0
5,507
12,230
3,673
2,030
2,835
9,359
0
80,218
L
8,352
3,994
0
1,123
12,085
3,335
0
4,313
7,650
0
42,855
W
Awilix
UlrikkeF
Awilix
5,662
1,478
0
5,016
10,919
4,001
0
3,416
7,417
0
62,811
L
8,245
1,159
0
6,123
16,970
9,858
824
3,510
13,292
0
48,595
W
Ah Muzen Cab
knarken
Ah Muzen Cab
10,247
4,231
8
5,718
13,478
5,000
388
1,167
12,263
0
65,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,619
Gold Earned
41,055
446
Minions Killed
372
0
Camps Cleared
0
1,572,009
Distance Traveled
1,445,145
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,184
540
60
4
0
267,274
3
L
Artio
8,089
476
29
2
0
293,955
0
W
Ares
9,682
570
65
4
0
352,306
3
W
Discordia
8,377
493
31
2
0
285,011
9
L
Zeus
8,786
517
112
7
0
283,549
0
W
Rama
9,840
579
134
8
0
284,150
4
L
Medusa
6,966
410
74
4
0
292,828
5
W
Awilix
9,791
576
98
6
0
379,029
1
L
Tyr
8,030
472
97
6
0
307,539
2
W
Ah Muzen Cab
9,929
584
118
7
0
271,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role