Player Matchup

Guan Yu
Guan Yu
IGT_juice
Guan Yu
Level 104
God Stats
3W - 2L
1,638 SR
Queue Stats
39W - 45L
1,436 Elo+
Solo
Cernunnos
Cernunnos
Il KILGRAVE Il
Cernunnos
Level 87
God Stats
2W - 4L
1,081 SR
Queue Stats
71W - 87L
1,289 Elo+
Solo
Kukulkan
Kukulkan
Sandy444
Kukulkan
Level 68
God Stats
2W - 3L
1,613 SR
Queue Stats
296W - 348L
1,312 Elo+
Solo
Thanatos
Thanatos
crow_kurisaki
Thanatos
Level 61
God Stats
9W - 11L
1,473 SR
Queue Stats
171W - 173L
1,311 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 107
God Stats
650W - 697L
1,393 SR
Queue Stats
761W - 875L
1,276 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,325 Elo+

VS

Team Averages
Level 92
1,446 SR
1,317 Elo+
Bacchus
Bacchus
Cocotibul
Bacchus
Level 52
God Stats
8W - 10L
1,472 SR
Queue Stats
123W - 176L
1,338 Elo+
Solo
Cupid
Cupid
GAMER20093
Cupid
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 64L
1,333 Elo+
Solo
Chaac
Chaac
Wolfie BD
Chaac
Level 143
God Stats
2W - 3L
1,595 SR
Queue Stats
54W - 67L
1,322 Elo+
Solo
Fenrir
Fenrir
nil3001
Fenrir
Level 160
God Stats
3W - 5L
1,354 SR
Queue Stats
107W - 129L
1,310 Elo+
Solo
Olorun
Olorun
rural_king30
Olorun
Level 68
God Stats
5W - 8L
1,310 SR
Queue Stats
139W - 187L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IGT_juice
Guan Yu
11
1 / 2 / 1
6,618
509
4,358
7,979
7,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cernunnos
Il KILGRAVE Il
Cernunnos
10
2 / 3 / 1
6,711
516
3,482
7,827
2,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Sandy444
Kukulkan
10
1 / 3 / 0
6,116
470
2,879
5,000
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
crow_kurisaki
Thanatos
13
3 / 2 / 1
7,358
566
4,156
7,178
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 0
6,074
467
3,294
6,722
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cocotibul
Bacchus
10
0 / 2 / 1
6,074
467
2,972
7,728
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
12
3 / 2 / 2
6,959
535
3,178
6,149
1,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Wolfie BD
Chaac
10
0 / 2 / 1
6,227
479
3,852
9,185
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
nil3001
Fenrir
14
9 / 0 / 0
8,079
621
7,184
7,349
2,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
13
1 / 2 / 4
7,216
555
2,357
6,392
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
8
Kills
13
13
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cocotibul
Bacchus
0
2
1
0.25
W
Cupid
3
2
2
2
L
Guan Yu
IGT_juice
Guan Yu
1
2
1
0.75
L
Cernunnos
Il KILGRAVE Il
Cernunnos
2
3
1
0.83
L
Kukulkan
Sandy444
Kukulkan
1
3
0
0.33
W
Chaac
Wolfie BD
Chaac
0
2
1
0.25
L
Thanatos
crow_kurisaki
Thanatos
3
2
1
1.75
W
Fenrir
nil3001
Fenrir
9
0
0
9
L
1
3
0
0.33
W
Olorun
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,169
Damage
19,543
34,706
Taken
36,803
17,327
Mitigated
17,061
15,164
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cocotibul
Bacchus
2,972
492
129
1,224
7,728
5,443
250
0
7,728
10,826
0
W
Cupid
3,178
1,236
155
267
6,149
1,648
64
706
5,443
0
37,874
L
Guan Yu
IGT_juice
Guan Yu
4,358
954
202
2,731
7,979
7,721
0
975
7,004
0
30,376
L
Cernunnos
Il KILGRAVE Il
Cernunnos
3,482
1,707
0
2,503
7,827
2,494
0
1,552
6,275
0
30,692
L
Kukulkan
Sandy444
Kukulkan
2,879
357
114
492
5,000
1,750
393
896
4,104
30,965
0
W
Chaac
Wolfie BD
Chaac
3,852
760
0
4,605
9,185
4,910
270
1,059
8,126
0
30,689
L
Thanatos
crow_kurisaki
Thanatos
4,156
1,527
0
7,146
7,178
2,637
0
976
6,202
0
44,160
W
Fenrir
nil3001
Fenrir
7,184
1,004
1
3,432
7,349
2,531
0
719
6,630
0
42,251
L
3,294
1,078
14
1,962
6,722
2,725
517
943
5,779
26,858
4,572
W
Olorun
2,357
681
220
2,245
6,392
2,529
861
3,338
3,054
40,983
4,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
34,555
334
Minions Killed
342
0
Camps Cleared
0
1,112,025
Distance Traveled
1,062,654
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,074
467
16
1
0
216,274
0
W
Cupid
6,959
535
81
6
0
208,235
3
L
Guan Yu
6,618
509
60
5
0
236,467
2
L
Cernunnos
6,711
516
61
5
0
198,982
4
L
Kukulkan
6,116
470
65
5
0
225,366
3
W
Chaac
6,227
479
71
5
0
177,325
2
L
Thanatos
7,358
566
87
7
0
245,996
0
W
Fenrir
8,079
621
79
6
0
236,783
3
L
Freya
6,074
467
61
5
0
205,214
2
W
Olorun
7,216
555
95
7
0
224,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role