Player Matchup

Chaac
Chaac
Chaoticwar9
Chaac
Level 74
God Stats
47W - 44L
1,507 SR
Queue Stats
95W - 105L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
oVlBEZo
Baron Samedi
Level 25
God Stats
2W - 0L
1,640 SR
Queue Stats
26W - 25L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
rFlexed
Cthulhu
Level 58
God Stats
3W - 2L
1,553 SR
Queue Stats
26W - 24L
1,357 Elo+
Party 1
Team Averages
Level 52
1,567 SR
1,356 Elo+

VS

Team Averages
Level 47
1,399 SR
1,224 Elo+
Chronos
Chronos
Marco2920
Chronos
Level 46
God Stats
1W - 1L
1,436 SR
Queue Stats
55W - 62L
1,265 Elo+
Party 2
Bastet
Bastet
RVS_Karla20_YT
Bastet
Level 49
God Stats
5W - 4L
1,340 SR
Queue Stats
62W - 84L
1,207 Elo+
Party 2
Bellona
Bellona
owen_owen_RVS
Bellona
Level 46
God Stats
4W - 1L
1,421 SR
Queue Stats
56W - 80L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 1
10,068
719
9,642
8,987
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
oVlBEZo
Baron Samedi
13
0 / 2 / 7
8,610
615
4,872
7,482
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
rFlexed
Cthulhu
14
1 / 0 / 7
9,121
652
7,548
9,248
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Marco2920
Chronos
11
1 / 2 / 0
7,774
555
4,759
8,034
2,394
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 1
7,922
566
6,982
8,660
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
11
0 / 4 / 2
7,670
548
2,578
10,248
10,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
Chronos
Marco2920
Chronos
1
2
0
0.5
L
1
2
1
0.75
W
Baron Samedi
oVlBEZo
Baron Samedi
0
2
7
1.75
L
Bellona
0
4
2
0.25
W
Cthulhu
rFlexed
Cthulhu
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,062
Damage
14,319
25,717
Taken
26,942
21,514
Mitigated
16,083
9,475
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,642
883
185
4,674
8,987
8,416
1,170
1,800
7,103
0
32,087
L
Chronos
Marco2920
Chronos
4,759
867
383
1,434
8,034
2,394
0
3,207
4,391
22,405
0
L
6,982
1,273
0
3,748
8,660
3,251
0
4,010
3,945
0
16,819
W
Baron Samedi
oVlBEZo
Baron Samedi
4,872
365
563
2,423
7,482
3,453
719
1,981
5,351
24,331
0
L
Bellona
2,578
298
138
676
10,248
10,438
0
4,566
4,490
0
18,886
W
Cthulhu
rFlexed
Cthulhu
7,548
630
298
1,332
9,248
9,645
690
1,554
7,518
29,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
23,366
170
Minions Killed
114
7
Camps Cleared
3
744,176
Distance Traveled
699,036
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,068
719
58
4
6
258,739
0
L
Chronos
7,774
555
50
4
0
198,175
4
L
Bastet
7,922
566
27
2
2
256,736
1
W
Baron Samedi
8,610
615
44
3
0
222,118
0
L
Bellona
7,670
548
37
3
1
244,125
2
W
Cthulhu
9,121
652
68
5
1
263,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role