Player Matchup

Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
hello333
Sun Wukong
Level 128
God Stats
1W - 2L
1,468 SR
Queue Stats
78W - 80L
1,544 Elo+
Solo
Discordia
Discordia
solly8517
Discordia
Level 145
God Stats
10W - 10L
1,580 SR
Queue Stats
1,025W - 1,006L
1,609 Elo+
Solo
Hel
Hel
xIMr_ClavetIx
Hel
Level 129
God Stats
0W - 1L
1,202 SR
Queue Stats
187W - 210L
1,471 Elo+
Solo
Team Averages
Level 136
1,450 SR
1,525 Elo+

VS

Team Averages
Level 101
1,512 SR
1,547 Elo+
Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ImPiissedOff
Discordia
Level 86
God Stats
2W - 1L
1,699 SR
Queue Stats
229W - 209L
1,519 Elo+
Solo
Yemoja
Yemoja
Kyoct
Yemoja
Level 114
God Stats
2W - 4L
1,254 SR
Queue Stats
141W - 156L
1,507 Elo+
Solo
Amaterasu
Amaterasu
nono5290
Amaterasu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,638 Elo+
Solo
Achilles
Achilles
weestef
Achilles
Level 160
God Stats
17W - 12L
1,606 SR
Queue Stats
1,074W - 1,141L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 4 / 11
10,575
755
17,064
22,001
17,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
 
Anhur
17
3 / 3 / 9
10,398
743
11,156
13,141
6,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
hello333
Sun Wukong
16
1 / 5 / 8
9,890
706
15,536
21,781
24,414
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
solly8517
Discordia
19
8 / 4 / 7
11,535
824
23,605
12,623
6,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 10
9,305
665
11,419
16,826
9,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
4 / 4 / 11
10,832
774
11,694
18,552
9,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
ImPiissedOff
Discordia
19
7 / 3 / 9
11,593
828
25,938
12,995
6,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Kyoct
Yemoja
18
3 / 2 / 12
11,177
798
9,170
16,227
17,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
nono5290
Amaterasu
17
3 / 3 / 12
11,047
789
12,367
28,150
25,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
weestef
Achilles
16
3 / 5 / 11
10,250
732
17,489
28,874
26,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
75
17
Kills
20
20
Deaths
17
45
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
11
2.38
L
Anhur
 
Anhur
3
3
9
2.5
W
Freya
 
Freya
4
4
11
2.38
W
Discordia
ImPiissedOff
Discordia
7
3
9
3.83
W
Yemoja
Kyoct
Yemoja
3
2
12
4.5
L
Sun Wukong
hello333
Sun Wukong
1
5
8
1
W
Amaterasu
nono5290
Amaterasu
3
3
12
3
L
Discordia
solly8517
Discordia
8
4
7
2.88
W
Achilles
weestef
Achilles
3
5
11
1.7
L
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,780
Damage
76,658
86,372
Taken
104,798
63,821
Mitigated
86,228
43,440
Healing
51,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
17,064
2,831
1,380
6,344
22,001
17,005
1,170
11,782
10,219
0
31,596
L
Anhur
 
Anhur
11,156
4,025
1,825
1,972
13,141
6,299
1,513
7,582
5,559
0
25,509
W
Freya
 
Freya
11,694
4,237
2,237
4,371
18,552
9,700
435
8,196
10,095
31,849
0
W
Discordia
ImPiissedOff
Discordia
25,938
3,237
2,206
526
12,995
6,592
2,040
3,123
9,584
51,048
0
W
Yemoja
Kyoct
Yemoja
9,170
1,448
14,528
4,143
16,227
17,213
1,044
6,905
9,133
21,851
0
L
Sun Wukong
hello333
Sun Wukong
15,536
1,147
2,321
1,953
21,781
24,414
447
10,958
10,823
208
23,596
W
Amaterasu
nono5290
Amaterasu
12,367
3,591
3,641
9,251
28,150
25,814
660
9,997
17,878
0
21,088
L
Discordia
solly8517
Discordia
23,605
2,084
1,808
770
12,623
6,267
1,982
6,016
6,607
39,438
0
W
Achilles
weestef
Achilles
17,489
3,046
2,363
7,909
28,874
26,909
761
7,011
21,452
0
28,452
L
11,419
239
16,710
8,357
16,826
9,836
333
10,464
6,362
17,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,703
Gold Earned
54,899
136
Minions Killed
150
0
Camps Cleared
0
1,301,976
Distance Traveled
1,328,222
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,575
755
30
2
0
276,793
0
L
Anhur
10,398
743
36
3
0
230,242
0
W
Freya
10,832
774
39
3
0
228,012
0
W
Discordia
11,593
828
59
4
0
254,365
1
W
Yemoja
11,177
798
28
2
0
245,558
1
L
Sun Wukong
9,890
706
10
1
0
264,547
3
W
Amaterasu
11,047
789
14
1
0
320,413
1
L
Discordia
11,535
824
46
3
0
236,019
3
W
Achilles
10,250
732
10
1
0
279,874
1
L
Hel
9,305
665
14
1
0
294,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role