Player Matchup

Fenrir
Fenrir
DuarT3ZeeRaa
Fenrir
Level 40
God Stats
3W - 1L
1,596 SR
Queue Stats
60W - 65L
1,445 Elo+
Solo
Chaac
Chaac
Il-D3SK-lI
Chaac
Level 46
God Stats
5W - 4L
1,538 SR
Queue Stats
106W - 124L
1,373 Elo+
Party 2
Bastet
Bastet
Nix_Souls
Bastet
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 27L
1,459 Elo+
Solo
Heimdallr
Heimdallr
joaovictor13game
Heimdallr
Level 84
God Stats
14W - 9L
1,573 SR
Queue Stats
321W - 351L
1,499 Elo+
Party 2
Poseidon
Poseidon
takione02
Poseidon
Level 41
God Stats
5W - 10L
1,343 SR
Queue Stats
72W - 87L
1,395 Elo+
Solo
Team Averages
Level 51
1,510 SR
1,434 Elo+

VS

Team Averages
Level 78
1,548 SR
1,418 Elo+
Osiris
Osiris
 
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Fucenran303
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 1
Mulan
Mulan
GoldenClouder
Mulan
Level 129
God Stats
8W - 13L
1,533 SR
Queue Stats
716W - 854L
1,428 Elo+
Party 3
Kuzenbo
Kuzenbo
TrapBunny10
Kuzenbo
Level 86
God Stats
4W - 4L
1,705 SR
Queue Stats
228W - 298L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 7
7,588
542
4,126
10,719
6,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
13
1 / 1 / 6
7,999
571
7,607
10,355
6,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Nix_Souls
Bastet
12
2 / 3 / 5
7,326
523
3,806
8,915
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
15
5 / 1 / 5
8,595
614
8,347
8,978
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
takione02
Poseidon
15
8 / 1 / 4
9,002
643
14,864
6,851
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
5 / 5 / 3
7,724
552
6,537
11,696
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
 
Medusa
12
2 / 3 / 1
7,510
536
4,731
7,269
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Fucenran303
Kukulkan
12
1 / 3 / 0
7,254
518
6,187
5,508
1,957
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
1 / 3 / 2
7,281
520
5,964
11,895
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
TrapBunny10
Kuzenbo
9
0 / 5 / 7
6,512
465
4,679
14,364
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
19
Kills
9
9
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
5
3
1.3
L
Medusa
 
Medusa
2
3
1
0.83
W
Fenrir
3
3
7
2.17
L
Kukulkan
Fucenran303
Kukulkan
1
3
0
0.33
L
1
3
2
0.67
W
Chaac
1
1
6
4
W
Bastet
Nix_Souls
Bastet
2
3
5
1.5
L
Kuzenbo
TrapBunny10
Kuzenbo
0
5
7
0.7
W
Heimdallr
5
1
5
7.5
W
Poseidon
takione02
Poseidon
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,750
Damage
28,098
45,818
Taken
50,732
20,845
Mitigated
28,038
13,803
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,537
1,778
0
2,947
11,696
5,760
0
3,898
7,690
0
36,485
L
Medusa
 
Medusa
4,731
2,401
0
1,435
7,269
1,666
0
281
6,964
0
40,698
W
Fenrir
4,126
739
1,502
1,327
10,719
6,553
0
3,298
7,385
1,603
16,076
L
Kukulkan
Fucenran303
Kukulkan
6,187
195
0
1,217
5,508
1,957
0
2,144
3,298
48,799
0
L
5,964
1,224
0
3,891
11,895
7,939
0
1,267
10,598
1,831
36,240
W
Chaac
7,607
1,930
0
4,101
10,355
6,706
0
2,519
7,355
0
50,372
W
Bastet
Nix_Souls
Bastet
3,806
886
0
3,668
8,915
2,649
0
1,488
7,341
0
38,288
L
Kuzenbo
TrapBunny10
Kuzenbo
4,679
1,150
0
3,142
14,364
10,716
10
7,398
6,824
17,230
0
W
Heimdallr
8,347
4,467
0
2,737
8,978
2,638
280
1,185
7,793
0
52,446
W
Poseidon
takione02
Poseidon
14,864
2,489
0
468
6,851
2,299
1,576
3,003
3,805
72,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,510
Gold Earned
36,281
435
Minions Killed
367
0
Camps Cleared
0
1,422,030
Distance Traveled
1,520,894
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,724
552
85
6
0
323,104
3
L
Medusa
7,510
536
90
6
0
325,948
4
W
Fenrir
7,588
542
35
3
0
279,628
5
L
Kukulkan
7,254
518
92
7
0
273,838
0
L
Mulan
7,281
520
79
6
0
282,146
5
W
Chaac
7,999
571
113
8
0
300,115
2
W
Bastet
7,326
523
68
5
0
302,590
4
L
Kuzenbo
6,512
465
21
2
0
315,858
5
W
Heimdallr
8,595
614
88
6
0
251,046
4
W
Poseidon
9,002
643
131
9
0
288,651
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role