Player Matchup

Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DarthTarl
Horus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,451 Elo+
Party 1
Chang'e
Chang'e
Masterroy96
Chang'e
Level 42
God Stats
0W - 1L
1,765 SR
Queue Stats
7W - 10L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Tokertot420
Danzaburou
Level 17
God Stats
0W - 2L
1,493 SR
Queue Stats
1W - 2L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
majicbannannas
Hun Batz
Level 128
God Stats
0W - 1L
1,616 SR
Queue Stats
29W - 28L
1,504 Elo+
Party 1
Team Averages
Level 74
1,575 SR
1,496 Elo+

VS

Team Averages
Level 85
1,638 SR
1,450 Elo+
Discordia
Discordia
CJJBB21
Discordia
Level 160
God Stats
22W - 15L
1,572 SR
Queue Stats
615W - 626L
1,431 Elo+
Solo
Nu Wa
Nu Wa
Devil_Hunter_V
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Kashion15
Bellona
Level 97
God Stats
4W - 2L
1,643 SR
Queue Stats
196W - 203L
1,481 Elo+
Party 2
Cu Chulainn
Cu Chulainn
deadpool243q
Cu Chulainn
Level 91
God Stats
14W - 5L
1,662 SR
Queue Stats
130W - 133L
1,416 Elo+
Party 2
Chaac
Chaac
kuro271
Chaac
Level 47
God Stats
3W - 0L
1,814 SR
Queue Stats
82W - 99L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 1 / 2
7,920
566
5,195
12,218
13,047
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
DarthTarl
Horus
16
2 / 4 / 5
9,714
694
9,821
22,091
21,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Masterroy96
Chang'e
15
1 / 9 / 4
8,639
617
10,456
16,163
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Tokertot420
Danzaburou
15
2 / 7 / 4
9,442
674
11,693
15,711
7,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
15
4 / 4 / 2
9,456
675
11,267
24,807
15,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CJJBB21
Discordia
15
3 / 3 / 6
10,402
743
12,187
6,923
2,452
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 11
11,178
798
15,045
9,631
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kashion15
Bellona
17
3 / 1 / 16
10,962
783
15,079
15,907
14,227
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
deadpool243q
Cu Chulainn
19
13 / 1 / 5
13,084
935
27,163
20,718
23,448
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
kuro271
Chaac
17
2 / 2 / 11
10,669
762
10,024
13,372
9,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
9
Kills
25
25
Deaths
9
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
2
1
W
Discordia
CJJBB21
Discordia
3
3
6
2
L
Horus
DarthTarl
Horus
2
4
5
1.13
W
4
2
11
4.75
W
Bellona
Kashion15
Bellona
3
1
16
11
L
Chang'e
Masterroy96
Chang'e
1
9
4
0.33
L
Danzaburou
Tokertot420
Danzaburou
2
7
4
0.57
W
Cu Chulainn
deadpool243q
Cu Chulainn
13
1
5
15.5
W
Chaac
kuro271
Chaac
2
2
11
3.75
L
Hun Batz
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,432
Damage
79,498
90,990
Taken
66,551
63,296
Mitigated
52,490
17,718
Healing
26,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,195
341
2,800
2,272
12,218
13,047
0
4,133
7,848
20,008
0
W
Discordia
CJJBB21
Discordia
12,187
318
0
1,402
6,923
2,452
1,532
1,003
5,742
31,736
0
L
Horus
DarthTarl
Horus
9,821
4,891
2,188
3,418
22,091
21,920
0
7,370
13,997
0
20,065
W
15,045
3,271
94
1,526
9,631
3,308
1,093
4,027
5,202
41,331
0
W
Bellona
Kashion15
Bellona
15,079
6,349
1,542
5,808
15,907
14,227
525
3,901
11,572
0
28,673
L
Chang'e
Masterroy96
Chang'e
10,456
567
1,500
2,757
16,163
5,934
22
7,725
8,122
35,012
0
L
Danzaburou
Tokertot420
Danzaburou
11,693
3,959
225
1,561
15,711
7,099
0
4,626
10,869
0
30,485
W
Cu Chulainn
deadpool243q
Cu Chulainn
27,163
3,693
884
6,990
20,718
23,448
807
3,457
16,918
9,839
39,730
W
Chaac
kuro271
Chaac
10,024
1,402
1,278
6,557
13,372
9,055
2,836
2,953
10,108
0
40,313
L
Hun Batz
11,267
3,251
0
997
24,807
15,296
0
7,596
16,670
0
31,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,171
Gold Earned
56,295
206
Minions Killed
285
2
Camps Cleared
10
1,181,398
Distance Traveled
1,378,764
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,920
566
32
2
1
228,555
0
W
Discordia
10,402
743
46
3
2
245,938
1
L
Horus
9,714
694
21
2
0
259,409
1
W
Nu Wa
11,178
798
56
4
2
240,908
2
W
Bellona
10,962
783
27
2
1
308,328
0
L
Chang'e
8,639
617
66
5
0
199,776
0
L
Danzaburou
9,442
674
42
3
0
213,211
0
W
Cu Chulainn
13,084
935
74
5
0
298,915
2
W
Chaac
10,669
762
82
6
5
284,675
12
L
Hun Batz
9,456
675
45
3
1
280,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role