Player Matchup

Chronos
Chronos
Bro_Husky
Chronos
Level 160
God Stats
10W - 10L
1,434 SR
Queue Stats
587W - 626L
1,426 Elo+
Solo
Hera
Hera
Erathium
Hera
Level 101
God Stats
1W - 2L
1,299 SR
Queue Stats
192W - 232L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
Ony_E4
Gilgamesh
Level 63
God Stats
57W - 67L
1,478 SR
Queue Stats
111W - 139L
1,421 Elo+
Party 2
Izanami
Izanami
soulpun8621
Izanami
Level 142
God Stats
73W - 41L
1,612 SR
Queue Stats
402W - 403L
1,448 Elo+
Solo
Fenrir
Fenrir
x X CLUS1VE X x
Fenrir
Level 104
God Stats
41W - 44L
1,507 SR
Queue Stats
321W - 293L
1,410 Elo+
Solo
Team Averages
Level 114
1,466 SR
1,437 Elo+

VS

Team Averages
Level 96
1,553 SR
1,476 Elo+
Geb
Geb
GG_Breezi
Geb
Level 86
God Stats
5W - 4L
1,634 SR
Queue Stats
125W - 113L
1,511 Elo+
Party 1
Arachne
Arachne
Klutzymage420
Arachne
Level 153
God Stats
77W - 65L
1,553 SR
Queue Stats
307W - 299L
1,477 Elo+
Solo
Medusa
Medusa
PauloC25
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 147L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Vybx-z
Gilgamesh
Level 67
God Stats
3W - 5L
1,680 SR
Queue Stats
80W - 80L
1,443 Elo+
Party 1
Nike
Nike
sharklug
Nike
Level 65
God Stats
2W - 2L
1,396 SR
Queue Stats
96W - 96L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bro_Husky
Chronos
17
5 / 3 / 1
10,933
607
9,996
12,852
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
14
0 / 6 / 7
9,055
503
7,218
7,723
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Ony_E4
Gilgamesh
14
3 / 4 / 5
9,554
531
8,063
15,056
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
soulpun8621
Izanami
16
4 / 9 / 1
9,905
550
9,711
13,624
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 4 / 5
10,048
558
10,391
14,577
8,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 11
9,036
502
5,932
14,301
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
14
7 / 5 / 9
9,407
523
8,888
15,488
14,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
PauloC25
Medusa
14
6 / 8 / 4
9,448
525
10,947
16,323
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Vybx-z
Gilgamesh
17
6 / 4 / 5
10,555
586
11,617
15,999
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nike
14
2 / 2 / 2
8,699
483
5,205
11,781
7,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
21
Kills
25
26
Deaths
21
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bro_Husky
Chronos
5
3
1
1.83
W
Hera
0
6
7
0.58
L
4
2
11
4.75
L
Arachne
7
5
9
2.3
W
Gilgamesh
Ony_E4
Gilgamesh
3
4
5
1.38
L
Medusa
PauloC25
Medusa
6
8
4
1
L
Gilgamesh
Vybx-z
Gilgamesh
6
4
5
2.13
L
Nike
2
2
2
1.5
W
Izanami
soulpun8621
Izanami
4
9
1
0.5
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,379
Damage
42,589
63,832
Taken
73,892
33,581
Mitigated
49,594
15,888
Healing
21,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bro_Husky
Chronos
9,996
3,572
0
5,763
12,852
5,859
2,515
324
12,528
66,847
8,245
W
Hera
7,218
2,362
0
525
7,723
2,154
1,198
437
7,286
52,056
0
L
5,932
1,210
0
2,195
14,301
15,580
0
3,829
10,472
20,858
0
L
Arachne
8,888
6,745
542
5,456
15,488
14,700
1,322
3,091
12,397
0
38,975
W
Gilgamesh
Ony_E4
Gilgamesh
8,063
997
443
3,963
15,056
14,339
20
2,628
12,428
12,152
28,364
L
Medusa
PauloC25
Medusa
10,947
5,962
0
4,549
16,323
5,267
1,683
934
15,389
0
64,036
L
Gilgamesh
Vybx-z
Gilgamesh
11,617
3,892
0
5,029
15,999
6,853
703
5,043
10,956
0
70,842
L
Nike
5,205
801
0
3,865
11,781
7,194
0
6,133
5,648
2,649
34,857
W
Izanami
soulpun8621
Izanami
9,711
6,507
0
687
13,624
3,097
1,710
2,025
11,599
0
67,910
W
10,391
1,210
0
4,507
14,577
8,132
0
1,152
13,425
0
50,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,495
Gold Earned
47,145
506
Minions Killed
353
0
Camps Cleared
0
1,609,671
Distance Traveled
1,589,664
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,933
607
144
8
0
321,163
6
W
Hera
9,055
503
122
7
0
298,983
6
L
Geb
9,036
502
19
1
0
320,098
0
L
Arachne
9,407
523
42
2
0
350,357
2
W
Gilgamesh
9,554
531
63
4
0
319,683
1
L
Medusa
9,448
525
103
6
0
271,586
4
L
Gilgamesh
10,555
586
114
6
0
359,222
0
L
Nike
8,699
483
75
4
0
288,401
3
W
Izanami
9,905
550
111
6
0
308,460
4
W
Fenrir
10,048
558
66
4
0
361,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role