Player Matchup

Artemis
Artemis
 
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DucttapeNinja41
Nemesis
Level 43
God Stats
5W - 9L
1,314 SR
Queue Stats
78W - 89L
1,275 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MR_JUSTIFIED_25
Ah Muzen Cab
Level 18
God Stats
5W - 5L
1,499 SR
Queue Stats
13W - 18L
1,414 Elo+
Party 2
Team Averages
Level 75
1,463 SR
1,438 Elo+

VS

Team Averages
Level 72
1,412 SR
1,355 Elo+
Chaac
Chaac
Leihanort
Chaac
Level 49
God Stats
17W - 10L
1,623 SR
Queue Stats
119W - 135L
1,430 Elo+
Party 3
Achilles
Achilles
Perii Flaco
Achilles
Level 66
God Stats
1W - 1L
1,385 SR
Queue Stats
2W - 3L
1,230 Elo+
Party 1
Chernobog
Chernobog
PrettyPablo
Chernobog
Level 50
God Stats
6W - 10L
1,362 SR
Queue Stats
124W - 152L
1,396 Elo+
Party 3
Chronos
Chronos
elbatiAKA
Chronos
Level 68
God Stats
2W - 7L
1,184 SR
Queue Stats
289W - 377L
1,356 Elo+
Solo
Atlas
Atlas
hellz-bellzz99
Atlas
Level 125
God Stats
6W - 8L
1,509 SR
Queue Stats
439W - 437L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
8 / 2 / 3
11,517
524
13,603
14,848
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
 
Amaterasu
19
1 / 3 / 5
11,148
507
11,956
19,431
17,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
 
Ymir
16
4 / 2 / 8
11,045
502
12,890
19,298
20,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 6
10,378
472
11,722
11,954
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
MR_JUSTIFIED_25
Ah Muzen Cab
18
1 / 1 / 2
10,800
491
6,644
8,492
3,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Leihanort
Chaac
18
4 / 3 / 2
10,841
493
11,360
18,111
11,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Perii Flaco
Achilles
18
4 / 1 / 1
10,801
491
13,239
18,079
22,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
PrettyPablo
Chernobog
14
2 / 7 / 0
8,622
392
7,428
18,054
4,600
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
elbatiAKA
Chronos
16
0 / 4 / 2
10,043
457
6,395
13,980
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 5
9,838
447
12,075
18,294
9,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
11
11
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
3
4.75
W
Amaterasu
 
Amaterasu
1
3
5
1.17
W
Ymir
 
Ymir
4
2
8
4
W
3
3
6
2
L
Chaac
Leihanort
Chaac
4
3
2
1.67
W
Ah Muzen Cab
MR_JUSTIFIED_25
Ah Muzen Cab
1
1
2
2
L
Achilles
Perii Flaco
Achilles
4
1
1
4.5
L
Chernobog
PrettyPablo
Chernobog
2
7
0
0.29
L
Chronos
elbatiAKA
Chronos
0
4
2
0.25
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,815
Damage
50,497
74,023
Taken
86,518
52,795
Mitigated
52,724
23,322
Healing
24,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,603
7,174
0
6,497
14,848
5,953
1,182
2,815
12,029
0
89,456
W
Amaterasu
 
Amaterasu
11,956
3,487
0
7,085
19,431
17,862
46
4,854
14,545
18,335
65,777
W
Ymir
 
Ymir
12,890
3,320
616
5,924
19,298
20,774
0
7,844
11,274
29,921
0
W
11,722
3,424
0
1,792
11,954
4,661
0
3,290
8,586
0
77,813
L
Chaac
Leihanort
Chaac
11,360
1,602
0
6,500
18,111
11,039
1,707
1,437
16,674
0
92,512
W
Ah Muzen Cab
MR_JUSTIFIED_25
Ah Muzen Cab
6,644
2,424
0
1,408
8,492
3,545
686
3,549
4,717
0
86,424
L
Achilles
Perii Flaco
Achilles
13,239
3,673
449
6,944
18,079
22,794
120
4,596
13,483
14,974
52,494
L
Chernobog
PrettyPablo
Chernobog
7,428
5,131
0
3,708
18,054
4,600
162
5,483
12,571
0
56,670
L
Chronos
elbatiAKA
Chronos
6,395
1,100
0
1,944
13,980
4,449
354
2,014
11,966
70,884
0
L
12,075
4,632
2,167
2,623
18,294
9,842
0
3,363
14,931
45,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,888
Gold Earned
50,145
618
Minions Killed
611
0
Camps Cleared
0
2,037,247
Distance Traveled
1,977,903
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,517
524
148
7
0
373,423
1
W
Amaterasu
11,148
507
170
8
0
390,891
4
W
Ymir
11,045
502
29
1
0
399,832
4
W
Nemesis
10,378
472
89
4
0
446,224
3
L
Chaac
10,841
493
168
8
0
455,853
3
W
Ah Muzen Cab
10,800
491
182
8
0
426,877
0
L
Achilles
10,801
491
127
6
0
392,578
0
L
Chernobog
8,622
392
93
4
0
317,857
0
L
Chronos
10,043
457
174
8
0
392,701
2
L
Atlas
9,838
447
49
2
0
418,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role