Player Matchup

Erlang Shen
Erlang Shen
HighlanGuyder65
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,192 Elo+
Party 1
Nemesis
Nemesis
PHzinUwU
Nemesis
Level 105
God Stats
0W - 1L
1,489 SR
Queue Stats
5W - 8L
1,502 Elo+
Party 1
Olorun
Olorun
Polarities
Olorun
Level 103
God Stats
1W - 5L
1,268 SR
Queue Stats
339W - 356L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Soulshader
Ah Muzen Cab
Level 114
God Stats
3W - 10L
1,240 SR
Queue Stats
458W - 462L
1,380 Elo+
Solo
Artio
Artio
azrealus501
Artio
Level 126
God Stats
0W - 2L
1,259 SR
Queue Stats
219W - 209L
1,420 Elo+
Solo
Team Averages
Level 94
1,351 SR
1,384 Elo+

VS

Team Averages
Level 88
1,479 SR
1,273 Elo+
Set
Set
HUGH CHAZDIK144
Set
Level 107
God Stats
1W - 2L
1,116 SR
Queue Stats
241W - 270L
1,419 Elo+
Solo
Olorun
Olorun
SadEmoBoy1998
Olorun
Level 66
God Stats
1W - 0L
1,362 SR
Queue Stats
3W - 5L
1,276 Elo+
Party 2
Ah Puch
Ah Puch
SoO Illusions
Ah Puch
Level 81
God Stats
1W - 0L
1,740 SR
Queue Stats
1W - 4L
1,050 Elo+
Party 2
Thoth
Thoth
SoO Will
Thoth
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 2
Chiron
Chiron
xXDemon ProzXx
Chiron
Level 86
God Stats
2W - 1L
1,678 SR
Queue Stats
9W - 15L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HighlanGuyder65
Erlang Shen
17
0 / 6 / 13
9,110
607
5,333
16,985
17,409
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
PHzinUwU
Nemesis
18
7 / 10 / 9
11,264
751
14,021
22,509
9,470
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Polarities
Olorun
15
3 / 9 / 5
9,186
612
9,369
13,950
4,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Soulshader
Ah Muzen Cab
20
10 / 4 / 7
11,575
772
12,518
13,770
4,931
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 16
10,168
678
13,025
23,548
21,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 16
11,725
782
13,508
15,889
13,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 4 / 15
11,601
773
10,543
12,590
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
20
12 / 2 / 16
13,745
916
28,375
11,174
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
SoO Will
Thoth
15
1 / 7 / 13
10,091
673
6,482
13,224
4,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 4 / 14
12,240
816
19,972
13,480
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
110
21
Kills
36
36
Deaths
23
50
Assists
74
Player
Kills
Deaths
Assists
KDA
W
6
6
16
2.33
L
Erlang Shen
HighlanGuyder65
Erlang Shen
0
6
13
1.08
L
Nemesis
PHzinUwU
Nemesis
7
10
9
1.15
L
Olorun
Polarities
Olorun
3
9
5
0.61
W
7
4
15
3.63
W
Ah Puch
12
2
16
10
W
Thoth
SoO Will
Thoth
1
7
13
1.07
L
Ah Muzen Cab
Soulshader
Ah Muzen Cab
10
4
7
3.38
L
1
7
16
1.29
W
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,266
Damage
78,880
90,762
Taken
66,357
58,557
Mitigated
34,348
28,611
Healing
25,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,508
5,330
235
2,525
15,889
13,043
1,283
4,484
10,995
0
27,352
L
Erlang Shen
HighlanGuyder65
Erlang Shen
5,333
494
0
1,723
16,985
17,409
347
10,653
6,253
0
10,858
L
Nemesis
PHzinUwU
Nemesis
14,021
6,180
1,330
6,543
22,509
9,470
53
10,178
12,034
0
22,568
L
Olorun
Polarities
Olorun
9,369
3,683
2,217
1,492
13,950
4,933
84
7,097
6,629
25,015
0
W
10,543
4,432
2,669
4,299
12,590
5,154
452
6,028
6,277
21,876
0
W
Ah Puch
28,375
1,495
933
4,977
11,174
5,139
989
2,911
8,005
57,809
0
W
Thoth
SoO Will
Thoth
6,482
232
1,064
1,865
13,224
4,487
424
3,250
9,822
20,775
0
L
Ah Muzen Cab
Soulshader
Ah Muzen Cab
12,518
3,254
879
4,371
13,770
4,931
1,330
7,607
5,925
0
30,061
L
13,025
686
2,590
7,466
23,548
21,814
28
9,865
13,309
24,666
0
W
19,972
9,311
2,333
5,044
13,480
6,525
1,299
4,462
8,864
0
30,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,303
Gold Earned
59,402
126
Minions Killed
172
0
Camps Cleared
0
1,190,070
Distance Traveled
1,348,877
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,725
782
25
2
0
250,698
1
L
Erlang Shen
9,110
607
10
1
0
259,475
0
L
Nemesis
11,264
751
23
2
0
266,926
1
L
Olorun
9,186
612
38
3
0
187,575
0
W
Olorun
11,601
773
27
2
0
275,939
3
W
Ah Puch
13,745
916
64
4
0
284,711
2
W
Thoth
10,091
673
17
1
0
277,242
0
L
Ah Muzen Cab
11,575
772
36
2
0
261,912
0
L
Artio
10,168
678
19
1
0
214,182
2
W
Chiron
12,240
816
39
3
0
260,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role