Player Matchup

Sylvanus
Sylvanus
Cryksldyfic
Sylvanus
Level 42
God Stats
4W - 3L
1,575 SR
Queue Stats
6W - 5L
1,540 Elo+
Party 2
Janus
Janus
Dienast
Janus
Level 106
God Stats
0W - 1L
1,536 SR
Queue Stats
16W - 15L
1,539 Elo+
Party 2
Pele
Pele
davidgg16
Pele
Level 108
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 3L
1,279 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,453 Elo+

VS

Team Averages
Level 62
1,571 SR
1,467 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Anooseleeker
Anubis
Level 19
God Stats
2W - 0L
1,654 SR
Queue Stats
26W - 17L
1,522 Elo+
Party 1
Geb
Geb
Chewbacca123
Geb
Level 45
God Stats
7W - 3L
1,559 SR
Queue Stats
62W - 77L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cryksldyfic
Sylvanus
11
1 / 5 / 0
8,527
656
5,828
17,175
15,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Dienast
Janus
12
0 / 3 / 2
7,763
597
10,181
8,762
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
10
1 / 8 / 1
7,579
583
10,337
15,660
4,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 2 / 10
9,438
726
7,269
9,778
3,130
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
9 / 0 / 7
10,355
797
22,847
12,566
5,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 0 / 14
9,798
754
8,059
9,163
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
16
16
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
10
5
W
Anubis
9
0
7
12.5
W
2
0
14
9
L
Sylvanus
Cryksldyfic
Sylvanus
1
5
0
0.2
L
Janus
Dienast
Janus
0
3
2
0.33
L
Pele
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,346
Damage
38,175
41,597
Taken
31,507
22,085
Mitigated
14,829
8,547
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,269
2,107
0
3,283
9,778
3,130
1,608
5,388
4,390
0
32,673
W
Anubis
22,847
1,354
0
9,127
12,566
5,577
869
7,466
5,100
59,073
0
W
8,059
740
0
1,845
9,163
6,122
442
3,855
5,308
11,344
0
L
Sylvanus
Cryksldyfic
Sylvanus
5,828
2,124
1,954
4,140
17,175
15,081
0
14,059
3,116
11,812
0
L
Janus
Dienast
Janus
10,181
187
0
500
8,762
2,621
0
5,536
3,226
38,876
0
L
Pele
10,337
1,345
0
1,953
15,660
4,383
120
11,714
3,946
0
24,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,869
Gold Earned
29,591
121
Minions Killed
147
5
Camps Cleared
7
669,034
Distance Traveled
687,870
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,438
726
45
3
1
229,665
4
W
Anubis
10,355
797
91
7
6
213,542
4
W
Geb
9,798
754
11
1
0
244,663
0
L
Sylvanus
8,527
656
15
1
1
214,405
2
L
Janus
7,763
597
67
5
2
241,531
3
L
Pele
7,579
583
39
3
2
213,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role