Player Matchup

Ymir
Ymir
BazartizzZ
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,371 Elo+
Party 2
Anubis
Anubis
GMode94
Anubis
Level 151
God Stats
5W - 5L
1,593 SR
Queue Stats
138W - 131L
1,576 Elo+
Solo
Medusa
Medusa
Jujal
Medusa
Level 128
God Stats
0W - 1L
1,209 SR
Queue Stats
13W - 14L
1,512 Elo+
Party 2
Team Averages
Level 121
1,434 SR
1,486 Elo+

VS

Team Averages
Level 80
1,518 SR
1,499 Elo+
Skadi
Skadi
EdSyndrome
Skadi
Level 125
God Stats
6W - 3L
1,672 SR
Queue Stats
158W - 123L
1,514 Elo+
Party 1
Zeus
Zeus
MrPhrazeTTV
Zeus
Level 34
God Stats
2W - 1L
1,352 SR
Queue Stats
36W - 31L
1,501 Elo+
Party 1
Bacchus
Bacchus
Trilltacular
Bacchus
Level 81
God Stats
3W - 3L
1,529 SR
Queue Stats
133W - 104L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,350
668
3,023
12,003
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
GMode94
Anubis
11
3 / 5 / 2
7,551
686
5,981
8,787
3,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Jujal
Medusa
9
1 / 5 / 3
6,702
609
4,083
8,430
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
11 / 0 / 5
9,479
862
15,546
4,745
1,693
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 9
8,526
775
5,994
5,473
1,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Trilltacular
Bacchus
12
1 / 3 / 13
8,527
775
4,648
9,744
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
16
16
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Skadi
11
0
5
13.5
L
Anubis
GMode94
Anubis
3
5
2
0.8
L
Medusa
Jujal
Medusa
1
5
3
0.5
W
4
2
9
4.25
W
Bacchus
Trilltacular
Bacchus
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,087
Damage
26,188
29,220
Taken
19,962
14,889
Mitigated
13,399
2,826
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,023
422
168
811
12,003
8,301
0
3,983
8,020
7,416
0
W
Skadi
15,546
8,315
0
917
4,745
1,693
1,779
2,710
2,035
0
53,497
L
Anubis
GMode94
Anubis
5,981
290
0
1,367
8,787
3,738
0
3,430
5,357
31,054
0
L
Medusa
Jujal
Medusa
4,083
1,548
0
480
8,430
2,850
0
3,387
5,043
0
15,509
W
5,994
1,254
0
2,679
5,473
1,751
778
3,571
1,902
23,447
0
W
Bacchus
Trilltacular
Bacchus
4,648
698
0
1,825
9,744
9,955
208
3,103
6,641
10,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,603
Gold Earned
26,532
96
Minions Killed
122
2
Camps Cleared
8
536,888
Distance Traveled
572,867
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,350
668
12
1
0
173,710
2
W
Skadi
9,479
862
68
6
4
199,628
3
L
Anubis
7,551
686
63
6
2
180,500
2
L
Medusa
6,702
609
21
2
0
182,678
4
W
Zeus
8,526
775
44
4
3
188,732
1
W
Bacchus
8,527
775
10
1
1
184,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role