Player Matchup

Skadi
Skadi
 
Skadi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Boon_The_Outlaw
Merlin
Level 121
God Stats
6W - 5L
1,624 SR
Queue Stats
78W - 104L
1,335 Elo+
Party 2
Atlas
Atlas
DoctorGoodnite
Atlas
Level 91
God Stats
4W - 10L
1,460 SR
Queue Stats
154W - 166L
1,383 Elo+
Party 2
Team Averages
Level 108
1,528 SR
1,406 Elo+

VS

Team Averages
Level 124
1,483 SR
1,424 Elo+
Chaac
Chaac
HUEVO-SAURUS
Chaac
Level 117
God Stats
30W - 34L
1,495 SR
Queue Stats
337W - 383L
1,395 Elo+
Solo
Skadi
Skadi
jniktamereMTL
Skadi
Level 95
God Stats
20W - 21L
1,505 SR
Queue Stats
20W - 22L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
xorgon666
Baron Samedi
Level 160
God Stats
29W - 53L
1,447 SR
Queue Stats
312W - 364L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 7 / 3
6,970
634
6,677
10,775
3,347
11
2 / 7 / 4
7,884
717
7,706
8,904
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
7,898
718
4,405
13,979
14,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 11
9,103
828
10,358
12,210
11,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 11
7,910
719
9,169
5,505
1,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xorgon666
Baron Samedi
14
11 / 3 / 6
9,733
885
10,048
9,248
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
19
19
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
7
3
0.36
L
2
7
4
0.57
L
2
5
1
0.5
W
6
1
11
11.5
W
2
2
11
3.75
W
Baron Samedi
xorgon666
Baron Samedi
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
29,575
33,658
Taken
26,963
21,574
Mitigated
16,930
4,115
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,677
3,192
0
489
10,775
3,347
8
2,766
8,009
0
18,437
L
7,706
271
230
1,017
8,904
3,246
0
2,002
6,902
21,222
0
L
4,405
1,770
0
2,379
13,979
14,981
0
5,649
8,330
12,798
0
W
10,358
2,518
477
5,965
12,210
11,979
448
4,378
7,512
0
36,870
W
9,169
3,645
0
1,356
5,505
1,538
1,088
2,748
2,581
0
20,262
W
Baron Samedi
xorgon666
Baron Samedi
10,048
364
1,350
4,775
9,248
3,413
918
4,747
4,227
29,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,752
Gold Earned
26,746
83
Minions Killed
144
3
Camps Cleared
6
520,365
Distance Traveled
588,403
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,970
634
27
2
1
163,527
3
L
Merlin
7,884
717
44
4
2
161,980
0
L
Atlas
7,898
718
12
1
0
194,858
1
W
Chaac
9,103
828
61
6
3
210,650
4
W
Skadi
7,910
719
37
3
1
169,192
2
W
Baron Samedi
9,733
885
46
4
2
208,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role