Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
Brodigy
Ao Kuang
Silver I
Level 89
God Stats
1W - 2L
1,369 SR
Queue Stats
11W - 7L
1,550 MMR
Party 1
Hercules
Hercules
Gold III
EuskRoalbala
Hercules
Gold III
Level 109
God Stats
4W - 0L
1,621 SR
Queue Stats
20W - 18L
1,590 MMR
Solo
Ravana
Ravana
Gold IV
SaintByNumbers
Ravana
Gold IV
Level 148
God Stats
18W - 17L
1,599 SR
Queue Stats
75W - 78L
1,537 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,518 SR
1,535 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,590 SR
1,476 MMR
Jormungandr
Jormungandr
Silver I
Brahminen
Jormungandr
Silver I
Level 62
God Stats
1W - 1L
1,778 SR
Queue Stats
18W - 17L
1,429 MMR
Party 3
Khepri
Khepri
Bronze III
LinkNova
Khepri
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,493 MMR
Party 2
Medusa
Medusa
Bronze III
Topgamer6
Medusa
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,493 MMR
Party 2
Chronos
Chronos
Silver I
edkachallenge
Chronos
Silver I
Level 52
God Stats
0W - 1L
1,660 SR
Queue Stats
18W - 17L
1,429 MMR
Party 3
Hades
Hades
Gold II
xfjsdljlksdf
Hades
Gold II
Level 160
God Stats
28W - 38L
1,512 SR
Queue Stats
704W - 690L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 1
6,363
636
2,472
3,964
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
10
3 / 1 / 1
6,312
631
3,629
4,775
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Brodigy
Ao Kuang
11
5 / 1 / 0
6,732
673
6,708
10,683
4,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
EuskRoalbala
Hercules
9
0 / 0 / 3
6,056
606
1,897
6,378
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 1
6,546
655
3,376
3,564
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MulanAchillesBastetBakasuraZeus

VS

Bans
SolGaneshaGebTyrCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brahminen
Jormungandr
9
1 / 5 / 0
5,796
580
5,605
9,399
6,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
LinkNova
Khepri
8
0 / 1 / 1
5,045
505
1,467
3,941
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Topgamer6
Medusa
8
0 / 2 / 1
4,903
490
2,784
2,981
576
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chronos
10
1 / 2 / 0
5,614
561
1,433
8,221
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 2
6,203
620
3,844
6,834
2,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
3
3
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
1
0.5
W
Apollo
 
Apollo
3
1
1
3.5
L
Jormungandr
Brahminen
Jormungandr
1
5
0
0.2
W
Ao Kuang
Brodigy
Ao Kuang
5
1
0
5
W
Hercules
EuskRoalbala
Hercules
0
0
3
1.5
L
Khepri
LinkNova
Khepri
0
1
1
0.5
W
4
0
1
4.5
L
Medusa
Topgamer6
Medusa
0
2
1
0.25
L
Chronos
1
2
0
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,082
Damage
15,133
29,364
Taken
31,376
11,629
Mitigated
14,219
13,736
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,472
433
0
1,090
3,964
1,147
0
2,072
1,892
43,427
0
W
Apollo
 
Apollo
3,629
2,251
0
2,399
4,775
1,313
550
978
3,797
0
41,079
L
Jormungandr
Brahminen
Jormungandr
5,605
2,826
0
860
9,399
6,468
0
4,751
4,648
31,318
0
W
Ao Kuang
Brodigy
Ao Kuang
6,708
1,435
0
5,031
10,683
4,346
0
6,874
3,809
29,472
0
W
Hercules
EuskRoalbala
Hercules
1,897
695
0
3,002
6,378
3,579
0
1,106
5,272
0
15,033
L
Khepri
LinkNova
Khepri
1,467
57
0
1,037
3,941
1,953
0
204
3,703
14,573
0
W
3,376
731
0
2,214
3,564
1,244
0
1,378
2,186
0
34,403
L
Medusa
Topgamer6
Medusa
2,784
1,381
0
573
2,981
576
0
0
2,981
0
24,006
L
Chronos
1,433
605
0
2,046
8,221
2,634
310
2,482
5,675
28,862
0
L
3,844
501
0
3,984
6,834
2,588
200
1,535
5,189
39,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
27,561
340
Minions Killed
302
0
Camps Cleared
0
1,045,929
Distance Traveled
984,210
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,363
636
97
10
0
179,865
4
W
Apollo
6,312
631
82
8
0
198,189
5
L
Jormungandr
5,796
580
65
7
0
176,541
2
W
Ao Kuang
6,732
673
66
7
0
201,254
1
W
Hercules
6,056
606
25
3
0
227,299
4
L
Khepri
5,045
505
28
3
0
191,768
5
W
Ravana
6,546
655
70
7
0
239,322
3
L
Medusa
4,903
490
51
5
0
207,630
2
L
Chronos
5,614
561
66
7
0
212,733
1
L
Hades
6,203
620
92
9
0
195,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role