Player Matchup

He Bo
He Bo
DuckyWind923745
He Bo
Level 103
God Stats
6W - 4L
1,597 SR
Queue Stats
63W - 48L
1,469 Elo+
Solo
Terra
Terra
HieroZoomer
Terra
Level 99
God Stats
17W - 8L
1,579 SR
Queue Stats
174W - 182L
1,389 Elo+
Party 2
Rama
Rama
InvaderMothFlaps
Rama
Level 103
God Stats
8W - 16L
1,343 SR
Queue Stats
194W - 197L
1,414 Elo+
Party 2
Fenrir
Fenrir
djbubblez312
Fenrir
Level 76
God Stats
7W - 10L
1,440 SR
Queue Stats
274W - 344L
1,376 Elo+
Party 2
Nike
Nike
eljonathan_memes
Nike
Level 67
God Stats
6W - 1L
1,719 SR
Queue Stats
106W - 109L
1,410 Elo+
Solo
Team Averages
Level 90
1,536 SR
1,412 Elo+

VS

Team Averages
Level 99
1,439 SR
1,337 Elo+
Ra
Ra
Bjornagnarr
Ra
Level 95
God Stats
0W - 1L
1,551 SR
Queue Stats
3W - 5L
1,483 Elo+
Party 1
King Arthur
King Arthur
ForsakenPyro
King Arthur
Level 89
God Stats
0W - 3L
1,484 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 1
Izanami
Izanami
ForsakenStone
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Ratatoskr
Ratatoskr
Hereticzz
Ratatoskr
Level 114
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 6L
1,263 Elo+
Party 1
Artio
Artio
eMAGIC_MIKE
Artio
Level 112
God Stats
15W - 20L
1,449 SR
Queue Stats
959W - 965L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
10,193
566
7,083
6,875
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 11
8,387
466
4,689
19,215
20,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 1 / 4
8,297
461
10,163
11,895
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
17
9 / 0 / 5
10,212
567
8,446
10,479
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 1 / 7
11,148
619
15,628
12,279
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,088
505
3,667
8,849
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ForsakenPyro
King Arthur
12
1 / 7 / 0
8,140
452
8,972
15,709
9,318
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
13
1 / 3 / 0
7,934
441
10,334
10,606
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Hereticzz
Ratatoskr
13
0 / 6 / 2
7,969
443
5,586
12,748
4,385
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
7,273
404
5,224
16,554
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
24
Kills
4
4
Deaths
24
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
6
1
5
8.5
L
King Arthur
ForsakenPyro
King Arthur
1
7
0
0.14
L
Izanami
1
3
0
0.33
L
Ratatoskr
Hereticzz
Ratatoskr
0
6
2
0.17
W
1
1
11
6.5
W
1
1
4
3
W
Fenrir
9
0
5
11.5
L
0
3
0
0
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,009
Damage
33,783
60,743
Taken
64,466
43,588
Mitigated
30,914
24,452
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,667
109
29
1,620
8,849
3,405
136
3,242
5,459
57,538
0
W
7,083
157
0
1,267
6,875
2,481
465
1,767
4,964
64,410
0
L
King Arthur
ForsakenPyro
King Arthur
8,972
1,113
0
125
15,709
9,318
0
3,069
11,737
0
54,307
L
Izanami
10,334
5,247
0
2,138
10,606
2,750
0
1,114
9,444
0
69,002
L
Ratatoskr
Hereticzz
Ratatoskr
5,586
905
0
2,666
12,748
4,385
0
3,062
9,376
0
48,402
W
4,689
454
1,749
5,670
19,215
20,426
104
4,235
14,920
15,898
0
W
10,163
6,225
0
6,138
11,895
3,465
1,011
1,386
10,503
0
68,744
W
Fenrir
8,446
1,600
0
5,249
10,479
5,021
429
532
9,913
0
65,816
L
5,224
695
1,622
4,941
16,554
11,056
0
4,272
12,010
31,162
0
W
15,628
1,410
107
4,272
12,279
12,195
0
870
11,409
11,892
66,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,237
Gold Earned
40,404
528
Minions Killed
522
0
Camps Cleared
0
1,776,366
Distance Traveled
1,672,217
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,088
505
139
8
0
268,005
2
W
He Bo
10,193
566
121
7
0
286,793
11
L
King Arthur
8,140
452
108
6
0
349,734
2
L
Izanami
7,934
441
140
8
0
324,996
0
L
Ratatoskr
7,969
443
88
5
0
386,755
3
W
Terra
8,387
466
25
1
0
355,662
2
W
Rama
8,297
461
113
6
0
330,052
3
W
Fenrir
10,212
567
111
6
0
413,859
4
L
Artio
7,273
404
47
3
0
342,727
5
W
Nike
11,148
619
158
9
0
390,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role