Player Matchup

Merlin
Merlin
 
Merlin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Bucki3DaJOker
Arachne
Level 106
God Stats
71W - 60L
1,599 SR
Queue Stats
193W - 227L
1,467 Elo+
Solo
Rama
Rama
danjor645
Rama
Level 155
God Stats
5W - 7L
1,450 SR
Queue Stats
526W - 519L
1,425 Elo+
Party 2
Geb
Geb
illuminati147
Geb
Level 102
God Stats
1W - 3L
1,351 SR
Queue Stats
320W - 327L
1,418 Elo+
Solo
Hachiman
Hachiman
wicked8246
Hachiman
Level 143
God Stats
10W - 11L
1,557 SR
Queue Stats
456W - 487L
1,377 Elo+
Solo
Team Averages
Level 131
1,491 SR
1,437 Elo+

VS

Team Averages
Level 99
1,569 SR
1,414 Elo+
Gilgamesh
Gilgamesh
Chaos29al
Gilgamesh
Level 123
God Stats
12W - 5L
1,576 SR
Queue Stats
344W - 344L
1,390 Elo+
Solo
Izanami
Izanami
Cryknightred
Izanami
Level 86
God Stats
44W - 22L
1,611 SR
Queue Stats
198W - 169L
1,465 Elo+
Party 1
Poseidon
Poseidon
RockstarRelic
Poseidon
Level 116
God Stats
1W - 0L
1,472 SR
Queue Stats
106W - 140L
1,415 Elo+
Party 1
Ares
Ares
Sin Of Pride224
Ares
Level 86
God Stats
8W - 7L
1,481 SR
Queue Stats
432W - 460L
1,418 Elo+
Solo
Cliodhna
Cliodhna
Sirlancelot321
Cliodhna
Level 82
God Stats
32W - 19L
1,704 SR
Queue Stats
67W - 74L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 4 / 3
9,076
504
5,621
9,091
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
17
11 / 5 / 1
10,736
596
13,742
15,794
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
16
1 / 4 / 3
9,410
523
6,438
13,568
4,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 6 / 5
8,306
461
6,961
23,671
15,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
wicked8246
Hachiman
14
0 / 5 / 4
7,956
442
4,768
14,275
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chaos29al
Gilgamesh
17
5 / 3 / 2
10,148
564
5,847
11,331
10,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Cryknightred
Izanami
16
7 / 1 / 4
10,246
569
13,456
9,952
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
RockstarRelic
Poseidon
16
2 / 1 / 6
9,991
555
11,852
9,681
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 12
8,801
489
9,058
17,900
16,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
16
8 / 4 / 2
10,133
563
13,286
13,132
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
13
Kills
24
24
Deaths
14
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
3
0.38
L
Arachne
11
5
1
2.3
W
Gilgamesh
Chaos29al
Gilgamesh
5
3
2
2
W
Izanami
Cryknightred
Izanami
7
1
4
9
W
Poseidon
RockstarRelic
Poseidon
2
1
6
5
W
2
5
12
1.6
W
Cliodhna
8
4
2
2.25
L
Rama
1
4
3
0.63
L
1
6
5
0.58
L
Hachiman
wicked8246
Hachiman
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,530
Damage
53,499
76,399
Taken
61,996
34,246
Mitigated
38,210
23,323
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,621
72
0
1,598
9,091
2,770
1,068
3,570
5,192
61,528
0
L
Arachne
13,742
9,163
0
4,169
15,794
7,062
503
2,030
13,478
213
57,378
W
Gilgamesh
Chaos29al
Gilgamesh
5,847
1,199
0
1,697
11,331
10,321
895
598
10,733
6,486
54,270
W
Izanami
Cryknightred
Izanami
13,456
8,717
306
2,492
9,952
3,695
3,132
3,498
6,376
0
67,568
W
Poseidon
RockstarRelic
Poseidon
11,852
2,117
0
4,488
9,681
3,257
410
2,404
7,095
73,936
0
W
9,058
726
0
3,262
17,900
16,053
30
3,780
14,068
33,924
0
W
Cliodhna
13,286
2,154
0
1,306
13,132
4,884
328
2,107
10,869
0
73,250
L
Rama
6,438
4,098
0
5,218
13,568
4,852
442
2,473
11,004
0
72,772
L
6,961
606
862
7,393
23,671
15,587
0
8,695
14,247
23,787
0
L
Hachiman
wicked8246
Hachiman
4,768
2,234
201
3,882
14,275
3,975
0
2,888
11,149
0
48,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
49,319
484
Minions Killed
540
0
Camps Cleared
0
1,721,157
Distance Traveled
1,742,975
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,076
504
139
8
0
317,974
5
L
Arachne
10,736
596
74
4
0
381,429
0
W
Gilgamesh
10,148
564
103
6
0
317,893
0
W
Izanami
10,246
569
131
7
0
361,671
2
W
Poseidon
9,991
555
137
8
0
356,064
9
W
Ares
8,801
489
53
3
0
308,065
0
W
Cliodhna
10,133
563
116
6
0
399,282
4
L
Rama
9,410
523
159
9
0
314,016
3
L
Geb
8,306
461
27
2
0
359,992
2
L
Hachiman
7,956
442
85
5
0
347,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role