Player Matchup

Danzaburou
Danzaburou
Der Wolly
Danzaburou
Level 29
God Stats
8W - 15L
1,357 SR
Queue Stats
21W - 40L
1,281 Elo+
Solo
Discordia
Discordia
RottSause
Discordia
Level 27
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Schizofren3512
Thoth
Level 21
God Stats
0W - 1L
1,242 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo
Kukulkan
Kukulkan
Skar2wba
Kukulkan
Level 15
God Stats
0W - 2L
1,493 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
rodneykinsmann
Baron Samedi
Level 86
God Stats
0W - 1L
1,584 SR
Queue Stats
30W - 50L
1,335 Elo+
Party 2
Team Averages
Level 36
1,403 SR
1,389 Elo+

VS

Team Averages
Level 71
1,525 SR
1,500 Elo+
Sun Wukong
Sun Wukong
AlphaXTrion
Sun Wukong
Level 142
God Stats
3W - 2L
1,362 SR
Queue Stats
116W - 107L
1,487 Elo+
Party 3
Cerberus
Cerberus
Catgirlsuwu
Cerberus
Level 26
God Stats
9W - 4L
1,676 SR
Queue Stats
90W - 97L
1,572 Elo+
Party 3
Tiamat
Tiamat
DeatHipster
Tiamat
Level 57
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
EpikEbook
Baba Yaga
Level 24
God Stats
1W - 0L
1,397 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Soufianhallouss
Awilix
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Der Wolly
Danzaburou
12
0 / 5 / 3
7,001
583
4,617
8,541
2,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
RottSause
Discordia
14
3 / 2 / 4
8,451
704
7,616
6,102
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 8 / 5
8,419
702
7,517
10,859
3,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Skar2wba
Kukulkan
14
1 / 4 / 4
7,865
655
6,257
8,369
3,242
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
rodneykinsmann
Baron Samedi
15
4 / 4 / 4
9,097
758
8,401
12,172
5,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaXTrion
Sun Wukong
17
9 / 0 / 3
10,880
907
10,160
8,995
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Catgirlsuwu
Cerberus
14
1 / 3 / 15
9,330
778
8,168
17,981
18,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
16
4 / 1 / 10
9,647
804
5,215
8,360
4,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
EpikEbook
Baba Yaga
16
2 / 3 / 12
9,568
797
6,601
9,717
4,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 3 / 8
11,042
920
11,275
10,776
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
10
Kills
23
23
Deaths
10
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlphaXTrion
Sun Wukong
9
0
3
10.5
W
Cerberus
Catgirlsuwu
Cerberus
1
3
15
2.83
W
Tiamat
4
1
10
9
L
Danzaburou
Der Wolly
Danzaburou
0
5
3
0.3
W
Baba Yaga
EpikEbook
Baba Yaga
2
3
12
2.67
L
Discordia
RottSause
Discordia
3
2
4
2.5
L
2
8
5
0.56
L
Kukulkan
Skar2wba
Kukulkan
1
4
4
0.75
W
7
3
8
3.67
L
Baron Samedi
rodneykinsmann
Baron Samedi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,408
Damage
41,419
46,043
Taken
55,829
17,132
Mitigated
40,559
6,359
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlphaXTrion
Sun Wukong
10,160
1,376
0
2,982
8,995
7,213
865
2,779
6,216
6,511
30,453
W
Cerberus
Catgirlsuwu
Cerberus
8,168
433
0
2,404
17,981
18,400
37
11,572
6,409
15,319
0
W
Tiamat
5,215
246
0
3,515
8,360
4,283
1,060
5,659
2,701
31,969
0
L
Danzaburou
Der Wolly
Danzaburou
4,617
1,618
0
594
8,541
2,897
0
5,293
3,163
0
14,472
W
Baba Yaga
EpikEbook
Baba Yaga
6,601
554
0
2,545
9,717
4,736
1,060
5,649
4,068
32,724
0
L
Discordia
RottSause
Discordia
7,616
746
0
199
6,102
2,249
1
2,578
3,432
16,859
0
L
7,517
682
56
411
10,859
3,653
0
4,264
6,433
31,182
0
L
Kukulkan
Skar2wba
Kukulkan
6,257
734
0
718
8,369
3,242
0
4,426
3,814
24,112
0
W
11,275
2,706
0
687
10,776
5,927
1,688
4,408
6,368
0
41,630
L
Baron Samedi
rodneykinsmann
Baron Samedi
8,401
409
1,178
3,203
12,172
5,091
0
5,270
6,640
31,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,833
Gold Earned
50,467
219
Minions Killed
302
6
Camps Cleared
10
1,024,015
Distance Traveled
1,208,691
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,880
907
74
6
3
246,921
4
W
Cerberus
9,330
778
26
2
0
240,321
3
W
Tiamat
9,647
804
66
6
3
231,972
0
L
Danzaburou
7,001
583
27
2
0
207,552
2
W
Baba Yaga
9,568
797
60
5
1
217,761
2
L
Discordia
8,451
704
18
2
1
193,043
1
L
Thoth
8,419
702
57
5
1
202,860
2
L
Kukulkan
7,865
655
49
4
2
210,711
3
W
Awilix
11,042
920
76
6
3
271,716
3
L
Baron Samedi
9,097
758
68
6
2
209,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role