Player Matchup

Nu Wa
Nu Wa
Aviongazzon
Nu Wa
Level 109
God Stats
4W - 6L
1,140 SR
Queue Stats
268W - 221L
1,517 Elo+
Solo
Awilix
Awilix
JustinBetter
Awilix
Level 148
God Stats
9W - 4L
1,662 SR
Queue Stats
140W - 126L
1,581 Elo+
Party 1
Horus
Horus
MrSir562
Horus
Level 124
God Stats
4W - 4L
1,503 SR
Queue Stats
547W - 438L
1,603 Elo+
Party 2
Zeus
Zeus
RevAmpDMG
Zeus
Level 125
God Stats
7W - 1L
2,034 SR
Queue Stats
529W - 410L
1,635 Elo+
Party 2
Artio
Artio
UrbanUnicorn414
Artio
Level 130
God Stats
20W - 13L
1,560 SR
Queue Stats
323W - 294L
1,545 Elo+
Party 1
Team Averages
Level 127
1,580 SR
1,576 Elo+

VS

Team Averages
Level 94
1,514 SR
1,544 Elo+
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Mooshad
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,425 Elo+
Party 3
Ne Zha
Ne Zha
Old Man Storm
Ne Zha
Level 128
God Stats
0W - 1L
1,675 SR
Queue Stats
113W - 110L
1,591 Elo+
Party 3
Nu Wa
Nu Wa
Samuraph
Nu Wa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,697 Elo+
Solo
Hachiman
Hachiman
XxchuckxX0108
Hachiman
Level 104
God Stats
2W - 3L
1,397 SR
Queue Stats
15W - 17L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
8,949
559
7,695
11,442
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
15
8 / 2 / 4
9,344
584
11,108
11,355
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
MrSir562
Horus
13
3 / 1 / 9
8,207
513
4,081
11,996
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
15
4 / 0 / 7
9,207
575
10,842
6,929
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 4
9,177
574
11,115
12,867
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 4 / 0
8,261
516
8,595
17,498
9,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Mooshad
Kuzenbo
9
0 / 5 / 1
6,393
400
3,125
12,055
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 8 / 3
7,549
472
5,021
11,875
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Samuraph
Nu Wa
14
2 / 3 / 1
8,575
536
7,103
8,357
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
XxchuckxX0108
Hachiman
13
2 / 3 / 0
7,995
500
9,885
9,158
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
23
Kills
6
6
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
W
6
2
3
3.75
W
Awilix
8
2
4
5
L
Kuzenbo
Mooshad
Kuzenbo
0
5
1
0.1
W
Horus
MrSir562
Horus
3
1
9
7.5
L
1
8
3
0.31
W
Zeus
4
0
7
7.5
L
Nu Wa
Samuraph
Nu Wa
2
3
1
0.83
W
2
1
4
4
L
Hachiman
XxchuckxX0108
Hachiman
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,841
Damage
33,729
54,589
Taken
58,943
37,646
Mitigated
28,057
19,909
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,595
2,955
0
7,351
17,498
9,552
0
11,657
4,668
147
54,603
W
7,695
2,735
0
3,731
11,442
3,636
899
2,535
8,907
72,244
0
W
Awilix
11,108
3,855
0
3,968
11,355
5,516
5
1,821
9,491
0
61,980
L
Kuzenbo
Mooshad
Kuzenbo
3,125
1,336
26
1,339
12,055
10,528
80
6,507
5,548
15,867
0
W
Horus
MrSir562
Horus
4,081
1,482
1,561
4,149
11,996
13,265
56
2,325
9,671
0
14,917
L
5,021
1,052
0
2,680
11,875
3,226
0
4,496
7,379
0
32,213
W
Zeus
10,842
706
0
1,354
6,929
2,220
466
2,370
4,559
73,189
0
L
Nu Wa
Samuraph
Nu Wa
7,103
1,508
0
773
8,357
2,448
0
2,928
5,336
63,318
0
W
11,115
1,371
209
4,937
12,867
13,009
340
1,324
10,729
54,451
0
L
Hachiman
XxchuckxX0108
Hachiman
9,885
5,148
0
2,934
9,158
2,303
656
2,861
6,297
0
63,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
38,773
521
Minions Killed
432
0
Camps Cleared
0
1,511,410
Distance Traveled
1,463,298
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,261
516
123
8
0
303,203
3
W
Nu Wa
8,949
559
131
8
0
278,870
4
W
Awilix
9,344
584
104
7
0
322,659
0
L
Kuzenbo
6,393
400
19
1
0
306,987
4
W
Horus
8,207
513
24
2
0
326,388
4
L
Ne Zha
7,549
472
51
3
0
293,273
4
W
Zeus
9,207
575
145
9
0
308,894
5
L
Nu Wa
8,575
536
132
8
0
293,867
2
W
Artio
9,177
574
117
7
0
274,599
0
L
Hachiman
7,995
500
107
7
0
265,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role