Player Matchup

Sol
Sol
Bawskee3741
Sol
Level 129
God Stats
10W - 5L
1,818 SR
Queue Stats
150W - 134L
1,636 Elo+
Party 2
Izanami
Izanami
QuiG0nGing
Izanami
Level 108
God Stats
18W - 16L
1,560 SR
Queue Stats
104W - 89L
1,561 Elo+
Party 2
Susano
Susano
Tahjaun
Susano
Level 147
God Stats
3W - 1L
1,646 SR
Queue Stats
363W - 333L
1,556 Elo+
Party 2
Ares
Ares
jjfridayy
Ares
Level 83
God Stats
5W - 8L
1,456 SR
Queue Stats
99W - 93L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xS0TAxSNiPAx
Cu Chulainn
Level 45
God Stats
3W - 0L
1,862 SR
Queue Stats
98W - 80L
1,589 Elo+
Party 2
Team Averages
Level 102
1,668 SR
1,570 Elo+

VS

Team Averages
Level 71
1,582 SR
1,488 Elo+
Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Arachne10
Chang'e
Level 32
God Stats
2W - 5L
1,619 SR
Queue Stats
66W - 76L
1,468 Elo+
Solo
Zeus
Zeus
BernWick
Zeus
Level 24
God Stats
7W - 11L
1,404 SR
Queue Stats
22W - 30L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
GayeSlug
Sylvanus
Level 27
God Stats
3W - 3L
1,782 SR
Queue Stats
46W - 37L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xDreadtheDawnx
Tsukuyomi
Level 150
God Stats
5W - 5L
1,608 SR
Queue Stats
678W - 646L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 6
8,233
748
12,620
8,065
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
QuiG0nGing
Izanami
10
3 / 4 / 5
6,516
592
4,595
6,923
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Tahjaun
Susano
13
8 / 2 / 9
7,860
715
7,702
6,656
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
2 / 3 / 8
6,553
596
6,004
10,787
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
xS0TAxSNiPAx
Cu Chulainn
10
1 / 4 / 4
6,221
566
4,582
9,169
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
6 / 3 / 3
7,692
699
6,848
7,765
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Arachne10
Chang'e
12
5 / 4 / 3
7,144
649
8,325
9,574
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zeus
8
0 / 9 / 3
5,184
471
2,667
8,559
2,323
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
GayeSlug
Sylvanus
9
1 / 5 / 8
5,825
530
3,455
13,168
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
xDreadtheDawnx
Tsukuyomi
10
4 / 4 / 6
6,445
586
5,556
7,935
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
25
Kills
16
16
Deaths
25
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
3
3
2.5
L
Chang'e
Arachne10
Chang'e
5
4
3
1.63
W
11
3
6
4.67
L
Zeus
0
9
3
0.17
L
Sylvanus
GayeSlug
Sylvanus
1
5
8
1
W
Izanami
QuiG0nGing
Izanami
3
4
5
1.38
W
Susano
Tahjaun
Susano
8
2
9
6.25
W
Ares
2
3
8
2
L
Tsukuyomi
xDreadtheDawnx
Tsukuyomi
4
4
6
1.75
W
Cu Chulainn
xS0TAxSNiPAx
Cu Chulainn
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,503
Damage
26,851
41,600
Taken
47,001
19,727
Mitigated
20,826
10,027
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,848
6,334
0
1,814
7,765
2,290
0
2,817
4,948
0
36,890
L
Chang'e
Arachne10
Chang'e
8,325
653
1,314
3,927
9,574
4,758
0
2,070
7,214
37,624
0
W
12,620
4,361
0
3,301
8,065
2,592
5,754
2,612
5,221
44,948
3,450
L
Zeus
2,667
922
0
880
8,559
2,323
140
3,589
4,970
16,124
0
L
Sylvanus
GayeSlug
Sylvanus
3,455
1,285
1,166
2,315
13,168
7,690
0
6,751
6,337
13,921
4,807
W
Izanami
QuiG0nGing
Izanami
4,595
3,072
0
692
6,923
2,171
256
2,701
4,103
0
35,961
W
Susano
Tahjaun
Susano
7,702
2,394
0
2,752
6,656
2,177
0
1,670
4,886
0
37,202
W
Ares
6,004
177
0
1,374
10,787
8,269
119
2,727
7,863
15,199
0
L
Tsukuyomi
xDreadtheDawnx
Tsukuyomi
5,556
986
0
1,040
7,935
3,765
0
2,469
5,427
0
28,641
W
Cu Chulainn
xS0TAxSNiPAx
Cu Chulainn
4,582
1,308
0
1,908
9,169
4,518
262
3,638
5,046
0
23,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,383
Gold Earned
32,290
317
Minions Killed
275
0
Camps Cleared
0
1,112,137
Distance Traveled
1,053,919
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,692
699
74
7
0
197,360
4
L
Chang'e
7,144
649
75
7
0
207,503
4
W
Sol
8,233
748
84
8
0
209,433
3
L
Zeus
5,184
471
33
3
0
182,379
1
L
Sylvanus
5,825
530
41
4
0
213,226
1
W
Izanami
6,516
592
79
7
0
210,276
2
W
Susano
7,860
715
74
7
0
260,094
0
W
Ares
6,553
596
22
2
0
210,153
3
L
Tsukuyomi
6,445
586
52
5
0
253,451
2
W
Cu Chulainn
6,221
566
58
5
0
222,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role