Player Matchup

Vamana
Vamana
IamZizou-Salah
Vamana
Level 104
God Stats
58W - 42L
1,651 SR
Queue Stats
339W - 371L
1,439 Elo+
Party 3
Hou Yi
Hou Yi
OhhBombat
Hou Yi
Level 45
God Stats
3W - 6L
1,586 SR
Queue Stats
165W - 148L
1,439 Elo+
Party 1
Thanatos
Thanatos
PredatorHyperTV
Thanatos
Level 64
God Stats
3W - 18L
1,181 SR
Queue Stats
197W - 261L
1,381 Elo+
Party 3
Geb
Geb
Trimus_Nova
Geb
Level 52
God Stats
16W - 15L
1,540 SR
Queue Stats
170W - 161L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
gre-messi
Kukulkan
Level 46
God Stats
23W - 23L
1,398 SR
Queue Stats
78W - 90L
1,404 Elo+
Party 3
Team Averages
Level 62
1,471 SR
1,426 Elo+

VS

Team Averages
Level 66
1,457 SR
1,394 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Me_llaman_Fosky
Bakasura
Level 108
God Stats
4W - 2L
1,692 SR
Queue Stats
179W - 169L
1,418 Elo+
Party 2
Ymir
Ymir
Peabol11
Ymir
Level 38
God Stats
0W - 1L
1,094 SR
Queue Stats
19W - 21L
1,420 Elo+
Party 2
Scylla
Scylla
levi__wl
Scylla
Level 49
God Stats
2W - 3L
1,498 SR
Queue Stats
148W - 187L
1,293 Elo+
Solo
Sol
Sol
manoloaboy
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,664
619
7,491
8,699
8,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
OhhBombat
Hou Yi
11
2 / 0 / 4
6,077
434
7,231
6,332
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
11 / 1 / 6
8,311
594
12,543
12,747
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

11
1 / 0 / 5
6,607
472
3,165
8,797
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
gre-messi
Kukulkan
13
2 / 3 / 4
7,150
511
5,818
7,152
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 3 / 2
6,594
471
5,425
11,334
7,218
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
12
4 / 8 / 0
7,421
530
8,689
12,972
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
0 / 2 / 0
6,123
437
2,689
10,038
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
levi__wl
Scylla
10
0 / 3 / 2
6,561
469
4,565
6,584
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 0
5,807
415
7,593
8,594
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
4
4
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
2
0.33
W
4
0
3
5.5
L
Bakasura
4
8
0
0.5
W
Hou Yi
OhhBombat
Hou Yi
2
0
4
4
L
Ymir
0
2
0
0
W
Thanatos
11
1
6
14
W
1
0
5
3.5
W
Kukulkan
gre-messi
Kukulkan
2
3
4
1.33
L
Scylla
levi__wl
Scylla
0
3
2
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,248
Damage
28,961
43,727
Taken
49,522
23,610
Mitigated
22,571
22,779
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,425
1,070
0
3,489
11,334
7,218
0
2,609
8,725
0
38,095
W
7,491
3,467
0
3,596
8,699
8,575
616
0
8,258
0
59,428
L
Bakasura
8,689
5,637
0
2,986
12,972
5,301
69
1,397
11,575
0
37,705
W
Hou Yi
OhhBombat
Hou Yi
7,231
3,855
0
2,261
6,332
2,255
26
3,151
2,901
0
39,166
L
Ymir
2,689
325
125
1,707
10,038
6,513
0
1,793
8,245
17,862
0
W
Thanatos
12,543
3,966
0
11,874
12,747
4,489
0
4,768
7,670
0
37,218
W
3,165
742
431
2,931
8,797
6,064
0
4,416
4,381
12,999
0
W
Kukulkan
gre-messi
Kukulkan
5,818
455
0
1,686
7,152
2,227
0
1,511
4,761
39,918
0
L
Scylla
levi__wl
Scylla
4,565
203
0
547
6,584
1,184
40
1,102
5,482
30,325
0
L
7,593
2,267
0
2,970
8,594
2,355
42
2,082
6,512
41,286
6,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
32,506
356
Minions Killed
345
0
Camps Cleared
0
1,411,274
Distance Traveled
1,299,663
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,594
471
85
6
0
255,581
2
W
Vamana
8,664
619
135
10
0
302,028
6
L
Bakasura
7,421
530
83
6
0
292,367
0
W
Hou Yi
6,077
434
65
5
0
266,491
3
L
Ymir
6,123
437
30
2
0
255,240
3
W
Thanatos
8,311
594
54
4
0
304,500
2
W
Geb
6,607
472
22
2
0
277,265
4
W
Kukulkan
7,150
511
80
6
0
260,990
0
L
Scylla
6,561
469
63
5
0
251,679
6
L
Sol
5,807
415
84
6
0
244,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role