Player Matchup

Da Ji
Da Ji
DogTodd
Da Ji
Level 88
God Stats
3W - 1L
1,877 SR
Queue Stats
55W - 53L
1,440 Elo+
Party 3
Zhong Kui
Zhong Kui
Jaylea_
Zhong Kui
Level 125
God Stats
3W - 9L
1,427 SR
Queue Stats
270W - 271L
1,526 Elo+
Solo
Atlas
Atlas
Nanny Colin
Atlas
Level 85
God Stats
9W - 8L
1,553 SR
Queue Stats
153W - 155L
1,450 Elo+
Party 3
Medusa
Medusa
Phzyk
Medusa
Level 65
God Stats
5W - 5L
1,681 SR
Queue Stats
237W - 240L
1,468 Elo+
Solo
Vamana
Vamana
corbancrabtree
Vamana
Level 123
God Stats
3W - 5L
1,751 SR
Queue Stats
88W - 88L
1,408 Elo+
Solo
Team Averages
Level 97
1,658 SR
1,458 Elo+

VS

Team Averages
Level 109
1,510 SR
1,487 Elo+
Cu Chulainn
Cu Chulainn
HDU_KING
Cu Chulainn
Level 142
God Stats
1W - 3L
1,123 SR
Queue Stats
270W - 249L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Palminox
Morgan Le Fay
Level 98
God Stats
11W - 15L
1,460 SR
Queue Stats
672W - 695L
1,483 Elo+
Party 2
Discordia
Discordia
eL-Chunion
Discordia
Level 42
God Stats
6W - 2L
1,718 SR
Queue Stats
183W - 123L
1,635 Elo+
Solo
Bacchus
Bacchus
morro87
Bacchus
Level 125
God Stats
30W - 22L
1,566 SR
Queue Stats
658W - 675L
1,457 Elo+
Party 2
Arachne
Arachne
niklasfasterling
Arachne
Level 138
God Stats
48W - 23L
1,684 SR
Queue Stats
413W - 369L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DogTodd
Da Ji
7
1 / 2 / 1
4,083
681
1,122
4,181
1,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Jaylea_
Zhong Kui
6
1 / 4 / 0
3,735
623
1,226
4,025
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
2 / 0 / 1
3,908
651
1,573
4,731
1,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Phzyk
Medusa
5
0 / 2 / 4
3,453
576
2,777
3,820
997
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 1 / 0
3,164
527
801
1,541
713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HDU_KING
Cu Chulainn
8
0 / 0 / 2
4,413
736
1,541
2,604
1,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Palminox
Morgan Le Fay
6
1 / 2 / 1
3,895
649
3,584
2,954
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
eL-Chunion
Discordia
9
4 / 0 / 1
5,201
867
1,884
2,130
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
morro87
Bacchus
6
1 / 2 / 2
4,003
667
2,416
4,025
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
3 / 0 / 4
5,019
837
2,922
3,218
1,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
9
9
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DogTodd
Da Ji
1
2
1
0.75
W
Cu Chulainn
HDU_KING
Cu Chulainn
0
0
2
1
L
Zhong Kui
Jaylea_
Zhong Kui
1
4
0
0.25
L
2
0
1
2.5
W
Morgan Le Fay
Palminox
Morgan Le Fay
1
2
1
0.75
L
Medusa
Phzyk
Medusa
0
2
4
1
L
0
1
0
0
W
Discordia
eL-Chunion
Discordia
4
0
1
4.5
W
Bacchus
morro87
Bacchus
1
2
2
1
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,499
Damage
12,347
18,298
Taken
14,931
6,267
Mitigated
6,423
4,951
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DogTodd
Da Ji
1,122
0
0
466
4,181
1,188
0
848
3,188
0
17,486
W
Cu Chulainn
HDU_KING
Cu Chulainn
1,541
527
0
1,207
2,604
1,305
481
0
2,604
2,007
18,066
L
Zhong Kui
Jaylea_
Zhong Kui
1,226
38
42
1,010
4,025
2,057
0
1,316
2,549
13,939
1,818
L
1,573
755
712
1,893
4,731
1,312
0
2,670
2,061
6,080
0
W
Morgan Le Fay
Palminox
Morgan Le Fay
3,584
1,134
0
814
2,954
668
0
512
2,442
18,930
0
L
Medusa
Phzyk
Medusa
2,777
1,314
0
683
3,820
997
0
2,832
946
0
12,593
L
801
488
0
145
1,541
713
0
0
1,426
0
6,473
W
Discordia
eL-Chunion
Discordia
1,884
156
0
750
2,130
568
0
641
1,489
24,768
0
W
Bacchus
morro87
Bacchus
2,416
278
0
1,556
4,025
2,645
0
831
3,194
9,160
0
W
2,922
2,085
0
1,941
3,218
1,237
0
799
2,419
0
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,343
Gold Earned
22,531
129
Minions Killed
208
0
Camps Cleared
0
519,626
Distance Traveled
650,475
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,083
681
50
8
0
121,818
1
W
Cu Chulainn
4,413
736
51
9
0
135,551
0
L
Zhong Kui
3,735
623
32
5
0
105,909
3
L
Atlas
3,908
651
8
1
0
130,731
2
W
Morgan Le Fay
3,895
649
39
7
0
109,156
3
L
Medusa
3,453
576
23
4
0
117,553
1
L
Vamana
3,164
527
16
3
0
43,615
1
W
Discordia
5,201
867
47
8
0
125,088
1
W
Bacchus
4,003
667
12
2
0
120,605
1
W
Arachne
5,019
837
59
10
0
160,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role