Player Matchup

Gilgamesh
Gilgamesh
DarkanBender
Gilgamesh
Level 64
God Stats
14W - 23L
1,409 SR
Queue Stats
157W - 173L
1,484 Elo+
Party 2
Aphrodite
Aphrodite
LeNebbzy
Aphrodite
Level 29
God Stats
12W - 11L
1,502 SR
Queue Stats
122W - 166L
1,374 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pesic05
Ah Muzen Cab
Level 83
God Stats
5W - 10L
1,312 SR
Queue Stats
284W - 337L
1,394 Elo+
Party 2
Arachne
Arachne
TheTubbzy
Arachne
Level 32
God Stats
4W - 4L
1,572 SR
Queue Stats
117W - 163L
1,375 Elo+
Party 1
Baba Yaga
Baba Yaga
circularsquar
Baba Yaga
Level 48
God Stats
19W - 17L
1,531 SR
Queue Stats
75W - 86L
1,403 Elo+
Party 2
Team Averages
Level 51
1,465 SR
1,406 Elo+

VS

Team Averages
Level 61
1,497 SR
1,431 Elo+
Bellona
Bellona
ChoulChadow
Bellona
Level 14
God Stats
2W - 1L
1,679 SR
Queue Stats
5W - 5L
1,465 Elo+
Party 3
Bastet
Bastet
DragonSlayer1003
Bastet
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,425 Elo+
Party 3
Vulcan
Vulcan
Jandrogoku99
Vulcan
Level 41
God Stats
1W - 0L
1,307 SR
Queue Stats
31W - 26L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
Jordan098
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,384 Elo+
Solo
Hachiman
Hachiman
TopBear2047
Hachiman
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 38L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkanBender
Gilgamesh
14
4 / 3 / 6
8,960
472
8,237
15,024
9,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
LeNebbzy
Aphrodite
11
2 / 7 / 6
7,667
404
5,695
14,455
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Pesic05
Ah Muzen Cab
13
3 / 8 / 8
8,255
434
16,628
16,438
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
TheTubbzy
Arachne
13
7 / 7 / 5
9,026
475
11,089
14,994
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
circularsquar
Baba Yaga
15
10 / 6 / 6
10,103
532
18,844
15,333
6,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChoulChadow
Bellona
18
3 / 0 / 2
10,853
571
6,357
10,661
12,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 6 / 8
10,149
534
13,487
16,405
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
0 / 8 / 2
8,365
440
6,710
10,429
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jordan098
Cthulhu
14
8 / 7 / 10
9,561
503
11,046
28,031
17,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
TopBear2047
Hachiman
17
13 / 5 / 10
11,175
588
20,015
16,131
4,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
63
26
Kills
31
31
Deaths
26
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChoulChadow
Bellona
3
0
2
4
L
Gilgamesh
DarkanBender
Gilgamesh
4
3
6
2.33
W
7
6
8
1.83
W
Vulcan
0
8
2
0.13
W
Cthulhu
Jordan098
Cthulhu
8
7
10
1.86
L
Aphrodite
LeNebbzy
Aphrodite
2
7
6
0.71
L
Ah Muzen Cab
Pesic05
Ah Muzen Cab
3
8
8
0.88
L
Arachne
TheTubbzy
Arachne
7
7
5
1.36
W
Hachiman
TopBear2047
Hachiman
13
5
10
3.6
L
Baba Yaga
circularsquar
Baba Yaga
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,493
Damage
57,615
76,244
Taken
81,657
40,624
Mitigated
42,988
22,353
Healing
21,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChoulChadow
Bellona
6,357
1,651
0
2,793
10,661
12,750
1,896
1,218
9,379
14,649
53,624
L
Gilgamesh
DarkanBender
Gilgamesh
8,237
2,457
0
1,405
15,024
9,413
224
3,185
11,775
0
49,005
W
13,487
4,422
0
4,731
16,405
4,986
0
3,920
12,355
0
61,724
W
Vulcan
6,710
1,701
0
0
10,429
3,037
651
5,091
4,994
50,520
0
W
Cthulhu
Jordan098
Cthulhu
11,046
1,534
777
7,539
28,031
17,884
0
10,559
17,266
28,062
0
L
Aphrodite
LeNebbzy
Aphrodite
5,695
810
3,335
4,510
14,455
11,846
277
4,738
9,675
11,260
0
L
Ah Muzen Cab
Pesic05
Ah Muzen Cab
16,628
7,144
345
4,341
16,438
6,472
606
2,938
13,500
0
60,536
L
Arachne
TheTubbzy
Arachne
11,089
6,195
0
3,131
14,994
6,124
0
3,413
11,495
0
47,403
W
Hachiman
TopBear2047
Hachiman
20,015
13,325
0
5,544
16,131
4,331
1,056
2,943
13,124
0
61,228
L
Baba Yaga
circularsquar
Baba Yaga
18,844
511
0
5,286
15,333
6,769
552
4,488
10,684
59,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
50,103
387
Minions Killed
474
0
Camps Cleared
0
1,702,232
Distance Traveled
1,735,490
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,853
571
142
7
0
331,328
3
L
Gilgamesh
8,960
472
84
4
0
334,194
3
W
Bastet
10,149
534
92
5
0
382,387
0
W
Vulcan
8,365
440
95
5
0
338,495
4
W
Cthulhu
9,561
503
42
2
0
344,725
0
L
Aphrodite
7,667
404
18
1
0
335,767
0
L
Ah Muzen Cab
8,255
434
100
5
0
328,721
3
L
Arachne
9,026
475
83
4
0
356,806
1
W
Hachiman
11,175
588
103
5
0
338,555
0
L
Baba Yaga
10,103
532
102
5
0
346,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role