Player Matchup

Medusa
Medusa
Genjishu
Medusa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,653 Elo+
Party 1
Hercules
Hercules
Scr33nWatch3r
Hercules
Level 159
God Stats
4W - 1L
1,690 SR
Queue Stats
58W - 35L
1,650 Elo+
Party 1
Atlas
Atlas
SoupKirby
Atlas
Level 141
God Stats
7W - 5L
1,556 SR
Queue Stats
87W - 56L
1,625 Elo+
Party 1
Zeus
Zeus
iProof
Zeus
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
velocirektr
Ne Zha
Level 123
God Stats
0W - 1L
1,119 SR
Queue Stats
55W - 34L
1,587 Elo+
Party 1
Team Averages
Level 115
1,473 SR
1,603 Elo+

VS

Team Averages
Level 123
1,522 SR
1,587 Elo+
Nox
Nox
CelestialG0ddess
Nox
Level 159
God Stats
39W - 33L
1,620 SR
Queue Stats
710W - 666L
1,587 Elo+
Party 2
Cliodhna
Cliodhna
DarkkPh0enix
Cliodhna
Level 145
God Stats
14W - 20L
1,458 SR
Queue Stats
425W - 375L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
Keydun
Zhong Kui
Level 158
God Stats
1W - 0L
1,505 SR
Queue Stats
30W - 24L
1,563 Elo+
Party 3
Guan Yu
Guan Yu
bigpooski
Guan Yu
Level 9
God Stats
3W - 3L
1,455 SR
Queue Stats
31W - 24L
1,593 Elo+
Party 3
Xbalanque
Xbalanque
xBlaa
Xbalanque
Level 143
God Stats
1W - 0L
1,574 SR
Queue Stats
27W - 20L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Genjishu
Medusa
20
4 / 8 / 19
12,885
1,074
18,256
19,810
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Scr33nWatch3r
Hercules
20
9 / 5 / 16
14,290
1,191
20,668
25,874
17,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atlas
SoupKirby
Atlas
20
7 / 11 / 23
14,499
1,208
20,231
28,455
11,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zeus
iProof
Zeus
20
4 / 12 / 19
12,742
1,062
13,454
20,624
6,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
20
9 / 7 / 18
14,061
1,172
17,761
19,280
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 18
15,318
1,277
31,562
14,877
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
DarkkPh0enix
Cliodhna
20
10 / 8 / 23
14,891
1,241
25,292
20,971
9,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Keydun
Zhong Kui
20
11 / 7 / 20
15,250
1,271
24,802
21,401
13,005
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
bigpooski
Guan Yu
20
1 / 5 / 27
12,503
1,042
12,157
18,882
17,852
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
xBlaa
Xbalanque
20
8 / 7 / 18
13,521
1,127
16,446
20,151
6,632
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
149
33
Kills
43
43
Deaths
33
95
Assists
106
Player
Kills
Deaths
Assists
KDA
W
13
6
18
3.67
W
Cliodhna
DarkkPh0enix
Cliodhna
10
8
23
2.69
L
Medusa
Genjishu
Medusa
4
8
19
1.69
W
Zhong Kui
Keydun
Zhong Kui
11
7
20
3
L
Hercules
Scr33nWatch3r
Hercules
9
5
16
3.4
L
Atlas
SoupKirby
Atlas
7
11
23
1.68
W
Guan Yu
bigpooski
Guan Yu
1
5
27
2.9
L
Zeus
iProof
Zeus
4
12
19
1.13
L
Ne Zha
9
7
18
2.57
W
Xbalanque
xBlaa
Xbalanque
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,370
Damage
110,259
114,043
Taken
96,282
52,573
Mitigated
51,821
10,908
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,562
2,219
0
1,053
14,877
5,083
0
4,200
10,042
51,793
0
W
Cliodhna
DarkkPh0enix
Cliodhna
25,292
1,193
0
99
20,971
9,249
0
10,403
9,974
0
53,392
L
Medusa
Genjishu
Medusa
18,256
8,914
0
1,067
19,810
7,745
0
11,270
8,540
0
62,258
W
Zhong Kui
Keydun
Zhong Kui
24,802
3,649
0
6,583
21,401
13,005
0
5,343
15,336
60,133
0
L
Hercules
Scr33nWatch3r
Hercules
20,668
8,110
0
5,735
25,874
17,962
0
12,845
13,029
0
34,127
L
Atlas
SoupKirby
Atlas
20,231
4,194
0
2,074
28,455
11,330
0
12,720
15,735
38,061
0
W
Guan Yu
bigpooski
Guan Yu
12,157
1,217
578
1,210
18,882
17,852
0
3,780
14,506
586
15,898
L
Zeus
iProof
Zeus
13,454
1,941
0
797
20,624
6,950
0
11,847
8,777
31,354
0
L
Ne Zha
17,761
7,423
0
1,235
19,280
8,586
0
8,047
11,233
0
31,492
W
Xbalanque
xBlaa
Xbalanque
16,446
10,495
0
3,590
20,151
6,632
0
9,064
10,461
0
48,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,477
Gold Earned
71,483
241
Minions Killed
265
7
Camps Cleared
11
1,202,991
Distance Traveled
1,183,304
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,318
1,277
35
3
3
238,484
3
W
Cliodhna
14,891
1,241
65
5
4
250,290
0
L
Medusa
12,885
1,074
86
7
1
240,391
0
W
Zhong Kui
15,250
1,271
96
8
2
196,366
0
L
Hercules
14,290
1,191
48
4
3
266,094
0
L
Atlas
14,499
1,208
39
3
1
243,006
1
W
Guan Yu
12,503
1,042
8
1
1
280,900
0
L
Zeus
12,742
1,062
46
4
2
215,215
0
L
Ne Zha
14,061
1,172
22
2
0
238,285
0
W
Xbalanque
13,521
1,127
61
5
1
217,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role