Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DirtySquid99
The Morrigan
Level 74
God Stats
1W - 2L
1,287 SR
Queue Stats
173W - 161L
1,382 Elo+
Solo
Tiamat
Tiamat
Fearlees4
Tiamat
Level 152
God Stats
1W - 8L
1,119 SR
Queue Stats
566W - 695L
1,346 Elo+
Party 1
Artio
Artio
Gabbadash
Artio
Level 79
God Stats
1W - 1L
1,699 SR
Queue Stats
14W - 14L
1,412 Elo+
Solo
Atlas
Atlas
enzo_camargo20
Atlas
Level 49
God Stats
0W - 1L
1,815 SR
Queue Stats
163W - 260L
1,275 Elo+
Party 1
Team Averages
Level 88
1,484 SR
1,383 Elo+

VS

Team Averages
Level 92
1,590 SR
1,342 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Aelael
Bacchus
Level 134
God Stats
4W - 3L
1,403 SR
Queue Stats
225W - 254L
1,306 Elo+
Solo
Skadi
Skadi
CulturalHarp84
Skadi
Level 86
God Stats
3W - 0L
1,832 SR
Queue Stats
211W - 209L
1,351 Elo+
Solo
Cthulhu
Cthulhu
SmugTohru
Cthulhu
Level 71
God Stats
2W - 0L
1,714 SR
Queue Stats
43W - 74L
1,272 Elo+
Solo
Atlas
Atlas
ritlirt4
Atlas
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 34L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 4 / 0
7,778
598
8,389
9,822
3,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
DirtySquid99
The Morrigan
14
1 / 5 / 1
7,842
603
7,079
8,691
3,139
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Fearlees4
Tiamat
13
1 / 8 / 0
8,003
616
4,873
13,697
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Gabbadash
Artio
15
0 / 6 / 3
7,839
603
2,027
13,801
16,416
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 3 / 3
9,440
726
10,522
13,813
16,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 2 / 16
10,297
792
18,553
7,086
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Aelael
Bacchus
15
6 / 0 / 13
9,705
747
5,702
6,685
8,181
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 2 / 11
10,345
796
13,987
7,453
2,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SmugTohru
Cthulhu
18
4 / 0 / 19
9,764
751
6,899
10,930
8,098
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
ritlirt4
Atlas
15
4 / 2 / 10
9,002
692
7,327
8,599
5,664
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
95
6
Kills
26
26
Deaths
6
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
0
0.25
W
Vulcan
 
Vulcan
4
2
16
6
W
Bacchus
Aelael
Bacchus
6
0
13
12.5
W
8
2
11
6.75
L
The Morrigan
DirtySquid99
The Morrigan
1
5
1
0.3
L
Tiamat
Fearlees4
Tiamat
1
8
0
0.13
L
Artio
Gabbadash
Artio
0
6
3
0.25
W
Cthulhu
SmugTohru
Cthulhu
4
0
19
13.5
L
3
3
3
1.5
W
Atlas
ritlirt4
Atlas
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,890
Damage
52,468
59,824
Taken
40,753
47,101
Mitigated
27,608
15,032
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,389
1,097
1,419
1,758
9,822
3,772
0
6,936
2,886
0
21,916
W
Vulcan
 
Vulcan
18,553
8,204
714
835
7,086
2,792
459
5,322
1,764
41,973
0
W
Bacchus
Aelael
Bacchus
5,702
146
3,696
1,931
6,685
8,181
0
3,661
3,024
9,110
0
W
13,987
4,922
1,114
1,536
7,453
2,873
1,621
4,080
3,373
0
34,810
L
The Morrigan
DirtySquid99
The Morrigan
7,079
839
612
1,011
8,691
3,139
0
5,810
2,523
18,520
1,402
L
Tiamat
Fearlees4
Tiamat
4,873
704
331
2,302
13,697
7,617
0
8,476
5,221
11,386
0
L
Artio
Gabbadash
Artio
2,027
210
1,132
2,379
13,801
16,416
32
8,634
5,167
8,843
0
W
Cthulhu
SmugTohru
Cthulhu
6,899
827
2,926
3,588
10,930
8,098
121
5,371
5,559
15,314
0
L
10,522
4,046
1,199
2,889
13,813
16,157
0
8,267
5,546
22,827
0
W
Atlas
ritlirt4
Atlas
7,327
2,339
628
934
8,599
5,664
69
6,021
2,578
16,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
49,113
101
Minions Killed
163
0
Camps Cleared
0
1,065,474
Distance Traveled
1,282,213
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,778
598
35
3
0
224,310
0
W
Vulcan
10,297
792
55
4
0
251,539
1
W
Bacchus
9,705
747
10
1
0
290,093
0
W
Skadi
10,345
796
61
5
0
225,483
0
L
The Morrigan
7,842
603
23
2
0
199,137
0
L
Tiamat
8,003
616
12
1
0
191,267
0
L
Artio
7,839
603
14
1
0
235,750
2
W
Cthulhu
9,764
751
23
2
0
285,065
0
L
Atlas
9,440
726
17
1
0
215,010
0
W
Atlas
9,002
692
14
1
0
230,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role