Player Matchup

Loki
Loki
Fatboi_Mcsqeezyy
Loki
Level 67
God Stats
3W - 2L
1,592 SR
Queue Stats
131W - 141L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
Helios915
Hou Yi
Level 138
God Stats
3W - 1L
1,655 SR
Queue Stats
68W - 65L
1,438 Elo+
Party 2
Geb
Geb
banditsam
Geb
Level 88
God Stats
9W - 11L
1,588 SR
Queue Stats
39W - 47L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
elcomandantedan
Gilgamesh
Level 97
God Stats
1W - 3L
1,511 SR
Queue Stats
11W - 23L
1,338 Elo+
Party 2
Merlin
Merlin
expolee64
Merlin
Level 108
God Stats
90W - 97L
1,602 SR
Queue Stats
208W - 195L
1,582 Elo+
Party 1
Team Averages
Level 100
1,589 SR
1,459 Elo+

VS

Team Averages
Level 128
1,576 SR
1,502 Elo+
Anubis
Anubis
Dimch1ck
Anubis
Level 117
God Stats
103W - 96L
1,506 SR
Queue Stats
103W - 97L
1,526 Elo+
Solo
Ra
Ra
Elptoamo9646
Ra
Level 101
God Stats
12W - 8L
1,580 SR
Queue Stats
121W - 98L
1,540 Elo+
Solo
Neith
Neith
albertkiller7
Neith
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
lManiacK
Erlang Shen
Level 160
God Stats
1W - 0L
1,780 SR
Queue Stats
14W - 13L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
x SirMudButt x
Kumbhakarna
Level 122
God Stats
3W - 7L
1,514 SR
Queue Stats
185W - 180L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,042
704
3,946
9,517
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Helios915
Hou Yi
13
4 / 3 / 2
8,162
816
6,482
8,694
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 1 / 5
6,898
690
5,341
11,319
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
elcomandantedan
Gilgamesh
11
1 / 4 / 2
6,298
630
3,385
11,763
3,717
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
expolee64
Merlin
13
1 / 4 / 1
6,494
649
8,942
5,980
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dimch1ck
Anubis
14
4 / 3 / 9
8,429
843
11,458
7,783
3,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 1 / 9
9,329
933
9,562
6,946
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 10
7,430
743
4,407
6,242
2,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
lManiacK
Erlang Shen
15
5 / 0 / 9
8,857
886
8,028
7,208
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
x SirMudButt x
Kumbhakarna
14
4 / 0 / 10
8,959
896
5,775
12,335
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
7
Kills
20
20
Deaths
7
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dimch1ck
Anubis
4
3
9
2.83
W
6
1
9
10.5
L
1
8
3
0.31
L
Hou Yi
Helios915
Hou Yi
4
3
2
1.67
W
1
3
10
2
L
0
1
5
2.5
L
Gilgamesh
elcomandantedan
Gilgamesh
1
4
2
0.5
L
Merlin
expolee64
Merlin
1
4
1
0.38
W
Erlang Shen
lManiacK
Erlang Shen
5
0
9
9.5
W
Kumbhakarna
x SirMudButt x
Kumbhakarna
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
39,230
47,273
Taken
40,514
20,433
Mitigated
25,687
7,315
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dimch1ck
Anubis
11,458
257
0
2,199
7,783
3,945
588
3,057
4,614
29,540
0
W
9,562
418
2,733
3,200
6,946
3,055
275
2,527
4,299
44,002
0
L
3,946
368
0
340
9,517
3,618
0
4,361
5,156
0
21,202
L
Hou Yi
Helios915
Hou Yi
6,482
2,945
0
2,308
8,694
2,783
0
4,276
4,418
0
16,877
W
4,407
1,294
0
1,089
6,242
2,356
1,117
2,331
3,765
0
10,941
L
5,341
416
0
2,915
11,319
8,498
0
6,084
5,235
15,868
0
L
Gilgamesh
elcomandantedan
Gilgamesh
3,385
481
0
1,430
11,763
3,717
0
7,547
4,216
0
9,064
L
Merlin
expolee64
Merlin
8,942
199
0
322
5,980
1,817
0
4,642
1,338
31,685
0
W
Erlang Shen
lManiacK
Erlang Shen
8,028
3,515
0
2,083
7,208
4,222
1,521
2,224
4,859
0
26,561
W
Kumbhakarna
x SirMudButt x
Kumbhakarna
5,775
208
0
3,993
12,335
12,109
185
3,790
8,315
15,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
43,004
167
Minions Killed
239
5
Camps Cleared
11
902,189
Distance Traveled
981,320
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,429
843
49
5
4
170,623
3
W
Ra
9,329
933
101
10
3
215,784
2
L
Loki
7,042
704
36
4
3
164,616
0
L
Hou Yi
8,162
816
38
4
0
164,135
5
W
Neith
7,430
743
27
3
0
172,175
3
L
Geb
6,898
690
27
3
0
214,981
2
L
Gilgamesh
6,298
630
12
1
1
195,620
1
L
Merlin
6,494
649
54
5
1
162,837
2
W
Erlang Shen
8,857
886
46
5
4
207,708
0
W
Kumbhakarna
8,959
896
16
2
0
215,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role