Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlliCaht
Neith
Level 57
God Stats
16W - 12L
1,587 SR
Queue Stats
188W - 214L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
GuardianDown
Xing Tian
Level 103
God Stats
3W - 6L
1,530 SR
Queue Stats
232W - 234L
1,505 Elo+
Solo
Kali
Kali
King Neesko
Kali
Level 139
God Stats
4W - 4L
1,671 SR
Queue Stats
393W - 375L
1,518 Elo+
Solo
King Arthur
King Arthur
mateoson
King Arthur
Level 123
God Stats
8W - 17L
1,319 SR
Queue Stats
323W - 335L
1,563 Elo+
Party 1
Team Averages
Level 106
1,522 SR
1,524 Elo+

VS

Team Averages
Level 120
1,405 SR
1,489 Elo+
Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AnonymousNun
Loki
Level 127
God Stats
3W - 7L
1,239 SR
Queue Stats
170W - 169L
1,458 Elo+
Solo
Anubis
Anubis
FallJeyk
Anubis
Level 69
God Stats
19W - 16L
1,545 SR
Queue Stats
246W - 231L
1,487 Elo+
Solo
Atlas
Atlas
TheRed1ight
Atlas
Level 160
God Stats
6W - 8L
1,244 SR
Queue Stats
839W - 818L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 4 / 0
6,524
544
3,059
7,662
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
AlliCaht
Neith
10
2 / 5 / 1
5,917
493
5,327
9,377
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
GuardianDown
Xing Tian
10
2 / 3 / 2
6,164
514
4,304
16,156
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 4
6,563
547
4,322
10,108
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
mateoson
King Arthur
10
0 / 2 / 0
5,653
471
4,860
8,703
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 0 / 1
7,316
610
7,338
9,564
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
 
Charybdis
11
1 / 3 / 6
6,436
536
9,898
6,878
2,130
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 4
7,534
628
5,521
7,969
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
FallJeyk
Anubis
14
5 / 1 / 2
8,202
684
5,522
5,408
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 2 / 4
7,767
647
8,639
11,167
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
17
17
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
0
0.5
W
Vamana
 
Vamana
1
0
1
1.5
W
Charybdis
 
Charybdis
1
3
6
1.33
L
Neith
AlliCaht
Neith
2
5
1
0.5
W
4
1
4
6
W
Anubis
FallJeyk
Anubis
5
1
2
6
L
Xing Tian
GuardianDown
Xing Tian
2
3
2
1
L
1
3
4
1
W
6
2
4
4
L
King Arthur
mateoson
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
36,918
52,006
Taken
40,986
26,834
Mitigated
20,775
16,337
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,059
261
0
1,456
7,662
2,911
56
3,549
4,113
33,217
0
W
Vamana
 
Vamana
7,338
2,377
0
6,129
9,564
4,961
459
0
8,898
2,422
45,929
W
Charybdis
 
Charybdis
9,898
5,427
0
1,144
6,878
2,130
999
1,330
5,548
0
41,391
L
Neith
AlliCaht
Neith
5,327
2,391
100
3,051
9,377
2,941
0
2,995
6,382
0
28,045
W
5,521
1,231
0
785
7,969
2,493
0
1,400
6,418
0
44,282
W
Anubis
FallJeyk
Anubis
5,522
185
0
3,283
5,408
2,210
0
1,713
3,483
46,704
0
L
Xing Tian
GuardianDown
Xing Tian
4,304
720
209
4,109
16,156
9,930
0
5,648
10,508
20,985
0
L
4,322
1,950
0
3,935
10,108
4,864
16
2,172
7,866
0
37,207
W
8,639
2,699
90
4,461
11,167
8,981
180
2,535
8,610
28,632
0
L
King Arthur
mateoson
King Arthur
4,860
784
0
3,477
8,703
6,188
423
301
7,530
0
31,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
37,255
272
Minions Killed
410
0
Camps Cleared
0
1,142,058
Distance Traveled
1,218,091
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,524
544
79
7
0
225,406
6
W
Vamana
7,316
610
100
8
0
261,206
2
W
Charybdis
6,436
536
74
6
0
200,083
0
L
Neith
5,917
493
46
4
0
191,796
1
W
Loki
7,534
628
84
7
0
279,790
2
W
Anubis
8,202
684
118
10
0
242,593
9
L
Xing Tian
6,164
514
27
2
0
228,533
2
L
Kali
6,563
547
70
6
0
242,640
2
W
Atlas
7,767
647
34
3
0
234,419
2
L
King Arthur
5,653
471
50
4
0
253,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role