Player Matchup

Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
SupermansFatToe
Vamana
Level 89
God Stats
13W - 5L
1,664 SR
Queue Stats
148W - 181L
1,430 Elo+
Party 1
Merlin
Merlin
The unendurable
Merlin
Level 120
God Stats
15W - 10L
1,551 SR
Queue Stats
179W - 210L
1,434 Elo+
Party 1
Team Averages
Level 99
1,572 SR
1,454 Elo+

VS

Team Averages
Level 93
1,545 SR
1,493 Elo+
Merlin
Merlin
ByGiox10
Merlin
Level 78
God Stats
14W - 6L
1,643 SR
Queue Stats
56W - 44L
1,496 Elo+
Party 2
Kuzenbo
Kuzenbo
EmilioMR23
Kuzenbo
Level 86
God Stats
62W - 45L
1,525 SR
Queue Stats
72W - 57L
1,517 Elo+
Party 2
Neith
Neith
daenerys1107
Neith
Level 116
God Stats
15W - 15L
1,465 SR
Queue Stats
17W - 18L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
5 / 1 / 3
9,924
709
14,187
9,716
3,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 6
9,293
664
10,706
11,695
10,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 0 / 5
9,386
670
7,867
3,361
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ByGiox10
Merlin
12
1 / 4 / 0
8,494
607
5,050
7,651
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
EmilioMR23
Kuzenbo
12
0 / 1 / 1
8,774
627
5,505
17,698
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 1
7,772
555
4,776
10,733
3,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
3
6.5
L
Merlin
ByGiox10
Merlin
1
4
0
0.25
L
Kuzenbo
EmilioMR23
Kuzenbo
0
1
1
0.5
W
3
0
6
6
W
2
0
5
4.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,760
Damage
15,331
24,772
Taken
36,082
15,396
Mitigated
26,693
9,989
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,187
4,665
0
2,132
9,716
3,785
1,659
4,338
5,378
0
56,778
L
Merlin
ByGiox10
Merlin
5,050
84
0
10
7,651
2,722
0
1,380
6,114
30,902
0
L
Kuzenbo
EmilioMR23
Kuzenbo
5,505
2,298
482
4,290
17,698
20,539
0
4,359
12,895
22,482
0
W
10,706
3,253
354
6,210
11,695
10,435
532
4,702
6,993
134
26,143
W
7,867
429
0
1,293
3,361
1,176
394
1,995
1,366
46,094
0
L
4,776
1,277
0
707
10,733
3,432
0
2,588
7,818
0
17,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
25,040
216
Minions Killed
142
9
Camps Cleared
3
802,430
Distance Traveled
755,141
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,924
709
99
7
5
259,709
2
L
Merlin
8,494
607
68
5
3
241,776
2
L
Kuzenbo
8,774
627
31
2
0
281,194
0
W
Vamana
9,293
664
29
2
2
305,416
3
W
Merlin
9,386
670
88
6
2
237,305
0
L
Neith
7,772
555
43
3
0
232,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role