Player Matchup

Sun Wukong
Sun Wukong
OhhSoEpic
Sun Wukong
Level 89
God Stats
40W - 38L
1,540 SR
Queue Stats
546W - 598L
1,476 Elo+
Solo
Awilix
Awilix
SlappedByKarma
Awilix
Level 127
God Stats
12W - 13L
1,515 SR
Queue Stats
210W - 199L
1,527 Elo+
Solo
Aphrodite
Aphrodite
XGonpachiroX
Aphrodite
Level 117
God Stats
1W - 0L
1,916 SR
Queue Stats
278W - 284L
1,466 Elo+
Party 1
Zeus
Zeus
jamesallen01
Zeus
Level 113
God Stats
47W - 43L
1,546 SR
Queue Stats
203W - 190L
1,522 Elo+
Solo
Hachiman
Hachiman
tbird743
Hachiman
Level 64
God Stats
7W - 9L
1,497 SR
Queue Stats
43W - 46L
1,408 Elo+
Party 1
Team Averages
Level 102
1,603 SR
1,480 Elo+

VS

Team Averages
Level 87
1,577 SR
1,556 Elo+
Hera
Hera
Lamppost510
Hera
Level 107
God Stats
9W - 9L
1,536 SR
Queue Stats
311W - 278L
1,529 Elo+
Solo
Kali
Kali
MissMango99
Kali
Level 89
God Stats
9W - 9L
1,464 SR
Queue Stats
333W - 321L
1,555 Elo+
Solo
Jing Wei
Jing Wei
Nada5051
Jing Wei
Level 87
God Stats
4W - 3L
1,495 SR
Queue Stats
217W - 205L
1,557 Elo+
Party 2
King Arthur
King Arthur
noble970Gaming
King Arthur
Level 53
God Stats
3W - 1L
1,840 SR
Queue Stats
49W - 40L
1,622 Elo+
Solo
Mulan
Mulan
xXFaZeBubbleZXx
Mulan
Level 99
God Stats
3W - 3L
1,551 SR
Queue Stats
309W - 270L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OhhSoEpic
Sun Wukong
19
7 / 2 / 13
12,853
536
15,363
24,928
22,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
18 / 5 / 11
13,910
580
24,467
21,570
11,302
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
XGonpachiroX
Aphrodite
17
1 / 4 / 21
11,092
462
6,394
19,043
17,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 5 / 9
12,544
523
18,423
15,205
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
tbird743
Hachiman
18
8 / 7 / 7
11,908
496
11,803
21,295
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 5
12,356
515
15,223
14,816
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 6 / 2
14,576
607
15,833
22,626
12,622
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Nada5051
Jing Wei
20
6 / 9 / 5
13,181
549
15,148
20,738
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
noble970Gaming
King Arthur
16
4 / 9 / 0
11,235
468
13,143
23,446
15,434
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 8 / 6
10,403
433
12,004
24,886
17,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
40
Kills
22
23
Deaths
40
61
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
7
6
2
1.33
L
Jing Wei
Nada5051
Jing Wei
6
9
5
0.94
W
Sun Wukong
OhhSoEpic
Sun Wukong
7
2
13
6.75
W
18
5
11
4.7
W
Aphrodite
XGonpachiroX
Aphrodite
1
4
21
2.88
W
6
5
9
2.1
L
King Arthur
noble970Gaming
King Arthur
4
9
0
0.44
W
Hachiman
tbird743
Hachiman
8
7
7
1.64
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,450
Damage
71,351
102,041
Taken
106,512
63,536
Mitigated
56,757
35,214
Healing
19,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,223
3,474
0
2,660
14,816
4,762
437
7,358
6,980
95,325
0
L
15,833
6,813
88
8,371
22,626
12,622
0
5,087
17,084
0
98,047
L
Jing Wei
Nada5051
Jing Wei
15,148
10,391
0
5,222
20,738
6,531
99
1,576
18,996
0
113,572
W
Sun Wukong
OhhSoEpic
Sun Wukong
15,363
4,023
0
10,324
24,928
22,408
227
5,359
19,569
0
82,624
W
24,467
10,387
0
4,437
21,570
11,302
59
3,330
18,240
0
97,286
W
Aphrodite
XGonpachiroX
Aphrodite
6,394
1,679
5,676
8,791
19,043
17,892
32
6,845
12,198
30,816
0
W
18,423
595
0
926
15,205
5,027
61
7,011
8,194
96,749
0
L
King Arthur
noble970Gaming
King Arthur
13,143
2,268
0
2,058
23,446
15,434
529
2,172
20,145
9,774
55,640
W
Hachiman
tbird743
Hachiman
11,803
6,750
0
5,060
21,295
6,907
2,466
2,801
18,494
0
65,483
L
12,004
1,341
0
1,507
24,886
17,408
342
8,620
15,719
7,351
39,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,307
Gold Earned
61,751
523
Minions Killed
668
0
Camps Cleared
0
2,292,729
Distance Traveled
2,114,299
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,356
515
177
7
0
405,357
11
L
Kali
14,576
607
142
6
0
484,870
4
L
Jing Wei
13,181
549
163
7
0
389,606
3
W
Sun Wukong
12,853
536
131
5
0
474,561
4
W
Awilix
13,910
580
102
4
0
513,257
4
W
Aphrodite
11,092
462
44
2
0
460,660
8
W
Zeus
12,544
523
152
6
0
430,038
12
L
King Arthur
11,235
468
122
5
0
404,508
1
W
Hachiman
11,908
496
94
4
0
414,213
2
L
Mulan
10,403
433
64
3
0
429,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role