Player Matchup

Chronos
Chronos
DauntlessShip9
Chronos
Level 83
God Stats
15W - 17L
1,502 SR
Queue Stats
248W - 220L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
ER44
Cthulhu
Level 48
God Stats
53W - 57L
1,441 SR
Queue Stats
180W - 163L
1,476 Elo+
Party 1
Izanami
Izanami
Monarch Ludo
Izanami
Level 64
God Stats
12W - 9L
1,542 SR
Queue Stats
339W - 314L
1,491 Elo+
Party 1
Tiamat
Tiamat
alxxn
Tiamat
Level 37
God Stats
1W - 0L
1,245 SR
Queue Stats
123W - 108L
1,479 Elo+
Party 1
Medusa
Medusa
tiyis
Medusa
Level 6
God Stats
8W - 11L
1,397 SR
Queue Stats
8W - 14L
1,368 Elo+
Party 1
Team Averages
Level 48
1,425 SR
1,475 Elo+

VS

Team Averages
Level 56
1,445 SR
1,331 Elo+
Neith
Neith
Appa-YIP-YlP-
Neith
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 20L
1,162 Elo+
Party 2
Chaac
Chaac
EQteerz
Chaac
Level 122
God Stats
5W - 3L
1,633 SR
Queue Stats
81W - 94L
1,434 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HydraViperTz
Tsukuyomi
Level 33
God Stats
3W - 3L
1,594 SR
Queue Stats
53W - 62L
1,419 Elo+
Solo
Scylla
Scylla
Nunchucknorris19
Scylla
Level 43
God Stats
2W - 3L
1,325 SR
Queue Stats
134W - 158L
1,442 Elo+
Party 3
Jing Wei
Jing Wei
mezfs
Jing Wei
Level 5
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 12L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 14
11,236
1,124
12,071
9,765
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ER44
Cthulhu
18
4 / 0 / 16
11,014
1,101
18,269
19,517
20,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Monarch Ludo
Izanami
18
11 / 2 / 11
12,296
1,230
13,377
8,508
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
alxxn
Tiamat
17
3 / 0 / 12
10,512
1,051
12,164
5,876
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
tiyis
Medusa
17
4 / 2 / 12
10,045
1,005
6,489
9,945
3,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

275

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,060
906
7,884
9,302
3,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
EQteerz
Chaac
15
1 / 3 / 1
9,426
943
14,318
18,974
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
HydraViperTz
Tsukuyomi
15
2 / 7 / 0
9,322
932
11,517
14,992
5,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 5 / 2
9,360
936
7,870
9,963
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
mezfs
Jing Wei
16
0 / 7 / 2
9,041
904
7,069
13,152
4,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
11
26
Kills
4
4
Deaths
26
65
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
4
0
14
11
L
Chaac
EQteerz
Chaac
1
3
1
0.5
W
Cthulhu
ER44
Cthulhu
4
0
16
12
L
Tsukuyomi
HydraViperTz
Tsukuyomi
2
7
0
0.29
W
Izanami
Monarch Ludo
Izanami
11
2
11
8.25
L
1
5
2
0.4
W
Tiamat
alxxn
Tiamat
3
0
12
9
L
Jing Wei
mezfs
Jing Wei
0
7
2
0.14
W
Medusa
tiyis
Medusa
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,370
Damage
48,658
53,611
Taken
66,383
33,830
Mitigated
29,217
10,191
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,884
2,416
0
845
9,302
3,598
0
6,165
2,963
287
32,528
W
12,071
1,641
0
700
9,765
3,412
0
1,302
8,212
38,201
0
L
Chaac
EQteerz
Chaac
14,318
1,133
0
5,618
18,974
11,702
0
11,416
7,326
0
35,726
W
Cthulhu
ER44
Cthulhu
18,269
923
884
6,259
19,517
20,295
0
3,977
15,349
33,656
0
L
Tsukuyomi
HydraViperTz
Tsukuyomi
11,517
2,353
0
324
14,992
5,547
0
9,309
5,514
0
33,715
W
Izanami
Monarch Ludo
Izanami
13,377
7,893
344
583
8,508
3,505
0
1,662
6,680
0
38,082
L
7,870
1,518
0
30
9,963
3,682
0
6,833
3,088
18,084
0
W
Tiamat
alxxn
Tiamat
12,164
1,916
0
1,222
5,876
3,162
0
553
5,277
24,887
0
L
Jing Wei
mezfs
Jing Wei
7,069
4,628
0
217
13,152
4,688
0
7,860
4,988
0
17,799
W
Medusa
tiyis
Medusa
6,489
4,081
0
199
9,945
3,456
0
663
9,009
0
12,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,103
Gold Earned
46,209
209
Minions Killed
201
11
Camps Cleared
5
1,053,825
Distance Traveled
980,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,060
906
64
6
2
186,985
0
W
Chronos
11,236
1,124
65
7
5
228,036
0
L
Chaac
9,426
943
44
4
2
221,864
0
W
Cthulhu
11,014
1,101
28
3
0
219,530
0
L
Tsukuyomi
9,322
932
39
4
1
212,544
0
W
Izanami
12,296
1,230
69
7
5
202,136
0
L
Scylla
9,360
936
32
3
0
174,606
0
W
Tiamat
10,512
1,051
41
4
1
196,167
0
L
Jing Wei
9,041
904
22
2
0
184,595
0
W
Medusa
10,045
1,005
6
1
0
207,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role