Player Matchup

Vulcan
Vulcan
FROGER301
Vulcan
Level 61
God Stats
2W - 7L
1,138 SR
Queue Stats
39W - 52L
1,429 Elo+
Solo
Bastet
Bastet
IIlFad3IIl
Bastet
Level 158
God Stats
2W - 0L
1,672 SR
Queue Stats
20W - 22L
1,556 Elo+
Party 1
Nike
Nike
Stilett0z
Nike
Level 5
God Stats
3W - 3L
1,581 SR
Queue Stats
4W - 4L
1,516 Elo+
Party 1
Team Averages
Level 75
1,464 SR
1,500 Elo+

VS

Team Averages
Level 70
1,522 SR
1,500 Elo+
Hercules
Hercules
BigWalkDog2670
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,531 Elo+
Party 2
Scylla
Scylla
DaZe Max
Scylla
Level 142
God Stats
6W - 4L
1,632 SR
Queue Stats
255W - 222L
1,567 Elo+
Party 2
Thor
Thor
Iamvii
Thor
Level 45
God Stats
1W - 5L
1,436 SR
Queue Stats
166W - 248L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FROGER301
Vulcan
17
7 / 5 / 7
12,620
664
19,084
11,140
4,290
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
IIlFad3IIl
Bastet
17
11 / 1 / 9
13,677
720
25,270
16,059
6,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nike
16
2 / 2 / 12
11,587
610
8,677
16,581
12,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 7 / 3
10,943
576
9,840
22,328
23,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
DaZe Max
Scylla
16
4 / 6 / 2
11,903
626
12,997
15,017
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Iamvii
Thor
13
3 / 7 / 2
10,700
563
6,505
20,181
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
8
8
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
7
3
0.36
L
Scylla
DaZe Max
Scylla
4
6
2
0.83
W
Vulcan
FROGER301
Vulcan
7
5
7
2.1
W
Bastet
IIlFad3IIl
Bastet
11
1
9
15.5
L
Thor
Iamvii
Thor
3
7
2
0.57
W
Nike
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,031
Damage
29,342
43,780
Taken
57,526
23,211
Mitigated
34,714
7,449
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,840
1,325
390
5,499
22,328
23,557
0
8,984
13,010
9,018
15,021
L
Scylla
DaZe Max
Scylla
12,997
1,148
0
886
15,017
3,829
0
5,398
9,355
52,541
0
W
Vulcan
FROGER301
Vulcan
19,084
4,227
0
828
11,140
4,290
338
4,584
6,234
63,414
0
W
Bastet
IIlFad3IIl
Bastet
25,270
3,004
0
6,621
16,059
6,485
336
4,620
11,264
0
52,541
L
Thor
Iamvii
Thor
6,505
954
0
724
20,181
7,328
0
5,545
14,248
0
21,336
W
Nike
8,677
900
0
0
16,581
12,436
430
6,471
9,805
5,091
21,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
33,546
210
Minions Killed
187
11
Camps Cleared
4
1,088,906
Distance Traveled
902,162
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,943
576
41
2
0
281,176
1
L
Scylla
11,903
626
119
6
2
300,031
4
W
Vulcan
12,620
664
114
6
3
319,756
3
W
Bastet
13,677
720
58
3
6
425,368
3
L
Thor
10,700
563
27
1
2
320,955
3
W
Nike
11,587
610
38
2
2
343,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role