Player Matchup

Chaac
Chaac
DynamoDucks
Chaac
Level 4
God Stats
0W - 5L
1,078 SR
Queue Stats
0W - 6L
1,094 Elo+
Party 1
Mercury
Mercury
ExoticWaffles
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,288 Elo+
Party 1
Atlas
Atlas
RedOfRaselfer
Atlas
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
1,219 Elo+
Party 1
Anubis
Anubis
ZeroSupersonic
Anubis
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 22L
1,218 Elo+
Party 1
Artemis
Artemis
b3rde
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,200 Elo+
Party 1
Team Averages
Level 33
1,416 SR
1,204 Elo+

VS

Team Averages
Level 96
1,423 SR
1,415 Elo+
Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
K0DRAN12
Achilles
Level 66
God Stats
2W - 8L
1,269 SR
Queue Stats
151W - 146L
1,475 Elo+
Solo
Yemoja
Yemoja
KatsAndTats
Yemoja
Level 89
God Stats
15W - 28L
1,306 SR
Queue Stats
305W - 380L
1,367 Elo+
Party 3
Janus
Janus
Sheikha09
Janus
Level 145
God Stats
4W - 1L
1,583 SR
Queue Stats
47W - 54L
1,366 Elo+
Party 2
Rama
Rama
ThyloQueen
Rama
Level 63
God Stats
3W - 8L
1,456 SR
Queue Stats
223W - 245L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,242
524
4,001
8,582
3,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
7
1 / 5 / 1
5,017
502
3,212
8,644
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 4 / 1
4,398
440
3,592
8,248
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 5 / 0
4,787
479
5,220
6,324
2,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Artemis
b3rde
Artemis
6
0 / 4 / 1
4,315
432
3,377
5,010
1,205
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
7 / 2 / 7
6,546
655
4,792
6,748
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
K0DRAN12
Achilles
11
5 / 0 / 5
6,691
669
7,242
9,461
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
9
1 / 0 / 9
5,714
571
5,438
6,257
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Sheikha09
Janus
12
7 / 0 / 7
6,963
696
5,108
3,755
1,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 5
5,479
548
3,316
4,734
1,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
23
23
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
7
5.25
L
1
5
0
0.2
L
Mercury
1
5
1
0.3
W
Achilles
K0DRAN12
Achilles
5
0
5
7.5
W
Yemoja
1
0
9
5.5
L
0
4
1
0.13
W
Janus
Sheikha09
Janus
7
0
7
10.5
W
3
1
5
5.5
L
1
5
0
0.2
L
Artemis
b3rde
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,402
Damage
25,896
36,808
Taken
30,955
13,693
Mitigated
14,333
6,441
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,792
1,471
0
2,644
6,748
1,814
0
1,872
4,876
0
27,501
L
4,001
1,071
0
2,952
8,582
3,930
0
867
7,176
0
18,988
L
Mercury
3,212
1,202
0
466
8,644
2,104
0
1,547
7,029
0
22,583
W
Achilles
K0DRAN12
Achilles
7,242
2,340
194
4,276
9,461
6,932
0
2,499
6,962
0
31,199
W
Yemoja
5,438
1,106
675
2,757
6,257
3,104
0
2,877
3,380
19,769
0
L
3,592
1,586
169
984
8,248
4,044
0
3,247
4,961
9,082
0
W
Janus
Sheikha09
Janus
5,108
57
0
0
3,755
1,125
672
339
3,416
40,887
0
W
3,316
2,772
0
893
4,734
1,358
115
1,225
3,509
0
24,196
L
5,220
497
0
1,505
6,324
2,410
0
3,126
3,158
19,149
0
L
Artemis
b3rde
Artemis
3,377
1,567
0
365
5,010
1,205
0
1,759
3,249
0
14,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,759
Gold Earned
31,393
158
Minions Killed
278
0
Camps Cleared
0
931,267
Distance Traveled
1,055,296
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,546
655
54
5
0
228,435
0
L
Chaac
5,242
524
39
4
0
197,973
0
L
Mercury
5,017
502
46
5
0
220,783
0
W
Achilles
6,691
669
66
7
0
211,897
1
W
Yemoja
5,714
571
38
4
0
198,184
7
L
Atlas
4,398
440
10
1
0
179,439
1
W
Janus
6,963
696
71
7
0
219,031
3
W
Rama
5,479
548
49
5
0
197,749
2
L
Anubis
4,787
479
34
3
0
167,485
0
L
Artemis
4,315
432
29
3
0
165,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role