Player Matchup

Hachiman
Hachiman
Blues Fan I Am
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,505 Elo+
Party 1
Artio
Artio
SamWaBam1444
Artio
Level 144
God Stats
4W - 5L
1,533 SR
Queue Stats
264W - 284L
1,465 Elo+
Party 3
Ares
Ares
Tac0Te3sday
Ares
Level 72
God Stats
14W - 22L
1,447 SR
Queue Stats
276W - 302L
1,423 Elo+
Party 1
Scylla
Scylla
battlingbones
Scylla
Level 27
God Stats
0W - 3L
1,164 SR
Queue Stats
50W - 65L
1,410 Elo+
Party 1
Fenrir
Fenrir
carrymeplsguys
Fenrir
Level 62
God Stats
8W - 4L
1,572 SR
Queue Stats
97W - 120L
1,396 Elo+
Party 3
Team Averages
Level 63
1,443 SR
1,440 Elo+

VS

Team Averages
Level 58
1,393 SR
1,355 Elo+
Loki
Loki
Lechuga4201
Loki
Level 87
God Stats
7W - 0L
1,451 SR
Queue Stats
67W - 96L
1,324 Elo+
Party 4
Athena
Athena
ShadowArtts
Athena
Level 64
God Stats
10W - 8L
1,566 SR
Queue Stats
39W - 54L
1,369 Elo+
Party 4
Nemesis
Nemesis
TheNabby
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,294 Elo+
Party 2
Ra
Ra
TooterSmith
Ra
Level 66
God Stats
6W - 7L
1,405 SR
Queue Stats
183W - 196L
1,375 Elo+
Party 2
Izanami
Izanami
UrbyPougee
Izanami
Level 57
God Stats
4W - 3L
1,045 SR
Queue Stats
90W - 86L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
2 / 6 / 1
4,983
498
3,651
7,080
1,266
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 0
4,035
404
1,651
6,879
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
3 / 2 / 1
5,433
543
3,595
10,691
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 2
4,403
440
1,590
3,492
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 1
4,772
477
1,429
8,597
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 2
6,207
621
3,903
4,071
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
9
2 / 2 / 9
6,080
608
3,716
7,777
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TheNabby
Nemesis
11
5 / 0 / 3
6,846
685
6,675
5,880
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 1 / 2
6,471
647
3,997
2,719
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
UrbyPougee
Izanami
9
4 / 1 / 2
5,894
589
7,135
6,172
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
21
21
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
6
1
0.42
W
6
1
2
7
L
0
5
0
0
W
Athena
2
2
9
3.25
L
3
2
1
1.75
W
Nemesis
TheNabby
Nemesis
5
0
3
6.5
W
4
1
2
5
W
Izanami
UrbyPougee
Izanami
4
1
2
5
L
0
3
2
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,916
Damage
25,426
36,739
Taken
26,619
12,790
Mitigated
11,667
9,321
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
3,651
2,611
0
362
7,080
1,266
0
1,827
5,253
0
14,474
W
3,903
1,111
0
1,189
4,071
1,542
0
613
3,431
0
24,487
L
1,651
178
0
1,063
6,879
3,834
0
0
6,879
10,522
0
W
Athena
3,716
944
0
744
7,777
4,447
300
2,280
5,497
11,865
0
L
3,595
203
64
4,979
10,691
4,351
0
3,134
7,557
15,381
0
W
Nemesis
TheNabby
Nemesis
6,675
3,774
0
2,600
5,880
3,075
198
1,228
4,378
0
34,441
W
3,997
453
596
974
2,719
944
802
905
1,814
35,096
0
W
Izanami
UrbyPougee
Izanami
7,135
4,351
0
1,063
6,172
1,659
1,692
1,509
4,663
0
36,438
L
1,590
213
0
9
3,492
852
0
1,403
2,089
14,793
0
L
1,429
35
0
2,844
8,597
2,487
0
1,349
7,248
0
19,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,626
Gold Earned
31,498
160
Minions Killed
274
0
Camps Cleared
0
888,898
Distance Traveled
968,383
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,983
498
38
4
0
167,361
0
W
Loki
6,207
621
43
4
0
193,118
5
L
Artio
4,035
404
24
2
0
174,581
0
W
Athena
6,080
608
19
2
0
213,623
4
L
Ares
5,433
543
16
2
0
184,404
1
W
Nemesis
6,846
685
66
7
0
184,601
2
W
Ra
6,471
647
76
8
0
197,886
2
W
Izanami
5,894
589
70
7
0
179,155
2
L
Scylla
4,403
440
25
3
0
179,785
0
L
Fenrir
4,772
477
57
6
0
182,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role