Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GIAM3020
Merlin
Level 123
God Stats
10W - 2L
1,801 SR
Queue Stats
174W - 166L
1,454 Elo+
Solo
Geb
Geb
QuickyWiggles
Geb
Level 80
God Stats
9W - 15L
1,562 SR
Queue Stats
211W - 206L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
xl D Wiggles lx
Sylvanus
Level 148
God Stats
243W - 185L
1,579 SR
Queue Stats
408W - 374L
1,547 Elo+
Party 1
Team Averages
Level 121
1,589 SR
1,515 Elo+

VS

Team Averages
Level 90
1,483 SR
1,507 Elo+
Nike
Nike
NicRS
Nike
Level 101
God Stats
0W - 2L
1,332 SR
Queue Stats
56W - 45L
1,533 Elo+
Party 2
Awilix
Awilix
So Pxth3tic
Awilix
Level 107
God Stats
4W - 8L
1,396 SR
Queue Stats
398W - 407L
1,429 Elo+
Solo
Guan Yu
Guan Yu
SpatialCognition
Guan Yu
Level 50
God Stats
3W - 4L
1,573 SR
Queue Stats
221W - 227L
1,480 Elo+
Solo
Heimdallr
Heimdallr
deathleopard
Heimdallr
Level 105
God Stats
14W - 12L
1,612 SR
Queue Stats
23W - 23L
1,544 Elo+
Party 2
Janus
Janus
iPersonalJesus
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
8 / 0 / 0
9,585
639
14,377
9,734
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
 
Neith
14
3 / 2 / 4
8,315
554
5,294
7,065
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
GIAM3020
Merlin
13
1 / 4 / 10
7,820
521
4,554
8,286
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 3 / 8
7,742
516
8,432
10,218
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
15
6 / 1 / 5
9,003
600
8,272
8,852
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
NicRS
Nike
11
2 / 3 / 5
7,006
467
5,509
10,758
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
13
4 / 6 / 1
7,434
496
4,893
11,887
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 0
6,858
457
5,103
13,709
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
deathleopard
Heimdallr
12
1 / 5 / 5
7,508
501
7,697
9,579
2,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 4 / 2
7,280
485
6,976
7,659
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
23
Kills
10
10
Deaths
23
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
0
8
W
Neith
 
Neith
3
2
4
2.5
W
Merlin
GIAM3020
Merlin
1
4
10
1.5
L
Nike
NicRS
Nike
2
3
5
1.5
W
5
3
8
3
L
Awilix
4
6
1
0.75
L
0
5
0
0
L
Heimdallr
deathleopard
Heimdallr
1
5
5
0.7
L
3
4
2
1
W
Sylvanus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,929
Damage
30,178
44,155
Taken
53,592
28,182
Mitigated
25,689
17,417
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,377
6,450
0
4,667
9,734
7,238
98
477
8,625
0
70,541
W
Neith
 
Neith
5,294
1,255
0
2,645
7,065
2,121
415
267
6,756
0
55,318
W
Merlin
GIAM3020
Merlin
4,554
468
0
1,288
8,286
3,957
0
2,065
5,997
44,122
0
L
Nike
NicRS
Nike
5,509
1,139
30
2,247
10,758
6,580
0
4,946
5,513
0
22,930
W
8,432
1,187
170
1,992
10,218
9,856
0
2,361
7,621
25,101
0
L
Awilix
4,893
1,726
0
2,964
11,887
4,257
0
5,314
6,358
0
41,993
L
5,103
1,006
128
4,180
13,709
10,121
0
0
13,709
0
42,972
L
Heimdallr
deathleopard
Heimdallr
7,697
3,229
0
1,472
9,579
2,600
0
4,639
4,814
0
51,506
L
6,976
318
0
1,164
7,659
2,131
0
5,129
2,387
37,429
0
W
Sylvanus
8,272
1,494
1,701
4,954
8,852
5,010
22
1,078
7,628
50,210
14,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
36,086
483
Minions Killed
421
0
Camps Cleared
0
1,545,000
Distance Traveled
1,434,815
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,585
639
128
9
0
304,995
4
W
Neith
8,315
554
118
8
0
265,925
2
W
Merlin
7,820
521
85
6
0
275,063
5
L
Nike
7,006
467
34
2
0
308,141
3
W
Geb
7,742
516
30
2
0
381,759
0
L
Awilix
7,434
496
90
6
0
312,853
0
L
Guan Yu
6,858
457
100
7
0
248,403
4
L
Heimdallr
7,508
501
109
7
0
253,544
2
L
Janus
7,280
485
88
6
0
311,874
7
W
Sylvanus
9,003
600
122
8
0
317,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role