Player Matchup

Chiron
Chiron
BrandenKooper
Chiron
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,383 Elo+
Party 1
Zeus
Zeus
FatBoi20
Zeus
Level 74
God Stats
2W - 0L
1,774 SR
Queue Stats
59W - 69L
1,348 Elo+
Party 1
Arachne
Arachne
KnatBuck
Arachne
Level 28
God Stats
3W - 3L
1,278 SR
Queue Stats
15W - 19L
1,266 Elo+
Party 1
Sylvanus
Sylvanus
MuyCaliente69
Sylvanus
Level 127
God Stats
6W - 8L
1,336 SR
Queue Stats
328W - 346L
1,336 Elo+
Solo
Cthulhu
Cthulhu
trolled457
Cthulhu
Level 66
God Stats
15W - 14L
1,561 SR
Queue Stats
40W - 38L
1,415 Elo+
Solo
Team Averages
Level 79
1,490 SR
1,350 Elo+

VS

Team Averages
Level 67
1,425 SR
1,314 Elo+
Artemis
Artemis
RonCoLa94
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,147 Elo+
Solo
Chaac
Chaac
SER Tragic
Chaac
Level 68
God Stats
14W - 12L
1,481 SR
Queue Stats
279W - 299L
1,342 Elo+
Party 2
Scylla
Scylla
Yo pixul
Scylla
Level 39
God Stats
31W - 31L
1,347 SR
Queue Stats
125W - 136L
1,296 Elo+
Party 2
Janus
Janus
lI-N4CH0-Il
Janus
Level 57
God Stats
5W - 9L
1,295 SR
Queue Stats
80W - 125L
1,338 Elo+
Solo
Jing Wei
Jing Wei
xPufDaStUFx
Jing Wei
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 85L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 6
10,335
544
7,807
9,365
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
17
4 / 3 / 3
10,633
560
6,597
11,037
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
KnatBuck
Arachne
13
3 / 3 / 1
8,892
468
4,923
12,401
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MuyCaliente69
Sylvanus
19
7 / 3 / 1
12,176
641
14,000
15,787
19,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
trolled457
Cthulhu
16
9 / 1 / 9
10,511
553
11,668
16,109
15,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RonCoLa94
Artemis
11
1 / 10 / 1
7,393
389
6,187
12,240
3,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
17
4 / 2 / 1
10,509
553
8,696
15,355
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Yo pixul
Scylla
15
5 / 4 / 2
9,467
498
11,597
12,621
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 12 / 1
7,911
416
9,152
11,884
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
xPufDaStUFx
Jing Wei
9
0 / 4 / 0
6,585
347
2,661
6,813
2,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
31
Kills
10
10
Deaths
32
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Zeus
4
3
3
1.83
W
Arachne
KnatBuck
Arachne
3
3
1
1.17
W
Sylvanus
MuyCaliente69
Sylvanus
7
3
1
2.5
L
Artemis
RonCoLa94
Artemis
1
10
1
0.15
L
Chaac
4
2
1
2.25
L
Scylla
Yo pixul
Scylla
5
4
2
1.5
L
0
12
1
0.04
W
Cthulhu
trolled457
Cthulhu
9
1
9
13.5
L
Jing Wei
xPufDaStUFx
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,995
Damage
38,293
64,699
Taken
58,913
45,481
Mitigated
23,607
22,860
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,807
3,170
1,536
4,801
9,365
3,233
3,459
3,478
5,617
0
64,477
W
Zeus
6,597
616
337
2,476
11,037
4,004
988
5,756
5,231
69,832
0
W
Arachne
KnatBuck
Arachne
4,923
4,600
0
3,779
12,401
4,004
1,441
4,070
8,253
0
39,580
W
Sylvanus
MuyCaliente69
Sylvanus
14,000
3,516
0
4,972
15,787
19,163
974
1,886
13,002
72,422
13,437
L
Artemis
RonCoLa94
Artemis
6,187
2,596
0
878
12,240
3,957
1,159
4,951
7,265
0
31,013
L
Chaac
8,696
2,213
0
6,958
15,355
9,481
0
9,763
5,592
0
52,694
L
Scylla
Yo pixul
Scylla
11,597
1,125
0
2,230
12,621
4,455
360
6,202
6,051
56,201
0
L
9,152
633
0
50
11,884
3,468
247
5,582
6,256
50,646
0
W
Cthulhu
trolled457
Cthulhu
11,668
959
1,060
3,899
16,109
15,077
527
4,858
10,769
39,626
5,224
L
Jing Wei
xPufDaStUFx
Jing Wei
2,661
2,157
0
930
6,813
2,246
0
3,757
2,996
0
21,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,547
Gold Earned
41,865
554
Minions Killed
407
0
Camps Cleared
0
1,757,596
Distance Traveled
1,552,966
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,335
544
109
6
0
366,256
1
W
Zeus
10,633
560
128
7
0
318,955
3
W
Arachne
8,892
468
70
4
0
409,929
0
W
Sylvanus
12,176
641
166
9
0
277,643
7
L
Artemis
7,393
389
64
3
0
315,156
0
L
Chaac
10,509
553
110
6
0
355,215
2
L
Scylla
9,467
498
94
5
0
323,789
4
L
Janus
7,911
416
89
5
0
322,590
0
W
Cthulhu
10,511
553
81
4
0
384,813
4
L
Jing Wei
6,585
347
50
3
0
236,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role