Player Matchup

Sol
Sol
OttsoN
Sol
Level 122
God Stats
2W - 1L
1,458 SR
Queue Stats
193W - 124L
1,692 Elo+
Party 1
Rama
Rama
Tinapatonki
Rama
Level 139
God Stats
6W - 2L
1,665 SR
Queue Stats
189W - 118L
1,696 Elo+
Party 1
Loki
Loki
rautapatonki
Loki
Level 86
God Stats
2W - 1L
1,790 SR
Queue Stats
166W - 97L
1,701 Elo+
Party 1
Team Averages
Level 116
1,638 SR
1,696 Elo+

VS

Team Averages
Level 110
1,548 SR
1,488 Elo+
Anubis
Anubis
BazartizzZ
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Jujal
Chaac
Level 128
God Stats
2W - 1L
1,705 SR
Queue Stats
13W - 14L
1,523 Elo+
Party 2
Thanatos
Thanatos
Papuchy
Thanatos
Level 119
God Stats
3W - 11L
1,438 SR
Queue Stats
171W - 216L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
OttsoN
Sol
11
6 / 3 / 12
8,291
921
7,974
7,576
2,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
13 / 3 / 7
9,437
1,049
9,717
8,619
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 3 / 13
8,104
900
4,742
5,690
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BazartizzZ
Anubis
10
1 / 8 / 3
6,777
753
1,791
7,761
3,371
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Jujal
Chaac
11
5 / 6 / 2
8,043
894
7,899
12,527
10,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Papuchy
Thanatos
9
2 / 10 / 3
6,956
773
5,404
10,266
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
24
Kills
8
9
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
BazartizzZ
Anubis
1
8
3
0.31
L
Chaac
Jujal
Chaac
5
6
2
1
W
Sol
OttsoN
Sol
6
3
12
4
L
Thanatos
Papuchy
Thanatos
2
10
3
0.35
W
13
3
7
5.5
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,433
Damage
15,094
21,885
Taken
30,554
7,257
Mitigated
18,118
5,988
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BazartizzZ
Anubis
1,791
0
0
475
7,761
3,371
0
2,417
5,275
12,977
0
L
Chaac
Jujal
Chaac
7,899
2,367
0
2,524
12,527
10,814
0
3,296
9,082
0
23,879
W
Sol
OttsoN
Sol
7,974
2,970
156
2,768
7,576
2,625
1,915
727
6,669
27,333
0
L
Thanatos
Papuchy
Thanatos
5,404
1,027
0
2,415
10,266
3,933
0
2,261
7,579
0
10,831
W
9,717
8,053
0
2,141
8,619
2,672
587
1,123
7,337
0
26,319
W
4,742
1,345
0
923
5,690
1,960
407
334
5,258
0
11,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
21,776
90
Minions Killed
61
6
Camps Cleared
1
499,107
Distance Traveled
381,401
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,777
753
30
3
0
106,254
1
L
Chaac
8,043
894
26
3
1
155,364
0
W
Sol
8,291
921
46
5
4
150,984
2
L
Thanatos
6,956
773
5
1
0
119,783
1
W
Rama
9,437
1,049
33
4
2
164,945
0
W
Loki
8,104
900
11
1
0
183,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role