Player Matchup

Eset
Eset
 
Eset
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DJ-NOVA--
Yemoja
Level 121
God Stats
7W - 11L
1,457 SR
Queue Stats
353W - 339L
1,410 Elo+
Party 1
Mulan
Mulan
Qc_Supra
Mulan
Level 67
God Stats
8W - 7L
1,593 SR
Queue Stats
79W - 93L
1,418 Elo+
Party 1
Team Averages
Level 80
1,517 SR
1,443 Elo+

VS

Team Averages
Level 112
1,489 SR
1,404 Elo+
Merlin
Merlin
Drunk3nPanda24
Merlin
Level 93
God Stats
7W - 6L
1,534 SR
Queue Stats
33W - 35L
1,443 Elo+
Party 2
Xbalanque
Xbalanque
SoChaz
Xbalanque
Level 114
God Stats
3W - 3L
1,433 SR
Queue Stats
20W - 28L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
spankmymonkey74
Cthulhu
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
56W - 62L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 6 / 1
8,849
632
9,881
11,162
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
DJ-NOVA--
Yemoja
12
0 / 2 / 1
8,340
596
2,631
14,661
9,169
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Qc_Supra
Mulan
12
1 / 4 / 2
8,686
620
13,816
20,508
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
9,337
667
14,923
6,515
2,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
SoChaz
Xbalanque
14
8 / 1 / 4
10,487
749
15,152
12,391
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 9
9,153
654
11,625
23,508
14,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
6
1
0.42
L
Yemoja
DJ-NOVA--
Yemoja
0
2
1
0.25
W
2
2
9
3.25
L
Mulan
Qc_Supra
Mulan
1
4
2
0.5
W
Xbalanque
SoChaz
Xbalanque
8
1
4
10
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,328
Damage
41,700
46,331
Taken
42,414
25,429
Mitigated
20,645
12,509
Healing
21,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,881
624
661
381
11,162
4,142
0
7,147
3,799
22,392
0
L
Yemoja
DJ-NOVA--
Yemoja
2,631
1,050
4,925
4,223
14,661
9,169
0
6,835
7,507
12,668
0
W
14,923
227
1,193
1,032
6,515
2,121
259
2,174
4,085
42,636
0
L
Mulan
Qc_Supra
Mulan
13,816
2,820
0
2,319
20,508
12,118
0
11,460
8,278
2,241
31,791
W
Xbalanque
SoChaz
Xbalanque
15,152
11,402
1,239
6,000
12,391
4,147
1,507
3,247
8,732
0
46,363
W
11,625
786
619
11,327
23,508
14,377
191
7,707
14,527
23,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
28,977
115
Minions Killed
151
5
Camps Cleared
4
673,004
Distance Traveled
727,443
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,849
632
42
3
3
216,007
3
L
Yemoja
8,340
596
20
1
1
217,294
0
W
Merlin
9,337
667
60
4
0
235,549
1
L
Mulan
8,686
620
53
4
1
239,703
3
W
Xbalanque
10,487
749
54
4
3
246,533
2
W
Cthulhu
9,153
654
37
3
1
245,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role