Player Matchup

Chiron
Chiron
Cryptikality
Chiron
Level 93
God Stats
1W - 0L
1,556 SR
Queue Stats
86W - 70L
1,554 Elo+
Party 1
Nox
Nox
FrozenLordz
Nox
Level 114
God Stats
3W - 1L
1,842 SR
Queue Stats
404W - 395L
1,550 Elo+
Party 3
Guan Yu
Guan Yu
Killerjuggalo38
Guan Yu
Level 124
God Stats
2W - 0L
1,535 SR
Queue Stats
319W - 296L
1,547 Elo+
Party 3
Susano
Susano
Reiko_Cheney
Susano
Level 102
God Stats
3W - 1L
1,583 SR
Queue Stats
246W - 248L
1,484 Elo+
Party 3
Fenrir
Fenrir
Xylch
Fenrir
Level 89
God Stats
2W - 3L
1,517 SR
Queue Stats
80W - 84L
1,492 Elo+
Party 1
Team Averages
Level 104
1,607 SR
1,526 Elo+

VS

Team Averages
Level 111
1,499 SR
1,464 Elo+
Loki
Loki
K_Peasy
Loki
Level 103
God Stats
3W - 7L
1,433 SR
Queue Stats
468W - 452L
1,501 Elo+
Solo
Cthulhu
Cthulhu
LavaFC
Cthulhu
Level 87
God Stats
0W - 1L
1,836 SR
Queue Stats
73W - 72L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
TheAlbinoDino88
Nu Wa
Level 83
God Stats
0W - 5L
1,085 SR
Queue Stats
174W - 169L
1,432 Elo+
Party 2
Mercury
Mercury
uwillbkill-Qc
Mercury
Level 156
God Stats
2W - 2L
1,641 SR
Queue Stats
195W - 184L
1,487 Elo+
Solo
Ra
Ra
valentinekbs
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
10 / 1 / 20
12,668
845
21,437
13,423
4,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 3 / 18
11,858
791
9,881
13,541
5,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 2 / 26
11,010
734
12,426
24,732
25,358
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
16
4 / 7 / 16
10,678
712
13,643
15,286
5,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Xylch
Fenrir
18
7 / 4 / 20
10,902
727
12,511
17,504
20,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
K_Peasy
Loki
19
5 / 6 / 5
10,950
730
10,695
13,146
5,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
LavaFC
Cthulhu
19
3 / 3 / 12
12,079
805
25,392
15,176
22,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 8 / 6
11,158
744
18,141
12,353
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
15
2 / 7 / 8
9,283
619
7,488
22,229
7,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 11 / 8
9,941
663
6,546
15,244
12,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
56
35
Kills
17
17
Deaths
35
100
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
10
1
20
20
W
11
3
18
6.67
L
Loki
K_Peasy
Loki
5
6
5
1.25
W
3
2
26
8
L
Cthulhu
LavaFC
Cthulhu
3
3
12
3
W
Susano
4
7
16
1.71
L
5
8
6
1
W
Fenrir
Xylch
Fenrir
7
4
20
4.25
L
Mercury
2
7
8
0.86
L
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,898
Damage
68,262
84,486
Taken
78,148
62,408
Mitigated
52,452
45,308
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
21,437
10,149
6,836
4,999
13,423
4,999
1,084
9,291
3,922
0
62,411
W
9,881
1,016
2,036
2,655
13,541
5,453
131
8,194
5,125
27,893
0
L
Loki
K_Peasy
Loki
10,695
1,916
1,137
2,265
13,146
5,282
374
1,660
11,486
0
29,658
W
12,426
1,851
9,570
11,124
24,732
25,358
502
12,859
11,407
0
24,764
L
Cthulhu
LavaFC
Cthulhu
25,392
1,331
1,154
1,543
15,176
22,545
96
1,528
13,648
48,500
0
W
Susano
13,643
1,834
1,207
1,223
15,286
5,857
389
8,360
6,716
0
24,644
L
18,141
5,615
977
687
12,353
3,802
441
2,268
10,085
28,555
0
W
Fenrir
Xylch
Fenrir
12,511
3,063
3,007
2,651
17,504
20,741
1,370
9,963
7,237
0
19,179
L
Mercury
7,488
2,978
1,772
5,388
22,229
7,827
669
2,462
19,767
0
13,725
L
6,546
1,324
1,550
1,383
15,244
12,996
350
1,963
13,281
10,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,116
Gold Earned
53,411
196
Minions Killed
134
0
Camps Cleared
0
1,404,482
Distance Traveled
1,264,546
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,668
845
111
7
0
290,970
1
W
Nox
11,858
791
40
3
0
244,071
1
L
Loki
10,950
730
28
2
0
280,367
0
W
Guan Yu
11,010
734
20
1
0
313,152
0
L
Cthulhu
12,079
805
46
3
0
263,568
1
W
Susano
10,678
712
18
1
0
267,807
0
L
Nu Wa
11,158
744
37
2
0
235,070
0
W
Fenrir
10,902
727
7
0
0
288,482
0
L
Mercury
9,283
619
10
1
0
280,720
0
L
Ra
9,941
663
13
1
0
204,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role