Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
VividMoth
Tiamat
Level 140
God Stats
0W - 1L
1,509 SR
Queue Stats
79W - 74L
1,542 Elo+
Solo
King Arthur
King Arthur
oCrissCross
King Arthur
Level 160
God Stats
5W - 6L
1,380 SR
Queue Stats
851W - 782L
1,576 Elo+
Solo
Aphrodite
Aphrodite
pappysav08
Aphrodite
Level 140
God Stats
6W - 6L
1,552 SR
Queue Stats
233W - 223L
1,569 Elo+
Solo
Team Averages
Level 149
1,488 SR
1,537 Elo+

VS

Team Averages
Level 137
1,641 SR
1,565 Elo+
Eset
Eset
HiPNoTiX
Eset
Level 160
God Stats
8W - 2L
1,778 SR
Queue Stats
549W - 563L
1,523 Elo+
Solo
Yemoja
Yemoja
Hobcop99
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Janus
Janus
Neudorf
Janus
Level 139
God Stats
1W - 0L
1,755 SR
Queue Stats
70W - 41L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
Zãfkïel
Cthulhu
Level 156
God Stats
1W - 2L
1,451 SR
Queue Stats
87W - 75L
1,633 Elo+
Solo
Thor
Thor
omegakaoz
Thor
Level 122
God Stats
2W - 0L
1,723 SR
Queue Stats
270W - 281L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
6 / 4 / 7
9,741
812
13,879
16,979
19,996
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
 
Morgan Le Fay
15
5 / 5 / 5
8,828
736
8,117
9,841
3,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
VividMoth
Tiamat
15
2 / 4 / 8
8,538
712
11,186
11,021
7,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
oCrissCross
King Arthur
14
1 / 6 / 4
7,914
660
11,237
15,610
19,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
pappysav08
Aphrodite
15
0 / 4 / 6
8,040
670
4,710
12,777
9,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
3 / 5 / 6
8,362
697
8,432
10,264
4,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Hobcop99
Yemoja
17
1 / 0 / 15
9,779
815
5,968
11,661
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Neudorf
Janus
18
7 / 2 / 8
10,282
857
14,858
10,948
5,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Zãfkïel
Cthulhu
16
3 / 2 / 14
9,254
771
15,999
13,422
15,547
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
16
9 / 5 / 8
9,909
826
13,317
11,545
7,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
14
Kills
23
23
Deaths
14
30
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
4
7
2.38
L
Morgan Le Fay
 
Morgan Le Fay
5
5
5
1.5
W
Eset
3
5
6
1.2
W
Yemoja
Hobcop99
Yemoja
1
0
15
8.5
W
Janus
Neudorf
Janus
7
2
8
5.5
L
Tiamat
VividMoth
Tiamat
2
4
8
1.5
W
Cthulhu
Zãfkïel
Cthulhu
3
2
14
5
L
King Arthur
oCrissCross
King Arthur
1
6
4
0.5
W
Thor
9
5
8
2.6
L
Aphrodite
pappysav08
Aphrodite
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,129
Damage
58,574
66,228
Taken
57,840
61,487
Mitigated
43,563
28,099
Healing
25,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,879
1,821
2,117
4,216
16,979
19,996
0
10,294
5,963
0
25,257
L
Morgan Le Fay
 
Morgan Le Fay
8,117
437
280
714
9,841
3,955
0
6,518
3,115
19,754
0
W
Eset
8,432
671
2,094
1,168
10,264
4,719
0
2,932
7,187
17,394
0
W
Yemoja
Hobcop99
Yemoja
5,968
1,294
5,405
3,997
11,661
10,452
48
4,937
6,384
12,069
0
W
Janus
Neudorf
Janus
14,858
1,085
337
3,191
10,948
5,337
0
5,474
5,339
37,146
0
L
Tiamat
VividMoth
Tiamat
11,186
429
1,854
2,862
11,021
7,705
0
7,706
3,032
20,703
0
W
Cthulhu
Zãfkïel
Cthulhu
15,999
959
2,350
3,918
13,422
15,547
32
5,002
8,080
27,834
0
L
King Arthur
oCrissCross
King Arthur
11,237
1,074
858
2,771
15,610
19,907
0
9,846
5,509
0
21,433
W
Thor
13,317
3,022
1,654
1,347
11,545
7,508
49
5,668
5,721
0
22,658
L
Aphrodite
pappysav08
Aphrodite
4,710
197
6,487
5,940
12,777
9,924
0
9,109
3,352
15,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,061
Gold Earned
47,586
122
Minions Killed
133
0
Camps Cleared
0
1,190,676
Distance Traveled
1,162,773
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,741
812
25
2
0
252,756
5
L
Morgan Le Fay
8,828
736
31
3
0
228,583
3
W
Eset
8,362
697
20
2
0
208,345
1
W
Yemoja
9,779
815
10
1
0
235,279
1
W
Janus
10,282
857
64
5
0
252,649
0
L
Tiamat
8,538
712
22
2
0
239,469
0
W
Cthulhu
9,254
771
22
2
0
261,576
0
L
King Arthur
7,914
660
10
1
0
210,981
1
W
Thor
9,909
826
17
1
0
204,924
0
L
Aphrodite
8,040
670
34
3
0
258,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role