Player Matchup

Izanami
Izanami
AdorableMoth5
Izanami
Level 29
God Stats
1W - 2L
1,858 SR
Queue Stats
24W - 18L
1,680 Elo+
Party 1
Fenrir
Fenrir
InSaNEy46
Fenrir
Level 105
God Stats
25W - 24L
1,532 SR
Queue Stats
227W - 221L
1,592 Elo+
Party 1
Bacchus
Bacchus
SoloBiggum
Bacchus
Level 29
God Stats
1W - 3L
1,562 SR
Queue Stats
5W - 9L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
TallGuyRub
Zhong Kui
Level 116
God Stats
13W - 13L
1,611 SR
Queue Stats
166W - 146L
1,575 Elo+
Party 1
Chaac
Chaac
michelangelo111
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,521 Elo+
Party 1
Team Averages
Level 65
1,613 SR
1,570 Elo+

VS

Team Averages
Level 61
1,605 SR
1,552 Elo+
Bakasura
Bakasura
AImightyJeebus
Bakasura
Level 38
God Stats
3W - 3L
1,612 SR
Queue Stats
167W - 171L
1,524 Elo+
Solo
Ares
Ares
FrostyKM
Ares
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 114L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheHypernacho
Tsukuyomi
Level 81
God Stats
27W - 13L
1,707 SR
Queue Stats
299W - 214L
1,606 Elo+
Party 2
Heimdallr
Heimdallr
VCRAZY-_K1Dz-X
Heimdallr
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 41L
1,625 Elo+
Party 2
Chang'e
Chang'e
israelmexican11
Chang'e
Level 122
God Stats
6W - 5L
1,707 SR
Queue Stats
535W - 429L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 9 / 3
8,381
335
4,798
15,103
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
InSaNEy46
Fenrir
20
5 / 6 / 3
12,278
491
15,710
22,976
14,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SoloBiggum
Bacchus
15
1 / 8 / 5
9,181
367
6,964
19,774
19,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
TallGuyRub
Zhong Kui
19
4 / 6 / 1
12,064
483
18,889
25,527
18,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 10 / 3
9,026
361
6,534
24,924
19,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
15 / 0 / 4
14,820
593
18,650
23,131
11,643
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
17
3 / 1 / 15
12,382
495
14,054
19,660
22,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
TheHypernacho
Tsukuyomi
19
9 / 3 / 8
13,320
533
24,738
19,204
17,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
VCRAZY-_K1Dz-X
Heimdallr
20
10 / 4 / 11
13,742
550
19,257
20,378
10,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 8
12,683
507
15,612
17,922
7,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
11
Kills
39
39
Deaths
11
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bakasura
15
0
4
17
L
Izanami
0
9
3
0.17
W
Ares
3
1
15
10.5
L
Fenrir
InSaNEy46
Fenrir
5
6
3
1.08
L
Bacchus
SoloBiggum
Bacchus
1
8
5
0.44
L
Zhong Kui
TallGuyRub
Zhong Kui
4
6
1
0.75
W
Tsukuyomi
TheHypernacho
Tsukuyomi
9
3
8
4.33
W
Heimdallr
VCRAZY-_K1Dz-X
Heimdallr
10
4
11
3.88
W
2
3
8
2
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,895
Damage
92,311
108,304
Taken
100,295
76,435
Mitigated
70,191
23,033
Healing
32,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
18,650
12,060
0
6,973
23,131
11,643
2,373
6,172
16,959
0
109,582
L
Izanami
4,798
3,342
0
1,604
15,103
3,975
0
5,925
8,860
0
35,180
W
Ares
14,054
1,947
0
2,468
19,660
22,972
701
7,603
12,057
47,610
0
L
Fenrir
InSaNEy46
Fenrir
15,710
3,518
0
6,530
22,976
14,852
0
4,736
17,179
0
93,704
L
Bacchus
SoloBiggum
Bacchus
6,964
1,080
0
1,139
19,774
19,636
0
5,050
13,754
18,262
0
L
Zhong Kui
TallGuyRub
Zhong Kui
18,889
1,122
0
9,508
25,527
18,084
0
10,314
13,936
97,837
0
W
Tsukuyomi
TheHypernacho
Tsukuyomi
24,738
6,188
0
3,985
19,204
17,710
1,052
5,830
13,374
0
91,549
W
Heimdallr
VCRAZY-_K1Dz-X
Heimdallr
19,257
10,841
0
7,269
20,378
10,127
4,737
4,709
15,669
0
102,551
W
15,612
774
3,986
8,089
17,922
7,739
1,575
8,228
9,694
87,635
0
L
6,534
551
0
4,252
24,924
19,888
0
3,641
19,340
3,656
40,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
66,947
463
Minions Killed
634
0
Camps Cleared
0
2,127,708
Distance Traveled
2,395,503
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,820
593
175
7
0
560,866
8
L
Izanami
8,381
335
66
3
0
438,817
9
W
Ares
12,382
495
48
2
0
448,339
3
L
Fenrir
12,278
491
137
5
0
527,840
2
L
Bacchus
9,181
367
19
1
0
408,964
0
L
Zhong Kui
12,064
483
164
7
0
413,271
6
W
Tsukuyomi
13,320
533
129
5
0
513,403
0
W
Heimdallr
13,742
550
151
6
0
408,056
6
W
Chang'e
12,683
507
131
5
0
464,839
3
L
Chaac
9,026
361
77
3
0
338,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role