Player Matchup

Ullr
Ullr
LaunchDLC
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 1
Vamana
Vamana
PreorderBonus
Vamana
Level 86
God Stats
0W - 1L
1,277 SR
Queue Stats
66W - 66L
1,499 Elo+
Party 1
Sol
Sol
Zaebard
Sol
Level 47
God Stats
0W - 1L
1,697 SR
Queue Stats
50W - 51L
1,442 Elo+
Party 1
Team Averages
Level 50
1,491 SR
1,404 Elo+

VS

Team Averages
Level 89
1,528 SR
1,671 Elo+
Atlas
Atlas
Gaboss2006
Atlas
Level 103
God Stats
2W - 3L
1,313 SR
Queue Stats
312W - 203L
1,597 Elo+
Party 2
Bastet
Bastet
Turkesterone
Bastet
Level 125
God Stats
27W - 18L
1,684 SR
Queue Stats
104W - 86L
1,721 Elo+
Solo
Ra
Ra
powerargor
Ra
Level 39
God Stats
3W - 3L
1,585 SR
Queue Stats
139W - 49L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 8 / 1
7,050
542
3,547
13,277
3,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
7,130
548
9,117
18,629
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
11
1 / 6 / 0
7,468
574
5,779
11,379
2,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 0 / 16
9,769
751
7,778
12,740
14,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
14
10 / 0 / 9
10,371
798
17,785
8,728
3,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 12
9,990
768
12,681
9,049
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
19
19
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
0
16
10
L
Ullr
0
8
1
0.06
L
0
5
0
0
W
Bastet
10
0
9
14.5
L
Sol
1
6
0
0.17
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
38,244
43,285
Taken
30,517
18,385
Mitigated
22,216
7,782
Healing
15,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
7,778
3,052
0
4,541
12,740
14,703
201
2,906
9,259
16,905
0
L
Ullr
3,547
1,677
0
967
13,277
3,010
0
5,360
7,820
0
15,245
L
9,117
2,457
139
5,023
18,629
12,869
0
9,939
8,285
5,399
23,066
W
Bastet
17,785
3,683
0
1,866
8,728
3,465
221
1,942
6,457
0
43,131
L
Sol
5,779
847
0
1,653
11,379
2,506
0
4,775
6,400
26,374
0
W
12,681
680
3,542
5,837
9,049
4,048
1,490
3,589
5,232
49,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,648
Gold Earned
30,130
116
Minions Killed
152
4
Camps Cleared
8
693,309
Distance Traveled
717,365
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,769
751
14
1
1
220,561
3
L
Ullr
7,050
542
25
2
2
197,904
0
L
Vamana
7,130
548
36
3
0
266,329
2
W
Bastet
10,371
798
42
3
5
265,313
2
L
Sol
7,468
574
55
4
2
229,076
4
W
Ra
9,990
768
96
7
2
231,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role