Player Matchup

Charybdis
Charybdis
SweetusMcGeetus
Charybdis
Level 28
God Stats
51W - 47L
1,531 SR
Queue Stats
120W - 149L
1,421 Elo+
Party 3
Sobek
Sobek
VADtoys
Sobek
Level 44
God Stats
26W - 29L
1,506 SR
Queue Stats
133W - 177L
1,390 Elo+
Party 3
Discordia
Discordia
alkyter
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
1,780 Elo+
Party 1
Atlas
Atlas
skurleton
Atlas
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,544 Elo+
Party 3
Jing Wei
Jing Wei
wilkson7012
Jing Wei
Level 129
God Stats
7W - 1L
1,594 SR
Queue Stats
99W - 58L
1,680 Elo+
Party 1
Team Averages
Level 49
1,526 SR
1,563 Elo+

VS

Team Averages
Level 60
1,429 SR
1,427 Elo+
Ares
Ares
Mephites
Ares
Level 114
God Stats
0W - 2L
1,281 SR
Queue Stats
38W - 52L
1,425 Elo+
Party 2
Thor
Thor
Piney88
Thor
Level 10
God Stats
1W - 3L
1,528 SR
Queue Stats
10W - 14L
1,409 Elo+
Party 2
Scylla
Scylla
SavotarKrKr
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 193L
1,442 Elo+
Solo
Hun Batz
Hun Batz
SilentExiledOne
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SimplyMorph
Morgan Le Fay
Level 24
God Stats
2W - 2L
1,338 SR
Queue Stats
20W - 26L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SweetusMcGeetus
Charybdis
20
10 / 2 / 13
14,275
1,098
17,847
21,559
9,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
VADtoys
Sobek
20
4 / 2 / 27
13,083
1,006
9,858
23,679
37,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
alkyter
Discordia
20
2 / 3 / 19
11,647
896
9,533
12,669
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
skurleton
Atlas
20
2 / 4 / 29
12,879
991
10,091
25,356
33,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
wilkson7012
Jing Wei
20
23 / 1 / 15
16,311
1,255
50,281
17,525
8,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 5 / 8
13,102
1,008
24,072
30,522
50,460
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Piney88
Thor
17
1 / 15 / 8
11,133
856
13,414
28,650
13,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
1 / 4 / 6
11,060
851
6,545
8,234
2,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
18
3 / 13 / 7
11,706
900
14,436
20,000
8,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
SimplyMorph
Morgan Le Fay
19
4 / 4 / 5
12,639
972
36,484
15,412
9,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
46
41
Kills
12
12
Deaths
41
103
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ares
3
5
8
1.4
L
Thor
Piney88
Thor
1
15
8
0.33
L
Scylla
1
4
6
1
L
Hun Batz
3
13
7
0.5
L
Morgan Le Fay
SimplyMorph
Morgan Le Fay
4
4
5
1.63
W
Charybdis
SweetusMcGeetus
Charybdis
10
2
13
8.25
W
Sobek
VADtoys
Sobek
4
2
27
8.75
W
Discordia
alkyter
Discordia
2
3
19
3.83
W
Atlas
skurleton
Atlas
2
4
29
4.13
W
Jing Wei
wilkson7012
Jing Wei
23
1
15
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,610
Damage
94,951
100,788
Taken
102,818
94,498
Mitigated
83,269
12,735
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
24,072
702
0
1,241
30,522
50,460
0
10,728
19,794
42,452
0
L
Thor
Piney88
Thor
13,414
2,875
0
50
28,650
13,051
0
6,293
22,357
0
23,717
L
Scylla
6,545
1,355
0
416
8,234
2,742
0
1,613
6,621
22,231
0
L
Hun Batz
14,436
2,808
0
0
20,000
8,011
0
5,792
14,208
0
24,440
L
Morgan Le Fay
SimplyMorph
Morgan Le Fay
36,484
3,111
234
2,388
15,412
9,005
0
5,056
10,356
88,461
0
W
Charybdis
SweetusMcGeetus
Charybdis
17,847
10,204
0
1,071
21,559
9,941
0
13,503
7,770
0
61,885
W
Sobek
VADtoys
Sobek
9,858
839
0
2,274
23,679
37,154
0
15,657
7,588
22,122
0
W
Discordia
alkyter
Discordia
9,533
712
0
0
12,669
5,651
0
7,916
4,577
32,748
0
W
Atlas
skurleton
Atlas
10,091
3,784
0
0
25,356
33,289
0
18,306
6,542
23,961
0
W
Jing Wei
wilkson7012
Jing Wei
50,281
45,080
0
9,390
17,525
8,463
0
10,161
7,210
0
75,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,195
Gold Earned
59,640
277
Minions Killed
226
9
Camps Cleared
7
1,248,177
Distance Traveled
1,133,897
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,102
1,008
27
2
1
265,980
0
L
Thor
11,133
856
22
2
0
228,917
1
L
Scylla
11,060
851
33
3
3
176,816
0
L
Hun Batz
11,706
900
27
2
1
205,013
0
L
Morgan Le Fay
12,639
972
117
9
2
257,171
1
W
Charybdis
14,275
1,098
134
10
1
240,822
0
W
Sobek
13,083
1,006
15
1
0
269,432
0
W
Discordia
11,647
896
58
4
1
211,630
0
W
Atlas
12,879
991
20
2
1
240,449
0
W
Jing Wei
16,311
1,255
50
4
6
285,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role