Player Matchup

Cliodhna
Cliodhna
Diamond I
 
Cliodhna
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
Gαяdтнєσd
Kuzenbo
Diamond I
Level 123
God Stats
2W - 1L
1,768 SR
Queue Stats
92W - 70L
2,406 MMR
Party 2
Hou Yi
Hou Yi
Masters
Lesgrim
Hou Yi
Masters
Level 160
God Stats
6W - 7L
1,523 SR
Queue Stats
214W - 194L
2,310 MMR
Party 2
Ra
Ra
Diamond I
PsionicWolf
Ra
Diamond I
Level 129
God Stats
14W - 9L
1,686 SR
Queue Stats
151W - 124L
2,422 MMR
Party 1
Mulan
Mulan
Diamond I
TuffWeeb
Mulan
Diamond I
Level 111
God Stats
1W - 2L
1,247 SR
Queue Stats
151W - 124L
2,422 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,545 SR
2,212 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,566 SR
2,394 MMR
Athena
Athena
Diamond III
DaLama
Athena
Diamond III
Level 160
God Stats
2W - 2L
1,554 SR
Queue Stats
156W - 135L
2,298 MMR
Solo
Olorun
Olorun
Diamond III
DeadPlayer123
Olorun
Diamond III
Level 160
God Stats
2W - 1L
1,738 SR
Queue Stats
65W - 47L
2,329 MMR
Solo
Hachiman
Hachiman
Diamond IV
SchmacDemarco
Hachiman
Diamond IV
Level 63
God Stats
0W - 1L
1,490 SR
Queue Stats
60W - 40L
2,464 MMR
Solo
Tyr
Tyr
Diamond III
freakohsuavee
Tyr
Diamond III
Level 160
God Stats
3W - 5L
1,456 SR
Queue Stats
441W - 421L
2,311 MMR
Solo
Loki
Loki
Masters
stealzyy
Loki
Masters
Level 158
God Stats
39W - 44L
1,590 SR
Queue Stats
513W - 500L
2,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
5 / 3 / 4
9,016
644
5,702
9,688
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 8
7,289
521
3,769
9,940
7,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Lesgrim
Hou Yi
14
1 / 0 / 4
8,001
572
6,220
6,430
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 1 / 6
8,883
635
8,392
4,278
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
TuffWeeb
Mulan
14
5 / 0 / 7
8,676
620
16,102
14,039
11,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
SolOdin

VS

Bans
CamazotzKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaLama
Athena
10
0 / 2 / 1
6,514
465
2,763
10,802
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 4 / 1
7,521
537
4,325
8,692
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
SchmacDemarco
Hachiman
11
0 / 2 / 0
6,477
463
5,031
8,949
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,680
477
6,936
13,051
10,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
11
2 / 4 / 2
7,032
502
4,849
9,800
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
4
4
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
3
4
2.33
L
Athena
DaLama
Athena
0
2
1
0.25
L
2
4
1
0.63
W
1
0
8
5
W
Hou Yi
Lesgrim
Hou Yi
1
0
4
3
W
4
1
6
7
L
Hachiman
SchmacDemarco
Hachiman
0
2
0
0
W
Mulan
TuffWeeb
Mulan
5
0
7
8.5
L
0
4
0
0
L
Loki
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
23,904
44,375
Taken
51,294
26,408
Mitigated
28,066
18,406
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,702
594
0
401
9,688
3,750
0
1,667
8,021
0
68,999
L
Athena
DaLama
Athena
2,763
839
0
1,876
10,802
8,896
0
3,736
6,843
13,877
0
L
4,325
1,905
391
3,132
8,692
3,214
1,002
2,966
5,595
58,273
0
W
3,769
1,968
1,745
3,046
9,940
7,436
8
2,155
7,785
18,523
0
W
Hou Yi
Lesgrim
Hou Yi
6,220
3,273
0
2,104
6,430
2,168
410
1,041
5,389
0
62,143
W
8,392
354
1,890
1,741
4,278
1,698
702
725
3,553
66,591
0
L
Hachiman
SchmacDemarco
Hachiman
5,031
2,939
0
2,154
8,949
2,011
0
1,593
7,356
0
41,306
W
Mulan
TuffWeeb
Mulan
16,102
3,206
0
7,479
14,039
11,356
419
1,500
12,539
0
54,767
L
6,936
1,177
0
4,610
13,051
10,686
0
1,205
11,051
0
35,740
L
Loki
4,849
1,088
0
2,797
9,800
3,259
0
2,661
7,015
0
41,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
34,224
493
Minions Killed
395
0
Camps Cleared
0
1,459,711
Distance Traveled
1,417,354
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,016
644
123
9
0
326,307
4
L
Athena
6,514
465
22
2
0
316,996
2
L
Olorun
7,521
537
120
9
0
250,233
3
W
Kuzenbo
7,289
521
23
2
0
292,547
4
W
Hou Yi
8,001
572
114
8
0
266,228
3
W
Ra
8,883
635
143
10
0
289,683
8
L
Hachiman
6,477
463
85
6
0
252,169
4
W
Mulan
8,676
620
90
6
0
284,946
4
L
Tyr
6,680
477
83
6
0
291,086
5
L
Loki
7,032
502
85
6
0
306,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role