Player Matchup

Zeus
Zeus
Bronze III
MrJaySan
Zeus
Bronze III
Level 105
God Stats
0W - 1L
1,636 SR
Queue Stats
20W - 17L
1,583 MMR
Solo
Ullr
Ullr
Silver II
ThePyllynalle
Ullr
Silver II
Level 54
God Stats
1W - 1L
1,708 SR
Queue Stats
17W - 22L
1,345 MMR
Party 2
Chaac
Chaac
Silver II
kyrvänsyylä1
Chaac
Silver II
Level 86
God Stats
2W - 3L
1,295 SR
Queue Stats
29W - 36L
1,008 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,546 SR
1,312 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,715 SR
1,580 MMR
Hera
Hera
Silver III
 
Hera
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
RokiSK
Bacchus
Gold II
Level 119
God Stats
14W - 5L
1,899 SR
Queue Stats
129W - 144L
1,620 MMR
Party 1
Bastet
Bastet
Gold II
Vloxo
Bastet
Gold II
Level 126
God Stats
20W - 1L
1,746 SR
Queue Stats
164W - 187L
1,620 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 5 / 4
10,160
635
13,263
11,161
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 5 / 2
11,039
690
9,077
14,857
5,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 6
9,234
577
8,741
14,314
9,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GebAresCupidGilgameshAthena

VS

Bans
FenrirMedusaSobekScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 4 / 10
11,322
708
9,987
8,176
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
RokiSK
Bacchus
14
2 / 3 / 13
11,398
712
8,853
20,795
26,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Vloxo
Bastet
17
11 / 3 / 7
12,429
777
18,829
16,593
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
18
18
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
4
10
2.5
L
Zeus
3
5
4
1
W
Bacchus
RokiSK
Bacchus
2
3
13
2.83
L
7
5
2
1.6
W
Bastet
Vloxo
Bastet
11
3
7
4.83
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,081
Damage
37,669
40,332
Taken
45,564
18,649
Mitigated
37,965
6,234
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,987
3,872
844
2,178
8,176
3,157
933
3,656
4,231
52,845
0
L
Zeus
13,263
807
63
1,594
11,161
3,834
0
4,159
6,770
26,863
0
W
Bacchus
RokiSK
Bacchus
8,853
778
0
5,113
20,795
26,437
480
4,359
15,950
25,684
0
L
9,077
2,306
0
2,565
14,857
5,051
531
6,657
7,718
0
43,366
W
Bastet
Vloxo
Bastet
18,829
4,548
950
6,534
16,593
8,371
1,902
4,468
11,723
0
48,606
L
8,741
1,142
138
1,874
14,314
9,764
0
8,245
5,637
0
27,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,433
Gold Earned
35,149
172
Minions Killed
186
3
Camps Cleared
9
830,523
Distance Traveled
930,331
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,322
708
102
6
4
289,552
2
L
Zeus
10,160
635
47
3
1
253,634
2
W
Bacchus
11,398
712
36
2
2
297,561
4
L
Ullr
11,039
690
82
5
1
288,712
3
W
Bastet
12,429
777
48
3
3
343,218
3
L
Chaac
9,234
577
43
3
1
288,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role