Player Matchup

Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum III
 
Zeus
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold I
 
Camazotz
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Timer23
Hun Batz
Diamond V
Level 136
God Stats
2W - 1L
1,311 SR
Queue Stats
220W - 226L
1,884 MMR
Solo
Artio
Artio
Platinum IV
aposivas58
Artio
Platinum IV
Level 100
God Stats
15W - 15L
1,588 SR
Queue Stats
263W - 262L
1,762 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,480 SR
1,629 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,577 SR
1,665 MMR
He Bo
He Bo
Platinum III
 
He Bo
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum IV
 
Charybdis
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Hardison
Ares
Gold V
Level 160
God Stats
0W - 2L
1,567 SR
Queue Stats
163W - 163L
1,759 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
SailorSekai
Cu Chulainn
Platinum III
Level 84
God Stats
16W - 13L
1,654 SR
Queue Stats
239W - 235L
1,781 MMR
Solo
Ne Zha
Ne Zha
Platinum II
ThePugMan
Ne Zha
Platinum II
Level 148
God Stats
2W - 6L
1,662 SR
Queue Stats
93W - 80L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 0 / 1
6,837
622
5,606
7,582
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
 
Zeus
10
4 / 1 / 1
6,099
554
6,130
5,738
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Camazotz
 
Camazotz
11
0 / 0 / 0
5,950
541
3,477
8,861
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Timer23
Hun Batz
11
5 / 1 / 1
6,464
588
4,584
8,307
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
10
1 / 0 / 9
6,192
563
5,569
10,458
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
KaliBastetOdinGeb

VS

Bans
AthenaSolFenrirKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 3 / 1
5,474
498
5,511
5,312
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
 
Charybdis
9
0 / 4 / 0
5,358
487
5,584
6,805
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
1 / 3 / 1
5,277
480
4,130
9,364
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
SailorSekai
Cu Chulainn
11
0 / 1 / 0
6,136
558
6,772
7,077
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
ThePugMan
Ne Zha
8
0 / 4 / 0
5,043
458
2,700
7,851
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
2
2
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
1
5.5
W
Zeus
 
Zeus
4
1
1
4.5
W
Camazotz
 
Camazotz
0
0
0
0
L
He Bo
 
He Bo
1
3
1
0.5
L
Charybdis
 
Charybdis
0
4
0
0
L
Ares
1
3
1
0.5
L
Cu Chulainn
SailorSekai
Cu Chulainn
0
1
0
0
L
Ne Zha
ThePugMan
Ne Zha
0
4
0
0
W
Hun Batz
Timer23
Hun Batz
5
1
1
5.5
W
Artio
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,366
Damage
24,697
40,946
Taken
36,409
19,920
Mitigated
14,721
18,488
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,606
2,486
0
2,283
7,582
2,085
0
617
6,965
0
44,870
W
Zeus
 
Zeus
6,130
383
0
1,923
5,738
2,055
0
3,655
2,083
33,218
0
W
Camazotz
 
Camazotz
3,477
1,127
0
4,837
8,861
3,704
0
0
8,170
0
35,987
L
He Bo
 
He Bo
5,511
271
0
1,147
5,312
1,530
0
3,010
2,150
31,127
0
L
Charybdis
 
Charybdis
5,584
3,636
0
2,145
6,805
890
0
599
6,206
0
32,548
L
Ares
4,130
59
0
1,862
9,364
4,909
0
5,031
4,263
8,866
0
L
Cu Chulainn
SailorSekai
Cu Chulainn
6,772
1,380
0
4,187
7,077
5,215
0
0
6,672
0
41,304
L
Ne Zha
ThePugMan
Ne Zha
2,700
715
0
2,959
7,851
2,177
0
2,665
5,014
0
23,648
W
Hun Batz
Timer23
Hun Batz
4,584
1,593
0
3,620
8,307
2,652
0
2,408
5,862
0
36,638
W
Artio
5,569
973
1,010
4,815
10,458
9,424
0
2,961
7,497
18,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
27,288
358
Minions Killed
277
0
Camps Cleared
0
1,127,973
Distance Traveled
1,004,349
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,837
622
88
8
0
197,838
5
W
Zeus
6,099
554
76
7
0
218,804
5
W
Camazotz
5,950
541
89
8
0
236,446
2
L
He Bo
5,474
498
67
6
0
173,204
1
L
Charybdis
5,358
487
70
6
0
185,190
2
L
Ares
5,277
480
9
1
0
207,184
1
L
Cu Chulainn
6,136
558
84
8
0
231,772
1
L
Ne Zha
5,043
458
47
4
0
206,999
7
W
Hun Batz
6,464
588
76
7
0
241,461
3
W
Artio
6,192
563
29
3
0
233,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role