Player Matchup

Ah Puch
Ah Puch
Basisvoyage8
Ah Puch
Level 105
God Stats
3W - 6L
1,306 SR
Queue Stats
331W - 299L
1,497 Elo+
Party 3
King Arthur
King Arthur
DL1R MeW
King Arthur
Level 32
God Stats
6W - 7L
1,534 SR
Queue Stats
104W - 83L
1,529 Elo+
Party 3
Medusa
Medusa
JudeThatDude
Medusa
Level 39
God Stats
3W - 1L
1,537 SR
Queue Stats
87W - 108L
1,427 Elo+
Solo
Yemoja
Yemoja
Odiyx
Yemoja
Level 43
God Stats
2W - 1L
1,536 SR
Queue Stats
14W - 17L
1,430 Elo+
Solo
Awilix
Awilix
PendulRime631
Awilix
Level 108
God Stats
9W - 8L
1,549 SR
Queue Stats
281W - 255L
1,491 Elo+
Party 3
Team Averages
Level 65
1,492 SR
1,475 Elo+

VS

Team Averages
Level 57
1,481 SR
1,453 Elo+
Guan Yu
Guan Yu
AuTeeZm
Guan Yu
Level 98
God Stats
10W - 20L
1,517 SR
Queue Stats
400W - 344L
1,567 Elo+
Party 1
Xing Tian
Xing Tian
Hofent
Xing Tian
Level 80
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 6L
1,341 Elo+
Party 2
Hera
Hera
JGlacc
Hera
Level 45
God Stats
4W - 6L
1,515 SR
Queue Stats
96W - 78L
1,569 Elo+
Party 1
Heimdallr
Heimdallr
Yandhi_1
Heimdallr
Level 48
God Stats
23W - 26L
1,483 SR
Queue Stats
214W - 250L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
pirexias
Gilgamesh
Level 16
God Stats
0W - 2L
1,170 SR
Queue Stats
0W - 3L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Basisvoyage8
Ah Puch
20
12 / 4 / 8
14,743
614
23,009
21,711
9,247
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
DL1R MeW
King Arthur
16
2 / 7 / 8
10,445
435
12,073
24,247
16,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
19
2 / 3 / 6
11,151
465
6,829
13,129
5,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Odiyx
Yemoja
17
2 / 3 / 11
11,351
473
5,639
13,660
12,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 8 / 8
11,815
492
12,694
20,538
6,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AuTeeZm
Guan Yu
20
9 / 4 / 7
12,774
532
16,667
20,319
17,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Hofent
Xing Tian
15
3 / 5 / 15
10,954
456
14,900
21,879
26,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
JGlacc
Hera
20
8 / 6 / 8
12,541
523
19,337
15,967
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Yandhi_1
Heimdallr
3
0 / 1 / 0
6,462
269
477
812
133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
pirexias
Gilgamesh
17
5 / 8 / 3
11,021
459
12,569
22,596
8,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
24
Kills
25
25
Deaths
24
41
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AuTeeZm
Guan Yu
9
4
7
3.13
W
Ah Puch
Basisvoyage8
Ah Puch
12
4
8
4
W
King Arthur
DL1R MeW
King Arthur
2
7
8
0.86
L
Xing Tian
Hofent
Xing Tian
3
5
15
2.1
L
Hera
JGlacc
Hera
8
6
8
2
W
Medusa
2
3
6
1.67
W
Yemoja
Odiyx
Yemoja
2
3
11
2.5
W
6
8
8
1.25
L
Heimdallr
Yandhi_1
Heimdallr
0
1
0
0
L
Gilgamesh
pirexias
Gilgamesh
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,244
Damage
63,950
93,285
Taken
81,573
49,696
Mitigated
57,504
28,507
Healing
22,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AuTeeZm
Guan Yu
16,667
3,251
1,083
5,749
20,319
17,124
1,635
7,386
11,928
1,681
82,169
W
Ah Puch
Basisvoyage8
Ah Puch
23,009
1,613
133
9,318
21,711
9,247
1,466
10,023
11,476
111,054
0
W
King Arthur
DL1R MeW
King Arthur
12,073
854
0
3,725
24,247
16,200
70
6,799
17,368
7,124
44,980
L
Xing Tian
Hofent
Xing Tian
14,900
1,008
1,170
5,908
21,879
26,648
510
7,308
14,361
37,006
0
L
Hera
JGlacc
Hera
19,337
6,246
211
2,987
15,967
5,220
1,593
6,079
9,800
96,278
0
W
Medusa
6,829
2,848
0
2,361
13,129
5,089
3,065
3,966
9,112
0
102,816
W
Yemoja
Odiyx
Yemoja
5,639
1,152
6,664
2,986
13,660
12,225
427
6,240
7,260
24,816
0
W
12,694
5,228
0
3,320
20,538
6,935
521
7,700
12,674
0
74,989
L
Heimdallr
Yandhi_1
Heimdallr
477
257
0
53
812
133
0
44
768
0
3,464
L
Gilgamesh
pirexias
Gilgamesh
12,569
2,355
0
4,858
22,596
8,379
822
9,899
12,453
0
65,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,505
Gold Earned
53,752
570
Minions Killed
473
0
Camps Cleared
0
2,173,115
Distance Traveled
1,706,172
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,774
532
144
6
0
447,490
2
W
Ah Puch
14,743
614
199
8
0
451,449
3
W
King Arthur
10,445
435
89
4
0
428,755
0
L
Xing Tian
10,954
456
32
1
0
435,114
1
L
Hera
12,541
523
188
8
0
425,409
0
W
Medusa
11,151
465
147
6
0
404,098
1
W
Yemoja
11,351
473
33
1
0
443,495
0
W
Awilix
11,815
492
102
4
0
445,318
1
L
Heimdallr
6,462
269
7
0
0
38,143
0
L
Gilgamesh
11,021
459
102
4
0
360,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role