Player Matchup

Bellona
Bellona
MDCAMLMG
Bellona
Level 26
God Stats
1W - 1L
1,075 SR
Queue Stats
9W - 8L
1,327 Elo+
Party 1
Scylla
Scylla
Raphy_sss
Scylla
Level 18
God Stats
1W - 1L
1,542 SR
Queue Stats
2W - 3L
1,100 Elo+
Party 1
Set
Set
sten47y-
Set
Level 67
God Stats
1W - 0L
1,282 SR
Queue Stats
14W - 21L
1,286 Elo+
Party 1
Team Averages
Level 37
1,300 SR
1,238 Elo+

VS

Team Averages
Level 71
1,420 SR
1,243 Elo+
Cerberus
Cerberus
Hey BuddyBb
Cerberus
Level 65
God Stats
13W - 12L
1,537 SR
Queue Stats
146W - 193L
1,269 Elo+
Solo
Janus
Janus
darley83
Janus
Level 117
God Stats
49W - 80L
1,381 SR
Queue Stats
858W - 1,255L
1,254 Elo+
Solo
Fenrir
Fenrir
furgon_cuya
Fenrir
Level 30
God Stats
5W - 9L
1,343 SR
Queue Stats
133W - 191L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MDCAMLMG
Bellona
18
5 / 6 / 8
16,898
626
13,359
25,776
30,007
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Raphy_sss
Scylla
12
3 / 7 / 5
14,251
528
9,006
8,040
2,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
9 / 9 / 7
17,920
664
27,328
27,071
12,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hey BuddyBb
Cerberus
18
5 / 5 / 13
17,491
648
17,986
41,458
61,940
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
darley83
Janus
17
10 / 6 / 8
17,078
633
16,860
13,698
4,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
7 / 6 / 10
17,495
648
16,323
32,159
43,255
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
17
Kills
22
22
Deaths
17
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Hey BuddyBb
Cerberus
5
5
13
2.3
W
Bellona
MDCAMLMG
Bellona
5
6
8
1.5
W
Scylla
Raphy_sss
Scylla
3
7
5
0.79
L
Janus
darley83
Janus
10
6
8
2.33
L
Fenrir
7
6
10
2
W
9
9
7
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,693
Damage
51,169
60,887
Taken
87,315
45,202
Mitigated
109,527
8,253
Healing
27,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Hey BuddyBb
Cerberus
17,986
882
743
15,328
41,458
61,940
601
4,822
36,636
56,381
0
W
Bellona
MDCAMLMG
Bellona
13,359
2,457
0
990
25,776
30,007
779
15,900
9,876
0
45,471
W
Scylla
Raphy_sss
Scylla
9,006
1,319
0
0
8,040
2,936
160
5,456
2,584
21,844
0
L
Janus
darley83
Janus
16,860
1,292
1,035
3,499
13,698
4,332
444
2,680
11,018
48,173
0
L
Fenrir
16,323
4,006
431
6,209
32,159
43,255
726
2,648
29,511
0
57,562
W
27,328
15,113
484
6,779
27,071
12,259
1,726
14,725
12,346
0
74,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,069
Gold Earned
52,064
156
Minions Killed
198
10
Camps Cleared
4
1,077,905
Distance Traveled
1,203,371
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
17,491
648
59
2
1
474,424
3
W
Bellona
16,898
626
49
2
4
428,681
2
W
Scylla
14,251
528
30
1
1
189,385
0
L
Janus
17,078
633
70
3
1
267,611
0
L
Fenrir
17,495
648
69
3
2
461,336
3
W
Set
17,920
664
77
3
5
459,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role