Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Grenando
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,151 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HardlyDavisson
Tsukuyomi
Level 153
God Stats
5W - 1L
1,392 SR
Queue Stats
264W - 215L
1,481 Elo+
Party 1
Neith
Neith
Nacho Iimbre
Neith
Level 126
God Stats
2W - 1L
1,509 SR
Queue Stats
145W - 120L
1,500 Elo+
Party 1
Nike
Nike
dodgingtoxicity
Nike
Level 26
God Stats
3W - 0L
1,675 SR
Queue Stats
155W - 98L
1,599 Elo+
Solo
Team Averages
Level 116
1,515 SR
1,446 Elo+

VS

Team Averages
Level 52
1,514 SR
1,560 Elo+
Chernobog
Chernobog
AkaMystic
Chernobog
Level 24
God Stats
2W - 1L
1,853 SR
Queue Stats
25W - 15L
1,662 Elo+
Party 2
Sylvanus
Sylvanus
CitizenErased
Sylvanus
Level 17
God Stats
0W - 1L
1,702 SR
Queue Stats
27W - 28L
1,394 Elo+
Solo
Cabrakan
Cabrakan
Killar117
Cabrakan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 35L
1,674 Elo+
Party 2
Fafnir
Fafnir
TheWickedTroop2
Fafnir
Level 48
God Stats
1W - 3L
1,188 SR
Queue Stats
270W - 257L
1,466 Elo+
Party 2
Susano
Susano
adizzlert
Susano
Level 105
God Stats
1W - 3L
1,329 SR
Queue Stats
219W - 150L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 2 / 17
9,535
867
7,832
18,759
15,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Grenando
Cthulhu
15
5 / 3 / 14
10,176
925
19,707
18,548
23,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
HardlyDavisson
Tsukuyomi
14
3 / 4 / 9
8,705
791
10,318
13,386
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 12
9,681
880
13,114
10,003
4,181
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
6 / 1 / 11
9,823
893
11,112
19,618
14,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AkaMystic
Chernobog
12
3 / 6 / 6
7,648
695
12,039
12,260
6,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
CitizenErased
Sylvanus
15
0 / 5 / 9
7,848
713
12,541
14,992
19,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Killar117
Cabrakan
13
0 / 4 / 7
7,551
686
7,670
15,754
22,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 6
8,698
791
6,958
12,453
13,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
adizzlert
Susano
15
7 / 3 / 2
8,557
778
21,113
12,991
9,012
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
19
Kills
12
12
Deaths
19
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
17
4.75
L
Chernobog
AkaMystic
Chernobog
3
6
6
1
L
Sylvanus
CitizenErased
Sylvanus
0
5
9
0.9
W
Cthulhu
Grenando
Cthulhu
5
3
14
4
W
Tsukuyomi
HardlyDavisson
Tsukuyomi
3
4
9
1.88
L
Cabrakan
Killar117
Cabrakan
0
4
7
0.88
W
4
2
12
5
L
2
1
6
5
L
Susano
adizzlert
Susano
7
3
2
2.67
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,083
Damage
60,321
80,314
Taken
68,450
65,371
Mitigated
71,794
48,605
Healing
21,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,832
1,145
13,999
9,988
18,759
15,916
883
8,767
9,791
0
14,036
L
Chernobog
AkaMystic
Chernobog
12,039
7,896
0
1,501
12,260
6,688
0
5,801
6,315
0
22,293
L
Sylvanus
CitizenErased
Sylvanus
12,541
3,581
4,481
3,219
14,992
19,960
140
4,834
9,904
24,810
3,877
W
Cthulhu
Grenando
Cthulhu
19,707
1,710
4,979
2,475
18,548
23,826
569
6,667
11,624
32,682
0
W
Tsukuyomi
HardlyDavisson
Tsukuyomi
10,318
2,060
2,022
3,954
13,386
6,872
380
2,440
10,600
0
20,263
L
Cabrakan
Killar117
Cabrakan
7,670
1,407
2,639
2,144
15,754
22,237
0
4,632
10,889
9,725
0
W
13,114
6,027
1,129
2,449
10,003
4,181
2,698
2,941
6,854
0
25,704
L
6,958
3,601
1,239
3,967
12,453
13,897
0
3,233
8,919
10,589
0
L
Susano
adizzlert
Susano
21,113
2,345
269
2,465
12,991
9,012
375
2,590
10,199
0
33,938
W
11,112
1,112
890
6,720
19,618
14,576
294
5,196
14,185
2,796
21,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,920
Gold Earned
40,302
110
Minions Killed
90
0
Camps Cleared
0
1,119,207
Distance Traveled
977,404
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,535
867
10
1
0
257,132
1
L
Chernobog
7,648
695
18
2
0
181,398
0
L
Sylvanus
7,848
713
28
3
0
153,832
0
W
Cthulhu
10,176
925
26
2
0
220,535
1
W
Tsukuyomi
8,705
791
16
1
0
222,256
0
L
Cabrakan
7,551
686
7
1
0
186,779
0
W
Neith
9,681
880
31
3
0
215,994
1
L
Fafnir
8,698
791
7
1
0
230,334
2
L
Susano
8,557
778
30
3
0
225,061
1
W
Nike
9,823
893
27
2
0
203,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role